Player Matchup

Cthulhu
Cthulhu
FadeRaid_
Cthulhu
Level 43
God Stats
1W - 0L
1,603 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
Scooly-Booly
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,287 Elo+
Party 1
Ullr
Ullr
SixxMoves
Ullr
Level 84
God Stats
1W - 0L
1,584 SR
Queue Stats
5W - 9L
1,311 Elo+
Party 1
Chaac
Chaac
X_BILLIE_BUS
Chaac
Level 123
God Stats
1W - 0L
1,615 SR
Queue Stats
7W - 11L
1,336 Elo+
Party 1
Loki
Loki
xlRaazta
Loki
Level 79
God Stats
1W - 1L
1,573 SR
Queue Stats
1W - 6L
1,133 Elo+
Party 1
Team Averages
Level 91
1,575 SR
1,279 Elo+

VS

Team Averages
Level 60
1,457 SR
1,323 Elo+
Mulan
Mulan
GlockSpit30
Mulan
Level 108
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 2
Hachiman
Hachiman
LethargicArcher
Hachiman
Level 24
God Stats
15W - 13L
1,496 SR
Queue Stats
28W - 45L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aca_reaper
Morgan Le Fay
Level 57
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 2
Scylla
Scylla
c9Fish
Scylla
Level 45
God Stats
1W - 4L
1,542 SR
Queue Stats
6W - 12L
1,332 Elo+
Party 2
Khepri
Khepri
d_simmons20
Khepri
Level 66
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 9L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FadeRaid_
Cthulhu
14
1 / 4 / 9
9,601
686
11,668
14,148
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Scooly-Booly
Kukulkan
20
5 / 0 / 9
12,268
876
15,166
5,025
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
17
6 / 5 / 7
11,489
821
10,162
11,798
5,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
13 / 3 / 17
14,306
1,022
19,466
22,662
28,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Loki
18
10 / 2 / 15
12,898
921
13,609
11,391
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
9,876
705
8,896
19,037
10,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
16
3 / 8 / 7
10,296
735
8,632
14,803
5,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
aca_reaper
Morgan Le Fay
15
2 / 5 / 8
9,371
669
9,520
12,282
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
c9Fish
Scylla
16
4 / 9 / 5
10,598
757
7,758
17,161
5,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
3 / 8 / 9
10,203
729
7,070
19,194
23,406
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
49
35
Kills
14
14
Deaths
35
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FadeRaid_
Cthulhu
1
4
9
1.38
L
2
5
6
1
L
Hachiman
3
8
7
0.81
W
Kukulkan
Scooly-Booly
Kukulkan
5
0
9
9.5
W
Ullr
6
5
7
1.9
W
13
3
17
7.17
L
Morgan Le Fay
aca_reaper
Morgan Le Fay
2
5
8
1.2
L
Scylla
c9Fish
Scylla
4
9
5
0.72
L
Khepri
3
8
9
0.94
W
Loki
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,071
Damage
41,876
65,024
Taken
82,477
58,238
Mitigated
50,772
12,907
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FadeRaid_
Cthulhu
11,668
177
313
676
14,148
14,867
723
6,683
7,465
18,833
0
L
8,896
1,709
633
1,997
19,037
10,999
0
6,578
11,427
0
30,265
L
Hachiman
8,632
4,961
797
1,015
14,803
5,768
1,428
5,262
8,931
0
22,741
W
Kukulkan
Scooly-Booly
Kukulkan
15,166
899
0
1,380
5,025
2,646
2,148
1,418
3,607
66,803
0
W
Ullr
10,162
4,760
0
175
11,798
5,816
3,496
4,953
6,845
0
34,387
W
19,466
2,837
0
7,834
22,662
28,203
258
7,353
15,309
0
40,462
L
Morgan Le Fay
aca_reaper
Morgan Le Fay
9,520
2,701
0
571
12,282
5,187
31
4,383
7,441
31,218
0
L
Scylla
c9Fish
Scylla
7,758
542
281
886
17,161
5,412
0
3,983
12,615
25,499
0
L
Khepri
7,070
388
0
377
19,194
23,406
113
5,816
12,230
20,462
0
W
Loki
13,609
1,708
0
2,529
11,391
6,706
0
4,658
6,733
0
30,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,562
Gold Earned
50,344
308
Minions Killed
216
11
Camps Cleared
4
1,386,177
Distance Traveled
1,234,249
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,601
686
25
2
1
261,941
2
L
Mulan
9,876
705
51
4
2
253,264
0
L
Hachiman
10,296
735
44
3
1
230,378
0
W
Kukulkan
12,268
876
139
10
3
282,229
1
W
Ullr
11,489
821
53
4
3
265,434
0
W
Chaac
14,306
1,022
34
2
0
273,228
5
L
Morgan Le Fay
9,371
669
53
4
0
257,911
0
L
Scylla
10,598
757
39
3
0
245,174
1
L
Khepri
10,203
729
29
2
1
247,522
2
W
Loki
12,898
921
57
4
4
303,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role