Player Matchup

Danzaburou
Danzaburou
Fandango612
Danzaburou
Level 125
God Stats
1W - 1L
1,986 SR
Queue Stats
49W - 43L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
MERKURYMY
Heimdallr
Level 139
God Stats
2W - 3L
1,625 SR
Queue Stats
66W - 53L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
P3canSandi3s
Kuzenbo
Level 158
God Stats
0W - 1L
1,736 SR
Queue Stats
14W - 23L
1,541 Elo+
Solo
Aphrodite
Aphrodite
Xulus
Aphrodite
Level 156
God Stats
1W - 2L
1,599 SR
Queue Stats
64W - 55L
1,588 Elo+
Party 2
Thor
Thor
iSuppOnly
Thor
Level 104
God Stats
0W - 1L
1,523 SR
Queue Stats
13W - 8L
1,552 Elo+
Solo
Team Averages
Level 136
1,694 SR
1,569 Elo+

VS

Team Averages
Level 144
1,552 SR
1,558 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
ClaudieB
Hel
Level 159
God Stats
3W - 1L
1,750 SR
Queue Stats
95W - 80L
1,603 Elo+
Party 3
Ares
Ares
ColdFangz
Ares
Level 119
God Stats
1W - 1L
1,578 SR
Queue Stats
58W - 55L
1,588 Elo+
Party 1
Sobek
Sobek
Thisguy07
Sobek
Level 154
God Stats
2W - 2L
1,431 SR
Queue Stats
121W - 105L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fandango612
Danzaburou
20
10 / 6 / 4
13,876
771
28,094
18,762
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
MERKURYMY
Heimdallr
20
4 / 5 / 11
12,358
687
26,374
23,555
10,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
P3canSandi3s
Kuzenbo
17
0 / 6 / 11
10,329
574
11,991
26,673
51,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Xulus
Aphrodite
20
2 / 3 / 12
12,019
668
11,557
13,273
11,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
1 / 11 / 9
10,968
609
13,901
21,667
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
14 / 4 / 14
14,601
811
40,204
16,044
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
 
Ganesha
18
0 / 4 / 17
11,231
624
7,615
14,796
10,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 3 / 19
13,956
775
15,018
18,137
12,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
20
3 / 2 / 22
13,360
742
13,401
29,652
45,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Thisguy07
Sobek
18
5 / 4 / 16
12,169
676
12,647
33,961
52,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
119
17
Kills
31
31
Deaths
17
47
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
4
14
5.25
W
Ganesha
 
Ganesha
0
4
17
2.13
W
9
3
19
6.17
W
Ares
3
2
22
7
L
Danzaburou
Fandango612
Danzaburou
10
6
4
2
L
Heimdallr
MERKURYMY
Heimdallr
4
5
11
1.9
L
Kuzenbo
P3canSandi3s
Kuzenbo
0
6
11
0.92
W
Sobek
Thisguy07
Sobek
5
4
16
3.25
L
Aphrodite
Xulus
Aphrodite
2
3
12
2.67
L
Thor
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,917
Damage
88,885
103,930
Taken
112,590
92,895
Mitigated
127,247
39,043
Healing
51,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
40,204
3,179
2,594
2,347
16,044
6,584
1,843
3,851
12,015
81,827
0
W
Ganesha
 
Ganesha
7,615
25
1,110
1,106
14,796
10,404
805
3,113
11,606
28,502
0
W
15,018
1,770
26,926
9,342
18,137
12,292
974
4,554
13,380
36,923
0
W
Ares
13,401
393
0
1,928
29,652
45,911
896
5,251
24,259
17,884
0
L
Danzaburou
Fandango612
Danzaburou
28,094
11,567
3,006
3,548
18,762
8,182
1,199
16,952
1,810
0
54,281
L
Heimdallr
MERKURYMY
Heimdallr
26,374
16,333
1,718
3,297
23,555
10,285
917
20,713
2,842
0
52,082
L
Kuzenbo
P3canSandi3s
Kuzenbo
11,991
3,487
765
2,159
26,673
51,667
426
19,254
7,419
17,344
0
W
Sobek
Thisguy07
Sobek
12,647
1,229
805
4,872
33,961
52,056
853
6,779
26,822
24,090
0
L
Aphrodite
Xulus
Aphrodite
11,557
728
15,046
5,982
13,273
11,653
270
12,278
995
38,502
0
L
Thor
13,901
1,912
1,127
2,395
21,667
11,108
570
19,688
1,979
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
65,317
173
Minions Killed
206
0
Camps Cleared
0
1,494,193
Distance Traveled
1,674,967
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,601
811
107
6
0
287,959
1
W
Ganesha
11,231
624
1
0
0
357,830
0
W
Hel
13,956
775
56
3
0
347,322
2
W
Ares
13,360
742
14
1
0
358,650
0
L
Danzaburou
13,876
771
65
4
0
272,288
1
L
Heimdallr
12,358
687
36
2
0
308,777
0
L
Kuzenbo
10,329
574
4
0
0
296,262
1
W
Sobek
12,169
676
28
2
0
323,206
1
L
Aphrodite
12,019
668
54
3
0
341,409
0
L
Thor
10,968
609
14
1
0
275,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role