Player Matchup

Aphrodite
Aphrodite
Chill_Cloak
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Claidark
Tsukuyomi
Level 126
God Stats
2W - 0L
1,787 SR
Queue Stats
22W - 30L
1,384 Elo+
Party 2
Loki
Loki
Nocturnal09
Loki
Level 106
God Stats
31W - 25L
1,718 SR
Queue Stats
118W - 134L
1,486 Elo+
Party 2
Scylla
Scylla
Weeznaw2
Scylla
Level 32
God Stats
2W - 1L
1,565 SR
Queue Stats
11W - 7L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
jeloumypipool
Cernunnos
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 64
1,657 SR
1,476 Elo+

VS

Team Averages
Level 54
1,555 SR
1,483 Elo+
Apollo
Apollo
Bhebert104
Apollo
Level 107
God Stats
15W - 24L
1,452 SR
Queue Stats
321W - 494L
1,401 Elo+
Solo
Anubis
Anubis
NodTheWarrior69
Anubis
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 2L
1,769 Elo+
Party 1
Sol
Sol
OdysseyNth
Sol
Level 64
God Stats
13W - 10L
1,590 SR
Queue Stats
279W - 270L
1,388 Elo+
Party 1
Mulan
Mulan
Spritelemons
Mulan
Level 84
God Stats
14W - 12L
1,544 SR
Queue Stats
188W - 189L
1,431 Elo+
Solo
Bacchus
Bacchus
V1N1G38
Bacchus
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 28L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chill_Cloak
Aphrodite
16
1 / 1 / 3
11,288
452
4,575
16,053
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Claidark
Tsukuyomi
20
6 / 5 / 10
13,881
555
14,515
20,384
7,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 1 / 3
14,761
590
22,686
14,079
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Weeznaw2
Scylla
18
5 / 5 / 9
12,737
509
13,871
10,825
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
jeloumypipool
Cernunnos
14
2 / 6 / 1
9,968
399
10,906
13,979
5,079
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bhebert104
Apollo
17
3 / 7 / 4
11,067
443
10,423
17,252
7,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 11 / 2
11,104
444
12,195
23,851
12,436
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 5 / 1
10,838
434
7,219
15,229
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 5
10,121
405
6,670
11,595
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
V1N1G38
Bacchus
18
4 / 0 / 4
11,452
458
14,275
20,770
31,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
27
Kills
18
18
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bhebert104
Apollo
3
7
4
0.71
W
Aphrodite
Chill_Cloak
Aphrodite
1
1
3
2.5
W
Tsukuyomi
Claidark
Tsukuyomi
6
5
10
2.2
W
13
1
3
14.5
L
6
11
2
0.64
L
1
5
1
0.3
L
4
4
5
1.63
L
Bacchus
V1N1G38
Bacchus
4
0
4
6
W
Scylla
Weeznaw2
Scylla
5
5
9
1.9
W
Cernunnos
jeloumypipool
Cernunnos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,553
Damage
50,782
75,320
Taken
88,697
43,614
Mitigated
63,110
24,058
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bhebert104
Apollo
10,423
4,939
0
3,126
17,252
7,220
2,632
3,534
13,439
0
72,636
W
Aphrodite
Chill_Cloak
Aphrodite
4,575
1,256
3,012
6,642
16,053
16,724
1,390
6,735
9,318
29,859
0
W
Tsukuyomi
Claidark
Tsukuyomi
14,515
2,569
0
6,313
20,384
7,536
6,415
7,594
12,790
0
92,867
W
22,686
5,815
0
3,784
14,079
11,643
1,966
5,862
8,217
262
88,401
L
12,195
1,137
0
6,104
23,851
12,436
1,387
5,559
17,557
54,518
0
L
7,219
1,181
0
4,359
15,229
7,033
884
1,724
12,967
54,161
6,943
L
6,670
362
0
3,655
11,595
4,743
367
1,744
9,516
0
43,641
L
Bacchus
V1N1G38
Bacchus
14,275
1,067
0
5,823
20,770
31,678
969
5,193
15,174
56,306
0
W
Scylla
Weeznaw2
Scylla
13,871
643
340
3,083
10,825
2,632
1,519
5,669
5,156
51,917
0
W
Cernunnos
jeloumypipool
Cernunnos
10,906
5,630
0
884
13,979
5,079
3,011
7,534
6,445
0
49,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,635
Gold Earned
54,582
532
Minions Killed
469
0
Camps Cleared
0
2,282,070
Distance Traveled
1,846,940
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,067
443
127
5
0
373,382
5
W
Aphrodite
11,288
452
58
2
0
455,850
6
W
Tsukuyomi
13,881
555
123
5
0
519,784
5
W
Loki
14,761
590
163
7
0
542,281
2
L
Anubis
11,104
444
85
3
0
355,550
1
L
Sol
10,838
434
119
5
0
367,396
3
L
Mulan
10,121
405
77
3
0
244,586
2
L
Bacchus
11,452
458
61
2
0
506,026
1
W
Scylla
12,737
509
102
4
0
385,747
10
W
Cernunnos
9,968
399
86
3
0
378,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role