Player Matchup

Gilgamesh
Gilgamesh
AchikyNuggiee
Gilgamesh
Level 149
God Stats
15W - 19L
1,512 SR
Queue Stats
879W - 906L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
Facecamped
Ratatoskr
Level 47
God Stats
1W - 0L
1,557 SR
Queue Stats
5W - 6L
1,466 Elo+
Solo
Fenrir
Fenrir
Koz904
Fenrir
Level 85
God Stats
16W - 12L
1,584 SR
Queue Stats
179W - 198L
1,472 Elo+
Party 1
Anhur
Anhur
Kylexile
Anhur
Level 158
God Stats
9W - 10L
1,480 SR
Queue Stats
845W - 864L
1,449 Elo+
Party 1
Ra
Ra
SENTINEL V3
Ra
Level 124
God Stats
8W - 2L
1,665 SR
Queue Stats
138W - 122L
1,500 Elo+
Solo
Team Averages
Level 113
1,560 SR
1,467 Elo+

VS

Team Averages
Level 61
1,542 SR
1,481 Elo+
Mercury
Mercury
CountBleck777
Mercury
Level 123
God Stats
6W - 5L
1,618 SR
Queue Stats
86W - 93L
1,504 Elo+
Solo
Ra
Ra
HollowDreams886
Ra
Level 35
God Stats
3W - 6L
1,351 SR
Queue Stats
97W - 107L
1,441 Elo+
Solo
Mulan
Mulan
II TS II YOMO
Mulan
Level 95
God Stats
5W - 2L
1,607 SR
Queue Stats
244W - 204L
1,515 Elo+
Solo
Ymir
Ymir
Jazzy Gnome
Ymir
Level 17
God Stats
12W - 15L
1,501 SR
Queue Stats
13W - 18L
1,438 Elo+
Party 2
Skadi
Skadi
SNKxINHUMAN3
Skadi
Level 33
God Stats
11W - 9L
1,636 SR
Queue Stats
109W - 112L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AchikyNuggiee
Gilgamesh
14
4 / 0 / 6
8,002
572
6,309
9,142
6,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Facecamped
Ratatoskr
15
2 / 1 / 3
8,683
620
7,538
12,577
7,269
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Koz904
Fenrir
13
7 / 2 / 3
8,660
619
7,209
8,280
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Kylexile
Anhur
14
4 / 0 / 5
8,317
594
5,918
4,586
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 3
8,571
612
2,028
2,879
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 3 / 3
6,707
479
3,289
9,135
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 4 / 0
7,814
558
2,688
7,101
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 0
7,622
544
8,089
13,187
9,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
6,221
444
1,145
7,650
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,503
393
2,301
6,298
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
3
3
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AchikyNuggiee
Gilgamesh
4
0
6
7
L
Mercury
0
3
3
0.5
W
Ratatoskr
Facecamped
Ratatoskr
2
1
3
3.5
L
1
4
0
0.25
L
2
3
0
0.67
L
0
3
0
0
W
Fenrir
Koz904
Fenrir
7
2
3
4.25
W
Anhur
Kylexile
Anhur
4
0
5
6.5
W
0
0
3
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
17,512
37,464
Taken
43,371
19,529
Mitigated
17,753
16,021
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AchikyNuggiee
Gilgamesh
6,309
1,227
444
2,340
9,142
6,427
644
1,425
7,717
0
35,932
L
Mercury
3,289
738
0
1,140
9,135
2,069
0
490
8,517
0
36,240
W
Ratatoskr
Facecamped
Ratatoskr
7,538
1,749
189
6,423
12,577
7,269
37
608
11,969
0
50,998
L
2,688
447
142
2,315
7,101
2,049
0
649
6,328
60,190
0
L
8,089
1,503
0
3,199
13,187
9,226
0
643
11,691
3,577
43,478
L
1,145
348
0
1,709
7,650
3,603
0
0
7,650
18,170
0
W
Fenrir
Koz904
Fenrir
7,209
1,425
0
2,166
8,280
3,569
24
1,403
6,877
0
41,752
W
Anhur
Kylexile
Anhur
5,918
3,170
0
2,863
4,586
1,279
2,056
470
4,116
0
60,541
W
2,028
252
247
1,349
2,879
985
0
905
1,974
53,807
0
L
2,301
966
0
1,324
6,298
806
0
0
6,298
0
28,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
33,867
461
Minions Killed
404
0
Camps Cleared
0
1,418,453
Distance Traveled
1,326,674
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,002
572
50
4
0
271,458
0
L
Mercury
6,707
479
71
5
0
330,987
5
W
Ratatoskr
8,683
620
120
9
0
275,630
4
L
Ra
7,814
558
137
10
0
247,507
8
L
Mulan
7,622
544
104
7
0
265,327
2
L
Ymir
6,221
444
40
3
0
263,614
0
W
Fenrir
8,660
619
73
5
0
293,834
4
W
Anhur
8,317
594
96
7
0
250,788
3
W
Ra
8,571
612
122
9
0
326,743
2
L
Skadi
5,503
393
52
4
0
219,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role