Player Matchup

Merlin
Merlin
El_Pajero_SoNicO
Merlin
Level 141
God Stats
4W - 2L
1,455 SR
Queue Stats
308W - 317L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
MrSuave MkX
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,541 Elo+
Solo
Nox
Nox
Nugget146
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,585 Elo+
Party 1
Ganesha
Ganesha
StoneDragoneer
Ganesha
Level 157
God Stats
5W - 2L
1,587 SR
Queue Stats
305W - 332L
1,404 Elo+
Solo
Bastet
Bastet
xFateAwaitsx
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,585 Elo+
Party 1
Team Averages
Level 91
1,508 SR
1,526 Elo+

VS

Team Averages
Level 85
1,569 SR
1,503 Elo+
Fenrir
Fenrir
DUSSEPAPI4476
Fenrir
Level 77
God Stats
6W - 5L
1,466 SR
Queue Stats
225W - 249L
1,478 Elo+
Solo
Hou Yi
Hou Yi
Upcominq
Hou Yi
Level 114
God Stats
6W - 0L
1,654 SR
Queue Stats
118W - 60L
1,660 Elo+
Party 2
Chaac
Chaac
Upgradinq
Chaac
Level 87
God Stats
6W - 2L
1,714 SR
Queue Stats
241W - 216L
1,573 Elo+
Party 2
Hercules
Hercules
azenu
Hercules
Level 27
God Stats
2W - 1L
1,234 SR
Queue Stats
25W - 18L
1,389 Elo+
Party 2
Bastet
Bastet
x_ragnarok777_x
Bastet
Level 120
God Stats
1W - 0L
1,777 SR
Queue Stats
54W - 56L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,169
834
11,820
7,955
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
MrSuave MkX
Ao Kuang
15
6 / 6 / 4
8,905
810
5,287
13,272
4,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 7
7,729
703
10,020
8,592
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 9
8,069
734
6,188
15,935
23,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
12
4 / 9 / 4
8,096
736
12,065
12,568
4,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 11
9,258
842
5,284
14,558
8,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Upcominq
Hou Yi
19
13 / 3 / 11
11,601
1,055
21,963
13,298
4,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Upgradinq
Chaac
16
5 / 2 / 15
9,524
866
9,664
14,683
14,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
azenu
Hercules
17
4 / 2 / 18
9,603
873
6,970
9,326
11,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 2 / 16
9,133
830
9,191
8,115
3,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
13
Kills
30
30
Deaths
13
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
2
5
5
0.9
L
Ao Kuang
MrSuave MkX
Ao Kuang
6
6
4
1.33
L
1
5
7
0.9
L
0
5
9
0.9
W
Hou Yi
Upcominq
Hou Yi
13
3
11
6.17
W
Chaac
Upgradinq
Chaac
5
2
15
6.25
W
Hercules
azenu
Hercules
4
2
18
6.5
L
Bastet
4
9
4
0.67
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,380
Damage
53,072
58,322
Taken
59,980
37,880
Mitigated
42,355
14,746
Healing
31,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,284
707
1,660
4,547
14,558
8,661
91
8,017
6,020
0
10,642
L
11,820
266
789
1,071
7,955
2,779
0
0
7,849
31,342
0
L
Ao Kuang
MrSuave MkX
Ao Kuang
5,287
833
0
2,502
13,272
4,603
0
0
12,864
7,467
0
L
10,020
966
931
1,596
8,592
3,239
0
23
8,329
15,558
0
L
6,188
226
714
4,849
15,935
23,153
0
24
15,056
14,624
0
W
Hou Yi
Upcominq
Hou Yi
21,963
9,880
962
5,747
13,298
4,941
2,463
7,075
5,791
0
45,370
W
Chaac
Upgradinq
Chaac
9,664
921
953
8,154
14,683
14,499
274
6,856
7,291
65
16,073
W
Hercules
azenu
Hercules
6,970
458
2,449
3,391
9,326
11,138
392
6,064
2,718
0
12,605
L
Bastet
12,065
2,434
823
1,471
12,568
4,106
0
0
12,110
0
13,718
W
9,191
1,066
1,663
2,215
8,115
3,116
990
3,086
4,845
0
14,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
49,119
97
Minions Killed
114
0
Camps Cleared
0
948,843
Distance Traveled
1,089,982
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,258
842
7
1
0
238,661
0
L
Merlin
9,169
834
56
5
0
174,008
0
L
Ao Kuang
8,905
810
8
1
0
180,832
1
L
Nox
7,729
703
26
2
0
200,429
2
L
Ganesha
8,069
734
0
0
0
199,542
1
W
Hou Yi
11,601
1,055
54
5
0
188,209
0
W
Chaac
9,524
866
18
2
0
215,737
0
W
Hercules
9,603
873
21
2
0
207,898
0
L
Bastet
8,096
736
7
1
0
194,032
0
W
Bastet
9,133
830
14
1
0
239,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role