Player Matchup

Khepri
Khepri
EtherCosmicInk
Khepri
Level 120
God Stats
0W - 1L
1,459 SR
Queue Stats
10W - 14L
1,389 Elo+
Solo
Merlin
Merlin
RustBart45
Merlin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 55L
1,374 Elo+
Solo
Guan Yu
Guan Yu
TheKidofDeath
Guan Yu
Level 17
God Stats
0W - 2L
1,351 SR
Queue Stats
0W - 5L
1,180 Elo+
Party 1
Fenrir
Fenrir
Thought95
Fenrir
Level 111
God Stats
1W - 5L
1,452 SR
Queue Stats
78W - 97L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
Yt_Ryukk
Baron Samedi
Level 45
God Stats
8W - 15L
1,508 SR
Queue Stats
36W - 38L
1,426 Elo+
Solo
Team Averages
Level 88
1,454 SR
1,363 Elo+

VS

Team Averages
Level 65
1,468 SR
1,446 Elo+
Izanami
Izanami
BigOlBlamo
Izanami
Level 44
God Stats
1W - 1L
1,305 SR
Queue Stats
20W - 18L
1,474 Elo+
Party 2
Hel
Hel
CODBuddy1
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Nike
Nike
TheVoicelessOne
Nike
Level 77
God Stats
9W - 3L
1,554 SR
Queue Stats
39W - 43L
1,416 Elo+
Party 2
Thor
Thor
jakerideordie
Thor
Level 68
God Stats
21W - 23L
1,475 SR
Queue Stats
96W - 123L
1,305 Elo+
Solo
Mulan
Mulan
savagemokey
Mulan
Level 120
God Stats
18W - 15L
1,505 SR
Queue Stats
413W - 441L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
6,887
861
4,022
9,862
7,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
RustBart45
Merlin
13
3 / 2 / 5
7,134
892
9,796
3,609
1,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
11
0 / 2 / 2
5,608
701
896
6,025
2,699
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
Thought95
Fenrir
13
5 / 1 / 3
7,482
935
7,463
8,212
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Yt_Ryukk
Baron Samedi
9
0 / 0 / 0
5,071
634
193
1,094
331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigOlBlamo
Izanami
14
3 / 2 / 4
7,679
960
5,324
6,171
2,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 4
6,602
825
1,241
5,840
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 1 / 3
7,089
886
2,438
5,511
2,430
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 2
5,800
725
1,169
3,726
1,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 6
7,529
941
11,849
9,154
4,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
8
8
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigOlBlamo
Izanami
3
2
4
2.5
W
1
1
4
3
L
2
3
5
1.5
L
Merlin
RustBart45
Merlin
3
2
5
2.75
L
Guan Yu
0
2
2
0.5
W
2
1
3
3.5
L
Fenrir
Thought95
Fenrir
5
1
3
6.5
L
Baron Samedi
Yt_Ryukk
Baron Samedi
0
0
0
0
W
0
3
2
0.33
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,370
Damage
22,021
28,802
Taken
30,402
14,656
Mitigated
12,812
6,709
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigOlBlamo
Izanami
5,324
3,574
346
1,092
6,171
2,072
768
4,377
1,794
0
23,960
W
1,241
256
3,419
2,849
5,840
2,177
357
3,298
2,542
13,118
0
L
4,022
494
340
1,930
9,862
7,026
0
680
9,182
11,967
0
L
Merlin
RustBart45
Merlin
9,796
307
170
573
3,609
1,483
152
151
3,458
32,727
0
L
Guan Yu
896
163
618
1,471
6,025
2,699
0
152
5,873
0
11,662
W
2,438
346
0
500
5,511
2,430
387
1,794
3,717
0
21,992
L
Fenrir
Thought95
Fenrir
7,463
1,230
0
1,156
8,212
3,117
0
610
7,602
0
19,317
L
Baron Samedi
Yt_Ryukk
Baron Samedi
193
0
282
169
1,094
331
0
0
1,094
7,109
0
W
1,169
106
0
0
3,726
1,210
286
903
2,823
0
10,215
W
11,849
1,821
0
2,356
9,154
4,923
289
4,098
5,056
358
26,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
34,699
164
Minions Killed
204
6
Camps Cleared
8
692,452
Distance Traveled
799,780
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,679
960
53
7
1
149,591
1
W
Hel
6,602
825
39
5
1
171,646
0
L
Khepri
6,887
861
17
2
0
149,624
1
L
Merlin
7,134
892
70
9
1
148,910
3
L
Guan Yu
5,608
701
26
3
0
155,634
1
W
Nike
7,089
886
57
7
1
180,008
4
L
Fenrir
7,482
935
33
4
4
180,663
0
L
Baron Samedi
5,071
634
18
2
1
57,621
0
W
Thor
5,800
725
23
3
3
140,857
3
W
Mulan
7,529
941
32
4
2
157,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role