Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kennsowavey
Danzaburou
Level 127
God Stats
30W - 12L
1,643 SR
Queue Stats
215W - 179L
1,535 Elo+
Party 1
Bacchus
Bacchus
SCRUTUS
Bacchus
Level 142
God Stats
100W - 59L
1,673 SR
Queue Stats
590W - 509L
1,607 Elo+
Solo
Bastet
Bastet
Wolfiiee uwu
Bastet
Level 157
God Stats
25W - 15L
1,668 SR
Queue Stats
607W - 553L
1,520 Elo+
Solo
The Morrigan
The Morrigan
sullyUwU
The Morrigan
Level 68
God Stats
4W - 2L
1,578 SR
Queue Stats
89W - 93L
1,490 Elo+
Party 1
Team Averages
Level 124
1,612 SR
1,531 Elo+

VS

Team Averages
Level 122
1,504 SR
1,571 Elo+
Ratatoskr
Ratatoskr
JoaoLDU12
Ratatoskr
Level 129
God Stats
17W - 20L
1,442 SR
Queue Stats
613W - 571L
1,530 Elo+
Solo
Bellona
Bellona
KutKeeno
Bellona
Level 115
God Stats
12W - 11L
1,630 SR
Queue Stats
275W - 252L
1,594 Elo+
Solo
Sol
Sol
RGS-XJuannovoaX
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,605 Elo+
Party 2
Medusa
Medusa
Valaak_wrath
Medusa
Level 152
God Stats
3W - 1L
1,456 SR
Queue Stats
88W - 84L
1,508 Elo+
Party 2
Cliodhna
Cliodhna
Zkirmish
Cliodhna
Level 69
God Stats
0W - 2L
1,491 SR
Queue Stats
297W - 247L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 1 / 2
3,648
730
1,669
1,422
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Kennsowavey
Danzaburou
7
3 / 0 / 0
4,081
816
2,350
2,465
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
SCRUTUS
Bacchus
5
1 / 1 / 2
3,594
719
1,628
3,320
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
8
4 / 0 / 1
4,550
910
3,901
2,795
806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
sullyUwU
The Morrigan
6
1 / 1 / 0
4,001
800
711
2,707
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JoaoLDU12
Ratatoskr
6
0 / 3 / 0
3,535
707
1,080
4,100
1,309
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
KutKeeno
Bellona
4
1 / 2 / 2
3,303
661
1,901
3,732
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 3 / 0
3,525
705
998
3,522
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
5
1 / 0 / 1
3,469
694
3,080
1,848
514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Zkirmish
Cliodhna
3
0 / 1 / 0
2,879
576
357
1,421
286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
3
3
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
2
1
L
Ratatoskr
JoaoLDU12
Ratatoskr
0
3
0
0
W
Danzaburou
Kennsowavey
Danzaburou
3
0
0
3
L
Bellona
KutKeeno
Bellona
1
2
2
1
L
1
3
0
0.33
W
Bacchus
SCRUTUS
Bacchus
1
1
2
2
L
Medusa
1
0
1
1.5
W
Bastet
4
0
1
4.5
L
Cliodhna
Zkirmish
Cliodhna
0
1
0
0
W
The Morrigan
sullyUwU
The Morrigan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,259
Damage
7,416
12,709
Taken
14,623
4,127
Mitigated
4,582
6,063
Healing
4,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,669
171
0
404
1,422
341
0
446
918
15,035
0
L
Ratatoskr
JoaoLDU12
Ratatoskr
1,080
249
0
1,273
4,100
1,309
0
233
3,628
0
12,036
W
Danzaburou
Kennsowavey
Danzaburou
2,350
679
0
1,413
2,465
527
68
0
2,465
0
17,207
L
Bellona
KutKeeno
Bellona
1,901
402
0
1,176
3,732
1,620
0
1,309
2,357
0
6,924
L
998
138
0
749
3,522
853
0
1,729
1,567
11,518
0
W
Bacchus
SCRUTUS
Bacchus
1,628
284
0
1,406
3,320
1,762
0
46
3,274
4,813
0
L
Medusa
3,080
1,397
0
822
1,848
514
0
420
1,428
0
12,089
W
Bastet
3,901
1,068
0
1,648
2,795
806
0
262
2,310
0
18,061
L
Cliodhna
Zkirmish
Cliodhna
357
0
0
455
1,421
286
0
97
1,324
0
3,429
W
The Morrigan
sullyUwU
The Morrigan
711
228
0
1,192
2,707
691
0
128
2,543
13,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,874
Gold Earned
16,711
157
Minions Killed
116
0
Camps Cleared
0
551,355
Distance Traveled
483,869
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,648
730
28
6
0
105,956
1
L
Ratatoskr
3,535
707
32
6
0
111,517
2
W
Danzaburou
4,081
816
38
8
0
103,251
3
L
Bellona
3,303
661
15
3
0
106,729
0
L
Sol
3,525
705
33
7
0
103,084
3
W
Bacchus
3,594
719
7
1
0
114,036
0
L
Medusa
3,469
694
22
4
0
106,615
2
W
Bastet
4,550
910
42
8
0
125,858
1
L
Cliodhna
2,879
576
14
3
0
55,924
1
W
The Morrigan
4,001
800
42
8
0
102,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role