Player Matchup

Chiron
Chiron
Eternallog
Chiron
Level 44
God Stats
5W - 6L
1,396 SR
Queue Stats
121W - 161L
1,417 Elo+
Party 3
Terra
Terra
Njuan
Terra
Level 29
God Stats
16W - 22L
1,456 SR
Queue Stats
85W - 111L
1,384 Elo+
Party 3
Nike
Nike
TheOlder7
Nike
Level 149
God Stats
2W - 2L
1,333 SR
Queue Stats
649W - 969L
1,333 Elo+
Party 2
Sol
Sol
Vitorgamershow
Sol
Level 80
God Stats
13W - 22L
1,318 SR
Queue Stats
254W - 407L
1,374 Elo+
Party 2
Mercury
Mercury
xprobowx1
Mercury
Level 83
God Stats
5W - 5L
1,410 SR
Queue Stats
365W - 395L
1,488 Elo+
Solo
Team Averages
Level 77
1,383 SR
1,399 Elo+

VS

Team Averages
Level 65
1,378 SR
1,363 Elo+
Geb
Geb
Archimedes-_R6
Geb
Level 65
God Stats
13W - 11L
1,489 SR
Queue Stats
236W - 266L
1,330 Elo+
Party 4
Janus
Janus
Ryanpr
Janus
Level 17
God Stats
14W - 19L
1,446 SR
Queue Stats
47W - 58L
1,326 Elo+
Party 4
Anhur
Anhur
UltimateDead
Anhur
Level 125
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 12L
1,319 Elo+
Party 1
Ravana
Ravana
Zionix30
Ravana
Level 41
God Stats
6W - 7L
1,515 SR
Queue Stats
13W - 17L
1,411 Elo+
Party 1
Hercules
Hercules
iTz_FunesCA
Hercules
Level 79
God Stats
0W - 5L
1,126 SR
Queue Stats
288W - 336L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eternallog
Chiron
15
2 / 1 / 4
9,751
424
12,469
11,533
3,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Njuan
Terra
14
1 / 1 / 9
9,728
423
6,974
15,806
18,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
16
4 / 5 / 1
10,548
459
19,040
18,164
14,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 8 / 3
11,080
482
13,899
17,137
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
xprobowx1
Mercury
20
5 / 3 / 7
12,887
560
16,369
19,556
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
10,283
447
7,262
24,061
24,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Ryanpr
Janus
15
4 / 7 / 7
10,756
468
12,095
10,049
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 7
10,664
464
14,039
17,029
6,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Zionix30
Ravana
20
9 / 3 / 6
13,137
571
12,403
15,821
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
iTz_FunesCA
Hercules
16
2 / 5 / 4
10,423
453
12,089
29,389
33,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
21
Kills
18
18
Deaths
21
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
W
Chiron
Eternallog
Chiron
2
1
4
4
W
Terra
Njuan
Terra
1
1
9
5.5
L
Janus
Ryanpr
Janus
4
7
7
1.07
W
Nike
4
5
1
0.9
L
2
3
7
1.83
W
9
8
3
1.31
L
Ravana
Zionix30
Ravana
9
3
6
4
L
Hercules
iTz_FunesCA
Hercules
2
5
4
0.8
W
Mercury
xprobowx1
Mercury
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,751
Damage
57,888
82,196
Taken
96,349
50,429
Mitigated
77,762
23,785
Healing
29,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,262
545
2,760
3,271
24,061
24,404
0
5,623
18,176
29,624
0
W
Chiron
Eternallog
Chiron
12,469
5,402
1,314
4,460
11,533
3,630
794
2,223
9,200
0
72,235
W
Terra
Njuan
Terra
6,974
2,072
3,270
5,794
15,806
18,007
31
5,282
10,392
20,887
0
L
Janus
Ryanpr
Janus
12,095
202
0
195
10,049
3,715
0
4,669
5,146
50,949
0
W
Nike
19,040
2,817
0
803
18,164
14,987
216
2,600
14,688
12,977
57,485
L
14,039
6,484
0
4,858
17,029
6,776
2,480
3,998
12,969
0
76,044
W
13,899
2,182
0
1,664
17,137
5,882
1,125
6,535
10,559
53,633
0
L
Ravana
Zionix30
Ravana
12,403
3,130
0
6,131
15,821
9,054
590
5,316
10,186
0
91,098
L
Hercules
iTz_FunesCA
Hercules
12,089
3,342
0
12,473
29,389
33,813
646
4,501
24,820
0
62,841
W
Mercury
xprobowx1
Mercury
16,369
7,440
0
6,480
19,556
7,923
0
3,225
16,144
0
109,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,994
Gold Earned
55,263
498
Minions Killed
486
0
Camps Cleared
0
2,172,744
Distance Traveled
2,175,318
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,283
447
27
1
0
445,757
2
W
Chiron
9,751
424
116
5
0
430,316
2
W
Terra
9,728
423
26
1
0
463,425
7
L
Janus
10,756
468
88
4
0
373,745
2
W
Nike
10,548
459
107
5
0
397,204
1
L
Anhur
10,664
464
117
5
0
414,837
4
W
Sol
11,080
482
80
3
0
361,072
2
L
Ravana
13,137
571
139
6
0
506,934
2
L
Hercules
10,423
453
115
5
0
434,045
0
W
Mercury
12,887
560
169
7
0
520,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role