Player Matchup

Terra
Terra
Dooshark
Terra
Level 155
God Stats
10W - 7L
1,612 SR
Queue Stats
713W - 623L
1,524 Elo+
Solo
Merlin
Merlin
MysticWo1fjojo
Merlin
Level 137
God Stats
18W - 22L
1,498 SR
Queue Stats
798W - 757L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
WireBond
Erlang Shen
Level 155
God Stats
2W - 4L
1,449 SR
Queue Stats
1,117W - 1,163L
1,583 Elo+
Solo
Discordia
Discordia
edrhumbler
Discordia
Level 101
God Stats
51W - 56L
1,503 SR
Queue Stats
570W - 583L
1,561 Elo+
Solo
Hou Yi
Hou Yi
lackofenvy
Hou Yi
Level 87
God Stats
35W - 26L
1,389 SR
Queue Stats
1,001W - 973L
1,583 Elo+
Solo
Team Averages
Level 127
1,490 SR
1,567 Elo+

VS

Team Averages
Level 144
1,593 SR
1,611 Elo+
Olorun
Olorun
Edrozine
Olorun
Level 145
God Stats
0W - 1L
1,637 SR
Queue Stats
26W - 21L
1,586 Elo+
Solo
Tyr
Tyr
Einhand
Tyr
Level 152
God Stats
4W - 9L
1,540 SR
Queue Stats
79W - 71L
1,589 Elo+
Solo
Heimdallr
Heimdallr
JamnKing
Heimdallr
Level 142
God Stats
6W - 1L
1,595 SR
Queue Stats
118W - 101L
1,601 Elo+
Solo
Kukulkan
Kukulkan
Metal Gear38
Kukulkan
Level 152
God Stats
2W - 2L
1,582 SR
Queue Stats
421W - 386L
1,578 Elo+
Solo
Thanatos
Thanatos
Willxxking
Thanatos
Level 127
God Stats
4W - 4L
1,611 SR
Queue Stats
28W - 18L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dooshark
Terra
20
6 / 0 / 25
15,022
1,156
18,660
15,415
26,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 1 / 12
14,931
1,149
23,801
8,738
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
WireBond
Erlang Shen
20
2 / 7 / 23
12,520
963
15,884
16,710
17,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
edrhumbler
Discordia
20
7 / 1 / 21
13,369
1,028
33,348
6,418
3,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
lackofenvy
Hou Yi
20
9 / 5 / 14
13,975
1,075
19,762
17,335
6,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Edrozine
Olorun
18
1 / 10 / 6
11,819
909
10,376
31,072
11,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
19
3 / 10 / 11
12,435
957
12,720
25,158
14,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
JamnKing
Heimdallr
19
3 / 3 / 10
12,502
962
13,871
17,273
7,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Metal Gear38
Kukulkan
18
1 / 6 / 9
11,588
891
11,801
18,827
11,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Willxxking
Thanatos
18
6 / 7 / 5
12,727
979
10,886
23,207
9,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
55
36
Kills
14
14
Deaths
36
95
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Terra
Dooshark
Terra
6
0
25
18.5
L
Olorun
Edrozine
Olorun
1
10
6
0.4
L
Tyr
3
10
11
0.85
L
Heimdallr
JamnKing
Heimdallr
3
3
10
2.67
L
Kukulkan
Metal Gear38
Kukulkan
1
6
9
0.92
W
12
1
12
18
L
Thanatos
Willxxking
Thanatos
6
7
5
1.21
W
Erlang Shen
WireBond
Erlang Shen
2
7
23
1.93
W
Discordia
edrhumbler
Discordia
7
1
21
17.5
W
Hou Yi
lackofenvy
Hou Yi
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,455
Damage
59,654
64,616
Taken
115,537
58,631
Mitigated
54,095
13,317
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Dooshark
Terra
18,660
2,232
3,217
6,841
15,415
26,709
0
6,531
8,884
27,005
0
L
Olorun
Edrozine
Olorun
10,376
6,501
2,590
6,799
31,072
11,347
0
24,579
6,493
45,230
0
L
Tyr
12,720
844
0
1,530
25,158
14,792
0
16,882
8,276
0
18,086
L
Heimdallr
JamnKing
Heimdallr
13,871
7,510
0
1,412
17,273
7,288
0
10,091
7,182
0
44,574
L
Kukulkan
Metal Gear38
Kukulkan
11,801
623
0
812
18,827
11,652
0
13,386
5,441
48,155
0
W
23,801
662
0
0
8,738
4,398
0
4,054
4,684
79,369
0
L
Thanatos
Willxxking
Thanatos
10,886
1,650
0
6,361
23,207
9,016
0
11,051
12,156
0
22,736
W
Erlang Shen
WireBond
Erlang Shen
15,884
5,436
0
2,049
16,710
17,976
0
5,293
11,417
180
23,518
W
Discordia
edrhumbler
Discordia
33,348
696
504
706
6,418
3,042
0
3,198
3,220
59,882
0
W
Hou Yi
lackofenvy
Hou Yi
19,762
12,901
0
0
17,335
6,506
0
3,101
14,234
0
46,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,817
Gold Earned
61,071
279
Minions Killed
272
14
Camps Cleared
7
1,397,157
Distance Traveled
1,244,554
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,022
1,156
15
1
0
292,994
3
L
Olorun
11,819
909
86
7
4
219,681
3
L
Tyr
12,435
957
10
1
0
272,203
1
L
Heimdallr
12,502
962
66
5
1
223,395
1
L
Kukulkan
11,588
891
86
7
1
248,367
0
W
Merlin
14,931
1,149
154
12
0
245,338
0
L
Thanatos
12,727
979
24
2
1
280,908
0
W
Erlang Shen
12,520
963
11
1
5
305,295
1
W
Discordia
13,369
1,028
64
5
1
310,324
0
W
Hou Yi
13,975
1,075
35
3
8
243,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role