Player Matchup

Charybdis
Charybdis
DoctorDingaLang
Charybdis
Level 157
God Stats
21W - 7L
1,700 SR
Queue Stats
486W - 403L
1,629 Elo+
Party 3
Kukulkan
Kukulkan
Yokai1012
Kukulkan
Level 83
God Stats
5W - 9L
1,385 SR
Queue Stats
291W - 225L
1,580 Elo+
Party 3
Sobek
Sobek
reckmatic
Sobek
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
171W - 187L
1,380 Elo+
Party 2
Mulan
Mulan
subaruikari
Mulan
Level 24
God Stats
1W - 5L
1,225 SR
Queue Stats
46W - 63L
1,359 Elo+
Party 2
Fenrir
Fenrir
xnerox57
Fenrir
Level 28
God Stats
5W - 5L
1,494 SR
Queue Stats
142W - 83L
1,614 Elo+
Party 3
Team Averages
Level 67
1,461 SR
1,512 Elo+

VS

Team Averages
Level 101
1,570 SR
1,564 Elo+
Chiron
Chiron
BushyCascade639
Chiron
Level 148
God Stats
1W - 2L
1,493 SR
Queue Stats
144W - 143L
1,567 Elo+
Party 1
Awilix
Awilix
NorthernHafrn
Awilix
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 217L
1,604 Elo+
Party 1
Bacchus
Bacchus
SnekLemon
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,687 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VetrRefr
Morgan Le Fay
Level 145
God Stats
0W - 3L
1,627 SR
Queue Stats
230W - 200L
1,565 Elo+
Party 1
Arachne
Arachne
samuelsman2010
Arachne
Level 40
God Stats
1W - 1L
1,729 SR
Queue Stats
10W - 8L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoctorDingaLang
Charybdis
11
4 / 1 / 3
6,207
621
6,658
7,663
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Yokai1012
Kukulkan
10
1 / 1 / 5
5,605
561
1,333
2,691
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
reckmatic
Sobek
6
0 / 4 / 3
4,331
433
2,846
6,450
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 1
6,626
663
6,374
8,310
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
xnerox57
Fenrir
11
6 / 1 / 2
6,668
667
4,841
7,826
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,346
535
6,120
6,568
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 2
6,099
610
4,375
7,215
2,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
SnekLemon
Bacchus
7
1 / 2 / 1
4,386
439
1,698
6,430
3,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
VetrRefr
Morgan Le Fay
9
0 / 3 / 3
5,554
555
2,981
5,823
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
7 / 5 / 1
6,314
631
3,962
6,534
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
10
10
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Charybdis
DoctorDingaLang
Charybdis
4
1
3
5.5
L
1
3
2
0.67
L
Bacchus
SnekLemon
Bacchus
1
2
1
0.75
L
Morgan Le Fay
VetrRefr
Morgan Le Fay
0
3
3
0.5
W
Kukulkan
Yokai1012
Kukulkan
1
1
5
3.5
W
Sobek
reckmatic
Sobek
0
4
3
0.38
L
7
5
1
1.5
W
4
3
1
1.5
W
Fenrir
xnerox57
Fenrir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
19,136
32,940
Taken
32,570
12,705
Mitigated
12,112
11,501
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,120
2,665
125
3,523
6,568
1,259
0
400
6,108
0
30,646
W
Charybdis
DoctorDingaLang
Charybdis
6,658
3,546
0
4,292
7,663
1,982
53
1,461
6,202
0
33,186
L
4,375
1,635
0
690
7,215
2,804
0
0
6,833
0
29,703
L
Bacchus
SnekLemon
Bacchus
1,698
163
78
937
6,430
3,556
0
1,216
5,047
8,191
0
L
Morgan Le Fay
VetrRefr
Morgan Le Fay
2,981
212
0
994
5,823
1,922
0
1,381
4,274
28,696
0
W
Kukulkan
Yokai1012
Kukulkan
1,333
357
0
250
2,691
783
0
495
2,196
21,881
0
W
Sobek
reckmatic
Sobek
2,846
113
182
1,815
6,450
2,977
0
1,428
5,022
10,537
0
L
3,962
2,667
39
1,289
6,534
2,571
0
749
5,641
0
20,299
W
6,374
1,641
0
1,763
8,310
4,423
366
0
7,982
715
31,479
W
Fenrir
xnerox57
Fenrir
4,841
1,640
0
3,199
7,826
2,540
0
1,295
6,494
0
30,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
27,699
274
Minions Killed
241
0
Camps Cleared
0
1,020,547
Distance Traveled
1,000,033
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,346
535
68
7
0
186,468
3
W
Charybdis
6,207
621
63
6
0
195,365
1
L
Awilix
6,099
610
66
7
0
199,841
2
L
Bacchus
4,386
439
9
1
0
206,128
0
L
Morgan Le Fay
5,554
555
63
6
0
195,942
1
W
Kukulkan
5,605
561
53
5
0
214,971
5
W
Sobek
4,331
433
18
2
0
195,372
0
L
Arachne
6,314
631
35
4
0
211,654
0
W
Mulan
6,626
663
77
8
0
183,682
0
W
Fenrir
6,668
667
63
6
0
231,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role