Player Matchup

Jormungandr
Jormungandr
Chin Lee 420
Jormungandr
Level 98
God Stats
26W - 13L
1,718 SR
Queue Stats
88W - 77L
1,493 Elo+
Party 4
Zhong Kui
Zhong Kui
PopSwiggy
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,580 Elo+
Party 1
Hercules
Hercules
RimRim
Hercules
Level 86
God Stats
3W - 3L
1,161 SR
Queue Stats
29W - 31L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
Tridind
Hun Batz
Level 155
God Stats
1W - 0L
1,313 SR
Queue Stats
44W - 43L
1,432 Elo+
Party 1
Cupid
Cupid
erickartmann
Cupid
Level 119
God Stats
20W - 13L
1,561 SR
Queue Stats
96W - 79L
1,515 Elo+
Party 4
Team Averages
Level 100
1,451 SR
1,489 Elo+

VS

Team Averages
Level 91
1,548 SR
1,498 Elo+
Sylvanus
Sylvanus
FiftyNut
Sylvanus
Level 128
God Stats
1W - 3L
1,533 SR
Queue Stats
191W - 209L
1,438 Elo+
Party 3
Camazotz
Camazotz
PapaHosselhof
Camazotz
Level 122
God Stats
3W - 3L
1,665 SR
Queue Stats
202W - 191L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
chewybaracka
Kukulkan
Level 21
God Stats
28W - 51L
1,445 SR
Queue Stats
61W - 83L
1,410 Elo+
Party 3
Horus
Horus
dannyg10
Horus
Level 159
God Stats
13W - 14L
1,595 SR
Queue Stats
427W - 396L
1,567 Elo+
Party 2
Rama
Rama
せえlぼおlt
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chin Lee 420
Jormungandr
20
4 / 3 / 11
14,824
706
21,407
26,519
29,360
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
PopSwiggy
Zhong Kui
18
2 / 8 / 8
12,166
579
17,818
19,420
13,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
RimRim
Hercules
20
1 / 4 / 13
13,007
619
18,919
37,247
26,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Tridind
Hun Batz
20
8 / 3 / 7
16,080
766
25,937
20,541
10,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 2 / 9
15,581
742
36,693
27,459
12,408
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FiftyNut
Sylvanus
20
5 / 3 / 9
14,149
674
21,690
28,754
36,638
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
PapaHosselhof
Camazotz
20
8 / 5 / 11
15,127
720
22,600
36,719
33,253
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
chewybaracka
Kukulkan
20
4 / 1 / 9
14,367
684
33,899
14,137
6,276
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
dannyg10
Horus
20
3 / 5 / 10
13,343
635
19,634
33,666
38,719
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
0 / 7 / 6
12,273
584
8,373
19,783
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
21
Kills
20
20
Deaths
21
48
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chin Lee 420
Jormungandr
4
3
11
3.17
L
Sylvanus
FiftyNut
Sylvanus
5
3
9
3.17
L
Camazotz
PapaHosselhof
Camazotz
8
5
11
2.7
W
Zhong Kui
PopSwiggy
Zhong Kui
2
8
8
0.75
W
Hercules
RimRim
Hercules
1
4
13
1.88
W
Hun Batz
Tridind
Hun Batz
8
3
7
3.83
L
Kukulkan
chewybaracka
Kukulkan
4
1
9
8.5
L
Horus
dannyg10
Horus
3
5
10
1.6
W
6
2
9
5.25
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,774
Damage
106,196
131,186
Taken
133,059
92,634
Mitigated
120,904
43,347
Healing
47,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chin Lee 420
Jormungandr
21,407
3,361
0
5,127
26,519
29,360
182
11,732
14,371
56,626
0
L
Sylvanus
FiftyNut
Sylvanus
21,690
3,711
4,213
7,163
28,754
36,638
798
7,841
20,679
40,192
4,484
L
Camazotz
PapaHosselhof
Camazotz
22,600
3,324
0
10,839
36,719
33,253
201
10,161
26,250
2,368
56,757
W
Zhong Kui
PopSwiggy
Zhong Kui
17,818
1,554
1,347
3,954
19,420
13,479
408
9,728
9,283
27,141
0
W
Hercules
RimRim
Hercules
18,919
5,049
0
17,975
37,247
26,531
1,158
19,141
17,565
11,640
40,571
W
Hun Batz
Tridind
Hun Batz
25,937
3,369
0
520
20,541
10,856
1,225
10,815
9,381
0
67,532
L
Kukulkan
chewybaracka
Kukulkan
33,899
3,333
302
3,082
14,137
6,276
658
5,312
8,718
80,428
0
L
Horus
dannyg10
Horus
19,634
5,680
7,160
10,748
33,666
38,719
604
12,311
20,922
14,440
41,546
W
36,693
24,322
2,521
11,903
27,459
12,408
2,086
10,998
16,036
0
93,999
L
8,373
6,285
0
3,513
19,783
6,018
0
6,896
12,797
0
37,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,658
Gold Earned
69,259
405
Minions Killed
438
7
Camps Cleared
9
1,986,109
Distance Traveled
1,864,903
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,824
706
66
3
2
390,748
3
L
Sylvanus
14,149
674
49
2
0
314,188
0
L
Camazotz
15,127
720
99
5
5
428,341
2
W
Zhong Kui
12,166
579
38
2
0
336,335
0
W
Hercules
13,007
619
70
3
0
424,550
1
W
Hun Batz
16,080
766
97
5
2
433,449
1
L
Kukulkan
14,367
684
119
6
2
369,751
0
L
Horus
13,343
635
71
3
1
412,772
0
W
Cupid
15,581
742
134
6
3
401,027
3
L
Rama
12,273
584
100
5
1
339,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role