Player Matchup

Yemoja
Yemoja
Bellisema
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,700 Elo+
Party 1
Bakasura
Bakasura
Japansi
Bakasura
Level 127
God Stats
6W - 2L
1,746 SR
Queue Stats
110W - 45L
1,766 Elo+
Party 1
Achilles
Achilles
Meh Blackness
Achilles
Level 86
God Stats
1W - 2L
1,406 SR
Queue Stats
81W - 103L
1,474 Elo+
Party 1
Izanami
Izanami
Nagozuki
Izanami
Level 82
God Stats
4W - 4L
1,460 SR
Queue Stats
15W - 15L
1,488 Elo+
Party 1
Anhur
Anhur
Nurvoz
Anhur
Level 26
God Stats
19W - 8L
1,539 SR
Queue Stats
110W - 69L
1,679 Elo+
Party 1
Team Averages
Level 65
1,530 SR
1,621 Elo+

VS

Team Averages
Level 55
1,581 SR
1,563 Elo+
Cthulhu
Cthulhu
AjmKng2014
Cthulhu
Level 37
God Stats
227W - 107L
1,788 SR
Queue Stats
289W - 158L
1,726 Elo+
Party 2
Charybdis
Charybdis
GFA x STROW
Charybdis
Level 48
God Stats
32W - 25L
1,384 SR
Queue Stats
44W - 39L
1,439 Elo+
Party 3
Artemis
Artemis
Lzium
Artemis
Level 6
God Stats
1W - 2L
1,450 SR
Queue Stats
4W - 9L
1,208 Elo+
Party 3
Kukulkan
Kukulkan
Slayer71102
Kukulkan
Level 86
God Stats
4W - 6L
1,528 SR
Queue Stats
662W - 406L
1,712 Elo+
Party 2
Achilles
Achilles
TheFluff421
Achilles
Level 99
God Stats
125W - 68L
1,755 SR
Queue Stats
435W - 310L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bellisema
Yemoja
17
0 / 2 / 10
10,805
982
4,573
7,514
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Japansi
Bakasura
17
10 / 4 / 2
12,863
1,169
19,635
16,657
8,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Meh Blackness
Achilles
17
5 / 4 / 10
10,782
980
12,784
18,902
27,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Nagozuki
Izanami
17
5 / 0 / 9
11,326
1,030
23,884
9,896
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Nurvoz
Anhur
17
3 / 2 / 10
10,548
959
14,431
9,515
4,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AjmKng2014
Cthulhu
16
2 / 3 / 6
10,989
999
7,495
22,811
21,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
GFA x STROW
Charybdis
16
1 / 4 / 3
9,722
884
11,934
14,338
3,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Lzium
Artemis
16
0 / 7 / 4
9,042
822
8,029
11,775
4,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Slayer71102
Kukulkan
17
3 / 6 / 7
11,506
1,046
17,277
12,638
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TheFluff421
Achilles
16
5 / 3 / 4
11,234
1,021
11,487
17,290
23,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
23
Kills
11
12
Deaths
23
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AjmKng2014
Cthulhu
2
3
6
1.67
W
Yemoja
Bellisema
Yemoja
0
2
10
2.5
L
Charybdis
GFA x STROW
Charybdis
1
4
3
0.63
W
Bakasura
Japansi
Bakasura
10
4
2
2.75
L
Artemis
Lzium
Artemis
0
7
4
0.29
W
Achilles
Meh Blackness
Achilles
5
4
10
2.5
W
Izanami
Nagozuki
Izanami
5
0
9
9.5
W
Anhur
Nurvoz
Anhur
3
2
10
4
L
Kukulkan
Slayer71102
Kukulkan
3
6
7
1.08
L
Achilles
TheFluff421
Achilles
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,307
Damage
56,222
62,484
Taken
78,852
52,233
Mitigated
57,955
12,305
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AjmKng2014
Cthulhu
7,495
974
1,551
6,003
22,811
21,439
0
1,549
20,040
18,237
0
W
Yemoja
Bellisema
Yemoja
4,573
485
678
771
7,514
8,740
0
2,210
5,214
12,632
0
L
Charybdis
GFA x STROW
Charybdis
11,934
6,361
0
1,164
14,338
3,966
0
680
12,912
0
37,408
W
Bakasura
Japansi
Bakasura
19,635
12,220
931
2,678
16,657
8,389
0
6,936
9,521
0
31,172
L
Artemis
Lzium
Artemis
8,029
5,334
0
327
11,775
4,502
0
478
10,793
0
11,957
W
Achilles
Meh Blackness
Achilles
12,784
4,982
243
2,464
18,902
27,148
0
5,863
11,944
0
17,042
W
Izanami
Nagozuki
Izanami
23,884
16,548
280
2,681
9,896
3,893
0
4,826
4,920
0
64,423
W
Anhur
Nurvoz
Anhur
14,431
8,599
112
1,467
9,515
4,063
0
4,181
5,222
0
31,407
L
Kukulkan
Slayer71102
Kukulkan
17,277
2,765
331
910
12,638
4,422
0
1,223
11,192
56,407
0
L
Achilles
TheFluff421
Achilles
11,487
3,111
0
1,866
17,290
23,626
0
643
14,727
0
19,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
52,493
200
Minions Killed
208
13
Camps Cleared
4
1,050,313
Distance Traveled
949,088
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,989
999
19
2
0
214,236
0
W
Yemoja
10,805
982
11
1
1
204,767
0
L
Charybdis
9,722
884
66
6
1
163,909
0
W
Bakasura
12,863
1,169
29
3
6
250,869
0
L
Artemis
9,042
822
8
1
0
142,649
2
W
Achilles
10,782
980
19
2
1
193,223
1
W
Izanami
11,326
1,030
96
9
2
208,641
0
W
Anhur
10,548
959
45
4
3
192,813
0
L
Kukulkan
11,506
1,046
98
9
1
191,204
1
L
Achilles
11,234
1,021
17
2
2
237,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role