Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Berrylove101
Sol
Level 67
God Stats
375W - 364L
1,549 SR
Queue Stats
461W - 492L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
DemonMedina
Ao Kuang
Level 160
God Stats
7W - 8L
1,451 SR
Queue Stats
501W - 524L
1,448 Elo+
Solo
Xbalanque
Xbalanque
LegitCactus
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,326 Elo+
Solo
Hercules
Hercules
WnrWnrChknDnnr
Hercules
Level 130
God Stats
1W - 0L
1,407 SR
Queue Stats
9W - 11L
1,226 Elo+
Party 1
Team Averages
Level 94
1,481 SR
1,394 Elo+

VS

Team Averages
Level 124
1,567 SR
1,457 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
I Find Zyd
Mulan
Level 65
God Stats
12W - 12L
1,590 SR
Queue Stats
248W - 273L
1,377 Elo+
Solo
Ganesha
Ganesha
StealthOmegaX
Ganesha
Level 146
God Stats
1W - 5L
1,686 SR
Queue Stats
95W - 109L
1,447 Elo+
Solo
Loki
Loki
babygirl1995 95
Loki
Level 115
God Stats
23W - 14L
1,558 SR
Queue Stats
295W - 309L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 0 / 7
8,486
707
3,749
12,711
7,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 0 / 1
10,068
839
5,134
3,687
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
DemonMedina
Ao Kuang
12
0 / 2 / 2
7,791
649
684
4,976
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
LegitCactus
Xbalanque
16
3 / 4 / 3
10,170
848
9,437
13,462
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
17
3 / 3 / 3
9,877
823
7,690
15,745
16,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 4 / 2
9,039
753
8,043
10,896
4,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
 
Kukulkan
15
1 / 1 / 3
8,595
716
10,384
4,603
1,878
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
15
1 / 1 / 4
8,410
701
4,162
10,234
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
7
0 / 0 / 0
4,668
389
0
0
0
16
3 / 3 / 2
9,129
761
8,570
8,823
3,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
9
Kills
8
9
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
7
3.5
L
Rama
 
Rama
3
4
2
1
L
Kukulkan
 
Kukulkan
1
1
3
2.5
W
3
0
1
3.5
W
Ao Kuang
DemonMedina
Ao Kuang
0
2
2
0.5
L
Mulan
1
1
4
3
W
Xbalanque
LegitCactus
Xbalanque
3
4
3
1.13
L
Ganesha
0
0
0
0
W
Hercules
3
3
3
1.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,694
Damage
31,159
50,581
Taken
34,556
31,796
Mitigated
19,742
16,361
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,749
36
1,236
3,805
12,711
7,703
1
3,802
8,758
15,771
0
L
Rama
 
Rama
8,043
5,394
0
785
10,896
4,683
0
3,792
6,726
0
34,497
L
Kukulkan
 
Kukulkan
10,384
0
0
220
4,603
1,878
196
491
3,927
34,301
0
W
5,134
972
0
1,788
3,687
1,227
3,966
533
3,125
40,450
0
W
Ao Kuang
DemonMedina
Ao Kuang
684
261
0
926
4,976
1,479
0
1,556
3,284
11,183
0
L
Mulan
4,162
220
0
3,514
10,234
9,516
0
2,803
7,095
0
20,761
W
Xbalanque
LegitCactus
Xbalanque
9,437
4,605
0
3,114
13,462
5,185
2,644
1,907
11,393
0
39,913
L
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
7,690
1,795
0
5,492
15,745
16,202
1
3,152
12,481
1,435
29,789
L
8,570
1,189
0
0
8,823
3,665
0
3,426
5,228
0
37,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
39,841
291
Minions Killed
236
12
Camps Cleared
5
1,138,382
Distance Traveled
887,201
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,486
707
16
1
0
239,154
1
L
Rama
9,039
753
77
6
0
213,685
3
L
Kukulkan
8,595
716
62
5
0
224,901
3
W
Sol
10,068
839
100
8
3
248,943
4
W
Ao Kuang
7,791
649
24
2
3
180,055
3
L
Mulan
8,410
701
41
3
0
245,204
0
W
Xbalanque
10,170
848
84
7
2
234,601
3
L
Ganesha
4,668
389
0
0
0
0
0
W
Hercules
9,877
823
67
6
4
235,629
3
L
Loki
9,129
761
56
5
5
203,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role