Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Arcanecommander
Gilgamesh
Level 125
God Stats
1W - 0L
1,546 SR
Queue Stats
12W - 14L
1,565 Elo+
Solo
Loki
Loki
DANY LINK 35
Loki
Level 157
God Stats
24W - 33L
1,542 SR
Queue Stats
865W - 834L
1,630 Elo+
Party 2
Ares
Ares
Da BeaRz x X
Ares
Level 130
God Stats
2W - 2L
1,450 SR
Queue Stats
186W - 175L
1,691 Elo+
Solo
Baron Samedi
Baron Samedi
FOE7 62Lique
Baron Samedi
Level 66
God Stats
6W - 8L
1,619 SR
Queue Stats
242W - 240L
1,573 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,592 Elo+

VS

Team Averages
Level 136
1,607 SR
1,600 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dozenka
Anubis
Level 159
God Stats
7W - 10L
1,581 SR
Queue Stats
153W - 151L
1,606 Elo+
Solo
Da Ji
Da Ji
Sovomedved
Da Ji
Level 124
God Stats
7W - 11L
1,543 SR
Queue Stats
501W - 477L
1,579 Elo+
Solo
King Arthur
King Arthur
VirusxSenpai
King Arthur
Level 135
God Stats
3W - 1L
1,911 SR
Queue Stats
63W - 54L
1,641 Elo+
Party 1
Fafnir
Fafnir
xMexiPinoBruhx
Fafnir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 44L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 3 / 6
9,010
901
5,894
5,187
1,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Arcanecommander
Gilgamesh
14
1 / 3 / 6
7,989
799
6,314
10,970
5,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 8
8,398
840
8,549
9,186
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 12
8,423
842
7,792
12,054
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
FOE7 62Lique
Baron Samedi
15
5 / 2 / 8
8,793
879
11,170
9,758
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 2 / 8
7,200
720
7,722
6,692
2,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Dozenka
Anubis
14
1 / 3 / 5
7,773
777
7,527
6,583
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
4 / 4 / 3
8,351
835
8,619
8,671
3,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
VirusxSenpai
King Arthur
14
4 / 2 / 2
7,917
792
7,751
11,482
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 5
7,522
752
5,416
12,736
14,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
14
Kills
11
11
Deaths
14
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
6
2.33
L
Scylla
 
Scylla
1
2
8
2.5
W
Gilgamesh
Arcanecommander
Gilgamesh
1
3
6
1.33
W
3
2
8
3.5
W
1
1
12
7
L
Anubis
Dozenka
Anubis
1
3
5
1.17
W
Baron Samedi
FOE7 62Lique
Baron Samedi
5
2
8
4.5
L
Da Ji
4
4
3
1.38
L
King Arthur
VirusxSenpai
King Arthur
4
2
2
2.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
37,035
47,155
Taken
46,164
26,578
Mitigated
34,736
15,984
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,894
1,740
0
611
5,187
1,952
1,470
3,033
2,130
0
25,235
L
Scylla
 
Scylla
7,722
1,106
52
582
6,692
2,474
0
3,177
3,515
19,935
0
W
Gilgamesh
Arcanecommander
Gilgamesh
6,314
1,275
2,338
1,854
10,970
5,154
270
4,779
6,145
1,906
19,683
W
8,549
1,310
0
1,267
9,186
3,471
0
3,521
5,592
0
26,863
W
7,792
206
0
3,430
12,054
11,498
159
6,318
5,405
12,178
0
L
Anubis
Dozenka
Anubis
7,527
196
0
2,379
6,583
3,398
0
3,738
2,845
34,755
0
W
Baron Samedi
FOE7 62Lique
Baron Samedi
11,170
937
2,830
3,654
9,758
4,503
270
3,268
6,364
30,738
0
L
Da Ji
8,619
1,089
0
10
8,671
3,348
0
2,570
6,101
0
19,555
L
King Arthur
VirusxSenpai
King Arthur
7,751
544
252
976
11,482
11,404
0
4,790
6,692
0
23,730
L
5,416
1,389
0
2,074
12,736
14,112
0
5,723
7,013
11,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
38,763
205
Minions Killed
185
8
Camps Cleared
8
985,646
Distance Traveled
986,873
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,010
901
64
6
2
175,199
3
L
Scylla
7,200
720
42
4
0
170,525
2
W
Gilgamesh
7,989
799
47
5
2
190,744
1
W
Loki
8,398
840
53
5
1
215,247
3
W
Ares
8,423
842
3
0
0
207,159
5
L
Anubis
7,773
777
76
8
3
193,405
1
W
Baron Samedi
8,793
879
38
4
3
197,297
2
L
Da Ji
8,351
835
28
3
3
197,164
1
L
King Arthur
7,917
792
29
3
2
217,469
2
L
Fafnir
7,522
752
10
1
0
208,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role