Player Matchup

Sol
Sol
CBDJ64
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,535 Elo+
Party 2
Odin
Odin
Erayson
Odin
Level 124
God Stats
11W - 2L
1,907 SR
Queue Stats
126W - 120L
1,551 Elo+
Party 2
Khepri
Khepri
FasterOstrich
Khepri
Level 143
God Stats
2W - 2L
1,642 SR
Queue Stats
128W - 120L
1,533 Elo+
Party 2
Serqet
Serqet
JayAreDubz
Serqet
Level 146
God Stats
6W - 4L
1,709 SR
Queue Stats
107W - 103L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheSweeterTea
Ah Muzen Cab
Level 117
God Stats
0W - 2L
1,307 SR
Queue Stats
22W - 23L
1,491 Elo+
Party 2
Team Averages
Level 127
1,613 SR
1,532 Elo+

VS

Team Averages
Level 138
1,611 SR
1,551 Elo+
Cliodhna
Cliodhna
OdinFdz17
Cliodhna
Level 121
God Stats
12W - 6L
1,671 SR
Queue Stats
677W - 608L
1,548 Elo+
Solo
Jing Wei
Jing Wei
On Fuego
Jing Wei
Level 156
God Stats
15W - 14L
1,502 SR
Queue Stats
1,024W - 961L
1,582 Elo+
Party 1
Atlas
Atlas
TJ115
Atlas
Level 117
God Stats
24W - 16L
1,623 SR
Queue Stats
332W - 308L
1,529 Elo+
Party 1
Camazotz
Camazotz
TehLoveDoctor
Camazotz
Level 146
God Stats
2W - 1L
1,735 SR
Queue Stats
89W - 83L
1,558 Elo+
Solo
Tiamat
Tiamat
oOCarterA259Oo
Tiamat
Level 151
God Stats
302W - 292L
1,525 SR
Queue Stats
622W - 597L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CBDJ64
Sol
17
5 / 3 / 3
10,350
493
9,447
12,881
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
Erayson
Odin
17
2 / 2 / 3
10,868
518
14,602
19,352
14,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 1 / 11
9,578
456
5,312
15,631
17,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
JayAreDubz
Serqet
17
4 / 5 / 6
10,444
497
8,222
17,623
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
TheSweeterTea
Ah Muzen Cab
16
4 / 8 / 5
10,670
508
14,818
17,696
6,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
OdinFdz17
Cliodhna
20
6 / 3 / 5
12,760
608
11,714
14,029
5,452
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
On Fuego
Jing Wei
20
3 / 3 / 10
12,074
575
17,360
16,279
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
TJ115
Atlas
16
2 / 5 / 7
10,481
499
8,493
20,318
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
TehLoveDoctor
Camazotz
20
6 / 2 / 7
12,503
595
17,600
20,075
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 7
11,533
549
11,793
11,714
7,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
15
Kills
19
19
Deaths
15
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
CBDJ64
Sol
5
3
3
2.17
L
Odin
Erayson
Odin
2
2
3
1.75
L
0
1
11
5.5
L
Serqet
JayAreDubz
Serqet
4
5
6
1.4
W
Cliodhna
OdinFdz17
Cliodhna
6
3
5
2.83
W
Jing Wei
On Fuego
Jing Wei
3
3
10
2.67
W
Atlas
TJ115
Atlas
2
5
7
1.1
W
Camazotz
TehLoveDoctor
Camazotz
6
2
7
4.75
L
Ah Muzen Cab
TheSweeterTea
Ah Muzen Cab
4
8
5
0.81
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,401
Damage
66,960
83,183
Taken
82,415
50,584
Mitigated
45,801
23,567
Healing
37,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
CBDJ64
Sol
9,447
2,478
0
4,239
12,881
5,821
0
4,246
8,198
68,906
5,509
L
Odin
Erayson
Odin
14,602
3,326
0
4,200
19,352
14,913
0
2,759
15,743
6,439
64,053
L
5,312
660
3,350
2,808
15,631
17,174
0
5,004
10,329
40,063
0
L
Serqet
JayAreDubz
Serqet
8,222
1,437
0
5,690
17,623
6,504
0
4,466
12,964
0
69,640
W
Cliodhna
OdinFdz17
Cliodhna
11,714
428
0
8,860
14,029
5,452
0
2,153
11,451
0
117,516
W
Jing Wei
On Fuego
Jing Wei
17,360
12,932
0
6,776
16,279
5,729
970
2,482
12,674
0
108,194
W
Atlas
TJ115
Atlas
8,493
2,275
0
2,724
20,318
17,491
134
4,624
14,935
32,249
0
W
Camazotz
TehLoveDoctor
Camazotz
17,600
6,377
0
12,832
20,075
9,168
1,526
3,845
14,983
0
85,048
L
Ah Muzen Cab
TheSweeterTea
Ah Muzen Cab
14,818
6,409
0
3,280
17,696
6,172
0
3,114
14,415
0
75,106
W
11,793
1,152
963
5,632
11,714
7,961
255
3,070
8,448
82,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
59,351
590
Minions Killed
691
0
Camps Cleared
0
2,088,954
Distance Traveled
2,163,972
16
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,350
493
154
7
0
391,630
2
L
Odin
10,868
518
139
7
0
435,687
4
L
Khepri
9,578
456
53
3
0
428,138
6
L
Serqet
10,444
497
124
6
0
473,223
2
W
Cliodhna
12,760
608
167
8
0
510,235
9
W
Jing Wei
12,074
575
174
8
0
406,126
9
W
Atlas
10,481
499
45
2
0
388,491
7
W
Camazotz
12,503
595
144
7
0
430,356
9
L
Ah Muzen Cab
10,670
508
120
6
0
360,276
2
W
Tiamat
11,533
549
161
8
0
428,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role