Player Matchup

Cernunnos
Cernunnos
OrangeGello20
Cernunnos
Level 68
God Stats
6W - 10L
1,424 SR
Queue Stats
188W - 189L
1,276 Elo+
Solo
Cerberus
Cerberus
dadhelpus
Cerberus
Level 75
God Stats
117W - 130L
1,426 SR
Queue Stats
314W - 367L
1,297 Elo+
Solo
Olorun
Olorun
destroyer1107
Olorun
Level 41
God Stats
0W - 3L
1,043 SR
Queue Stats
71W - 95L
1,178 Elo+
Party 2
Atlas
Atlas
iceguy_
Atlas
Level 149
God Stats
22W - 23L
1,420 SR
Queue Stats
616W - 705L
1,282 Elo+
Solo
Fenrir
Fenrir
wizard10000
Fenrir
Level 42
God Stats
0W - 2L
1,316 SR
Queue Stats
66W - 96L
1,148 Elo+
Party 2
Team Averages
Level 75
1,326 SR
1,236 Elo+

VS

Team Averages
Level 60
1,428 SR
1,258 Elo+
Bellona
Bellona
FluffyBacon136
Bellona
Level 54
God Stats
3W - 6L
1,377 SR
Queue Stats
28W - 49L
1,175 Elo+
Solo
Achilles
Achilles
XxPelicansx
Achilles
Level 60
God Stats
9W - 7L
1,521 SR
Queue Stats
137W - 165L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
cadillac423
Ao Kuang
Level 68
God Stats
22W - 25L
1,397 SR
Queue Stats
341W - 432L
1,209 Elo+
Party 1
Neith
Neith
caseyshay
Neith
Level 62
God Stats
88W - 91L
1,416 SR
Queue Stats
88W - 94L
1,301 Elo+
Solo
Sylvanus
Sylvanus
redlegz32
Sylvanus
Level 58
God Stats
46W - 46L
1,432 SR
Queue Stats
207W - 263L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OrangeGello20
Cernunnos
11
2 / 6 / 2
6,879
430
7,232
12,599
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
dadhelpus
Cerberus
11
3 / 5 / 2
6,905
432
4,293
14,367
7,952
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 7 / 2
7,574
473
3,290
11,639
5,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
iceguy_
Atlas
14
2 / 3 / 0
7,969
498
8,683
10,875
7,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
2 / 4 / 1
8,074
505
4,737
13,371
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
8,143
509
6,652
10,544
4,770
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
XxPelicansx
Achilles
15
8 / 2 / 4
9,528
596
12,510
13,959
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
cadillac423
Ao Kuang
14
6 / 4 / 3
8,731
546
9,018
14,687
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
caseyshay
Neith
15
5 / 0 / 4
9,389
587
9,237
5,462
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
redlegz32
Sylvanus
15
2 / 0 / 1
8,704
544
3,393
10,541
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
25
25
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
L
Cernunnos
OrangeGello20
Cernunnos
2
6
2
0.5
W
Achilles
XxPelicansx
Achilles
8
2
4
5
W
Ao Kuang
cadillac423
Ao Kuang
6
4
3
1.88
W
Neith
caseyshay
Neith
5
0
4
7
L
Cerberus
dadhelpus
Cerberus
3
5
2
0.8
L
1
7
2
0.29
L
Atlas
iceguy_
Atlas
2
3
0
0.67
W
Sylvanus
redlegz32
Sylvanus
2
0
1
2.5
L
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,235
Damage
40,810
62,851
Taken
55,193
30,038
Mitigated
31,747
16,419
Healing
17,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,652
3,114
0
764
10,544
4,770
90
2,117
8,427
0
31,379
L
Cernunnos
OrangeGello20
Cernunnos
7,232
3,358
0
2,566
12,599
3,690
0
1,734
10,388
0
37,885
W
Achilles
XxPelicansx
Achilles
12,510
3,156
268
3,824
13,959
13,486
232
4,347
9,524
13,452
35,826
W
Ao Kuang
cadillac423
Ao Kuang
9,018
2,528
0
5,721
14,687
5,389
1,705
3,553
11,004
45,563
0
W
Neith
caseyshay
Neith
9,237
3,633
0
1,822
5,462
2,281
1,526
1,839
3,623
0
58,745
L
Cerberus
dadhelpus
Cerberus
4,293
379
355
5,320
14,367
7,952
254
912
12,809
25,964
0
L
3,290
738
50
2,549
11,639
5,901
588
3,435
8,204
35,050
0
L
Atlas
iceguy_
Atlas
8,683
2,282
0
1,019
10,875
7,600
0
5,632
5,059
41,927
0
W
Sylvanus
redlegz32
Sylvanus
3,393
936
118
5,472
10,541
5,821
880
3,678
6,349
37,615
9,451
L
Fenrir
4,737
589
0
4,560
13,371
4,895
0
2,575
10,796
0
49,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
44,495
354
Minions Killed
417
0
Camps Cleared
0
1,420,559
Distance Traveled
1,518,123
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,143
509
40
3
0
340,154
0
L
Cernunnos
6,879
430
58
4
0
271,461
1
W
Achilles
9,528
596
87
5
0
315,206
0
W
Ao Kuang
8,731
546
81
5
0
318,720
0
W
Neith
9,389
587
113
7
0
270,843
2
L
Cerberus
6,905
432
56
4
0
292,158
4
L
Olorun
7,574
473
62
4
0
257,981
0
L
Atlas
7,969
498
82
5
0
272,111
0
W
Sylvanus
8,704
544
96
6
0
273,200
0
L
Fenrir
8,074
505
96
6
0
326,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role