Player Matchup

Loki
Loki
BL1NK24
Loki
Level 62
God Stats
13W - 11L
1,446 SR
Queue Stats
182W - 218L
1,269 Elo+
Party 1
Bacchus
Bacchus
Brundhar
Bacchus
Level 16
God Stats
4W - 3L
1,384 SR
Queue Stats
56W - 83L
1,217 Elo+
Party 1
Zeus
Zeus
ByJimenez97
Zeus
Level 99
God Stats
6W - 3L
1,608 SR
Queue Stats
140W - 125L
1,459 Elo+
Solo
Apollo
Apollo
Cozy1337
Apollo
Level 18
God Stats
17W - 10L
1,806 SR
Queue Stats
110W - 137L
1,245 Elo+
Party 1
Amaterasu
Amaterasu
stealthykid20
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 136L
1,344 Elo+
Party 1
Team Averages
Level 45
1,549 SR
1,307 Elo+

VS

Team Averages
Level 105
1,509 SR
1,390 Elo+
Ravana
Ravana
BLZFlyX
Ravana
Level 102
God Stats
1W - 4L
1,263 SR
Queue Stats
150W - 148L
1,330 Elo+
Solo
Mulan
Mulan
Eris Noct
Mulan
Level 64
God Stats
11W - 11L
1,565 SR
Queue Stats
234W - 239L
1,375 Elo+
Solo
Sol
Sol
Jeditwitch
Sol
Level 100
God Stats
9W - 9L
1,492 SR
Queue Stats
219W - 239L
1,403 Elo+
Party 2
Ra
Ra
Krangsuit
Ra
Level 149
God Stats
10W - 5L
1,677 SR
Queue Stats
262W - 274L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shinkugarasu
Tsukuyomi
Level 109
God Stats
0W - 3L
1,547 SR
Queue Stats
174W - 177L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BL1NK24
Loki
15
2 / 8 / 6
9,215
439
9,969
14,934
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Brundhar
Bacchus
15
5 / 3 / 6
9,632
459
6,693
11,556
15,126
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 4
11,168
532
14,934
12,406
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Cozy1337
Apollo
17
4 / 5 / 5
10,651
507
9,604
13,752
5,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
stealthykid20
Amaterasu
17
3 / 2 / 13
10,501
500
8,419
18,078
17,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BLZFlyX
Ravana
16
6 / 4 / 9
10,928
520
7,759
12,070
5,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Eris Noct
Mulan
15
5 / 4 / 2
9,776
466
18,020
20,143
18,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 2
8,975
427
6,085
9,693
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 3 / 4
10,135
483
8,698
12,902
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Shinkugarasu
Tsukuyomi
14
4 / 5 / 7
9,062
432
8,902
15,484
10,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
20
Kills
24
24
Deaths
20
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
BL1NK24
Loki
2
8
6
0.63
L
Ravana
BLZFlyX
Ravana
6
4
9
2.63
W
Bacchus
Brundhar
Bacchus
5
3
6
2.67
W
6
6
4
1.33
W
Apollo
Cozy1337
Apollo
4
5
5
1.3
L
Mulan
Eris Noct
Mulan
5
4
2
1.5
L
2
4
2
0.75
L
7
3
4
3
L
Tsukuyomi
Shinkugarasu
Tsukuyomi
4
5
7
1.5
W
Amaterasu
stealthykid20
Amaterasu
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,619
Damage
49,464
70,726
Taken
70,292
47,050
Mitigated
41,564
16,446
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BL1NK24
Loki
9,969
2,315
0
3,832
14,934
4,860
0
3,821
10,775
0
56,707
L
Ravana
BLZFlyX
Ravana
7,759
868
0
2,271
12,070
5,394
0
4,504
7,289
0
61,743
W
Bacchus
Brundhar
Bacchus
6,693
1,176
0
0
11,556
15,126
195
1,600
9,833
28,446
0
W
14,934
728
0
1,301
12,406
4,204
128
3,978
7,871
69,828
0
W
Apollo
Cozy1337
Apollo
9,604
5,932
0
3,027
13,752
5,390
1,347
2,311
11,275
0
80,413
L
Mulan
Eris Noct
Mulan
18,020
1,664
0
6,356
20,143
18,651
86
4,746
14,637
7,265
59,250
L
6,085
965
0
2,886
9,693
3,312
0
2,878
6,573
46,165
5,250
L
8,698
687
1,979
5,482
12,902
3,920
1,118
7,359
5,179
53,717
0
L
Tsukuyomi
Shinkugarasu
Tsukuyomi
8,902
1,978
0
1,335
15,484
10,287
340
3,420
11,861
0
42,423
W
Amaterasu
stealthykid20
Amaterasu
8,419
2,515
0
8,286
18,078
17,470
0
4,295
13,008
11,400
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,167
Gold Earned
48,876
484
Minions Killed
470
0
Camps Cleared
0
1,918,351
Distance Traveled
1,772,237
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,215
439
83
4
0
364,142
3
L
Ravana
10,928
520
90
4
0
410,904
0
W
Bacchus
9,632
459
37
2
0
391,161
2
W
Zeus
11,168
532
133
6
0
367,462
2
W
Apollo
10,651
507
142
7
0
382,660
1
L
Mulan
9,776
466
98
5
0
375,297
4
L
Sol
8,975
427
96
5
0
319,400
3
L
Ra
10,135
483
128
6
0
327,520
5
L
Tsukuyomi
9,062
432
58
3
0
339,116
3
W
Amaterasu
10,501
500
89
4
0
412,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role