Player Matchup

Olorun
Olorun
 
Olorun
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
briangamerex
Hou Yi
Level 158
God Stats
32W - 15L
1,740 SR
Queue Stats
625W - 330L
1,690 Elo+
Party 1
Cliodhna
Cliodhna
joaomito
Cliodhna
Level 87
God Stats
8W - 5L
1,592 SR
Queue Stats
34W - 41L
1,424 Elo+
Party 1
Team Averages
Level 104
1,610 SR
1,538 Elo+

VS

Team Averages
Level 102
1,529 SR
1,398 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cllarencio
Ares
Level 61
God Stats
11W - 17L
1,455 SR
Queue Stats
31W - 89L
1,236 Elo+
Solo
Hun Batz
Hun Batz
maxineytor
Hun Batz
Level 88
God Stats
4W - 5L
1,634 SR
Queue Stats
178W - 219L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
6 / 0 / 13
9,264
842
14,073
9,484
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
14
8 / 0 / 11
9,466
861
8,833
7,823
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
joaomito
Cliodhna
13
6 / 5 / 12
9,095
827
7,917
8,177
2,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 6 / 0
7,122
647
9,025
9,159
3,940
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 8 / 2
6,470
588
4,764
15,741
9,791
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
maxineytor
Hun Batz
10
1 / 7 / 2
6,925
630
4,977
11,341
4,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
4
5
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
13
12.5
L
Vulcan
 
Vulcan
3
6
0
0.5
L
0
8
2
0.13
W
Hou Yi
8
0
11
13.5
W
Cliodhna
joaomito
Cliodhna
6
5
12
2.4
L
Hun Batz
maxineytor
Hun Batz
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,823
Damage
18,766
25,484
Taken
36,241
9,698
Mitigated
18,583
11,523
Healing
583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,073
7,971
1,357
6,074
9,484
3,938
1,234
5,606
3,878
38,997
4,724
L
Vulcan
 
Vulcan
9,025
2,790
0
333
9,159
3,940
0
2,437
6,722
24,295
0
L
4,764
378
0
0
15,741
9,791
469
6,011
9,730
11,562
0
W
Hou Yi
8,833
4,634
0
3,132
7,823
2,859
1,719
4,276
3,547
0
37,757
W
Cliodhna
joaomito
Cliodhna
7,917
474
0
960
8,177
2,901
0
4,705
3,472
0
15,571
L
Hun Batz
maxineytor
Hun Batz
4,977
515
0
250
11,341
4,852
709
4,202
7,139
0
21,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
20,517
152
Minions Killed
98
7
Camps Cleared
3
636,840
Distance Traveled
579,358
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,264
842
77
7
2
210,164
5
L
Vulcan
7,122
647
47
4
2
191,113
6
L
Ares
6,470
588
14
1
1
195,147
6
W
Hou Yi
9,466
861
52
5
4
208,363
3
W
Cliodhna
9,095
827
23
2
1
218,313
1
L
Hun Batz
6,925
630
37
3
0
193,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role