Player Matchup

Serqet
Serqet
GreivinM28
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 319L
1,324 Elo+
Solo
Terra
Terra
KingSeba24
Terra
Level 42
God Stats
3W - 3L
1,516 SR
Queue Stats
106W - 106L
1,408 Elo+
Solo
Horus
Horus
RPCLordofDragon
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 239L
1,349 Elo+
Solo
Anubis
Anubis
SketchBaby
Anubis
Level 149
God Stats
5W - 5L
1,539 SR
Queue Stats
50W - 55L
1,402 Elo+
Solo
Chernobog
Chernobog
snakeraam
Chernobog
Level 89
God Stats
5W - 5L
1,521 SR
Queue Stats
139W - 158L
1,362 Elo+
Solo
Team Averages
Level 80
1,515 SR
1,369 Elo+

VS

Team Averages
Level 111
1,516 SR
1,321 Elo+
Bellona
Bellona
Chafe Dad
Bellona
Level 97
God Stats
1W - 1L
1,478 SR
Queue Stats
2W - 5L
1,185 Elo+
Solo
Sol
Sol
Charlieramos7
Sol
Level 118
God Stats
10W - 4L
1,662 SR
Queue Stats
393W - 415L
1,434 Elo+
Solo
Nemesis
Nemesis
PHENIX Rafiki
Nemesis
Level 66
God Stats
17W - 12L
1,509 SR
Queue Stats
93W - 98L
1,375 Elo+
Solo
Chiron
Chiron
lll Siphon lll
Chiron
Level 128
God Stats
6W - 1L
1,520 SR
Queue Stats
22W - 46L
1,258 Elo+
Solo
Jormungandr
Jormungandr
ninjasasinn
Jormungandr
Level 146
God Stats
253W - 330L
1,410 SR
Queue Stats
580W - 706L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GreivinM28
Serqet
8
0 / 4 / 0
4,627
463
2,455
8,295
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Terra
8
1 / 1 / 1
5,197
520
1,670
9,529
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 2 / 0
5,302
530
2,205
8,114
2,986
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
SketchBaby
Anubis
8
0 / 6 / 0
4,790
479
3,623
6,005
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
snakeraam
Chernobog
9
1 / 0 / 1
5,200
520
2,442
4,181
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chafe Dad
Bellona
11
3 / 0 / 0
6,339
634
5,358
5,880
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 0 / 1
6,809
681
9,512
7,246
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
9
2 / 0 / 2
5,827
583
1,896
4,434
1,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
5,272
527
3,820
2,925
647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
ninjasasinn
Jormungandr
10
2 / 2 / 0
6,027
603
2,845
8,810
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
13
13
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chafe Dad
Bellona
3
0
0
3
W
6
0
1
6.5
L
Serqet
GreivinM28
Serqet
0
4
0
0
L
Terra
1
1
1
1.5
W
Nemesis
2
0
2
3
L
0
2
0
0
L
Anubis
SketchBaby
Anubis
0
6
0
0
W
0
0
1
0.5
W
Jormungandr
ninjasasinn
Jormungandr
2
2
0
1
L
Chernobog
snakeraam
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,395
Damage
23,431
36,124
Taken
29,295
13,831
Mitigated
11,765
13,364
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chafe Dad
Bellona
5,358
1,418
0
1,862
5,880
5,228
692
0
5,754
0
33,061
W
9,512
4,106
0
4,319
7,246
1,811
982
2,432
4,676
43,499
0
L
Serqet
GreivinM28
Serqet
2,455
503
0
2,594
8,295
2,196
0
2,163
5,964
0
18,418
L
Terra
1,670
400
144
4,176
9,529
4,839
0
4,036
5,361
9,882
0
W
Nemesis
1,896
496
0
260
4,434
1,139
154
0
4,434
0
28,348
L
2,205
1,156
59
2,522
8,114
2,986
90
0
8,114
0
25,576
L
Anubis
SketchBaby
Anubis
3,623
208
24
1,614
6,005
2,500
0
3,880
1,863
20,758
0
W
3,820
1,272
385
1,244
2,925
647
385
215
2,710
0
22,080
W
Jormungandr
ninjasasinn
Jormungandr
2,845
1,229
0
2,118
8,810
2,940
70
2,646
6,164
29,557
0
L
Chernobog
snakeraam
Chernobog
2,442
1,633
0
2,231
4,181
1,310
21
1,672
2,465
0
31,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
30,274
222
Minions Killed
322
0
Camps Cleared
0
989,743
Distance Traveled
944,758
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,339
634
67
7
0
191,658
1
W
Sol
6,809
681
79
8
0
177,665
0
L
Serqet
4,627
463
39
4
0
215,177
0
L
Terra
5,197
520
29
3
0
203,970
1
W
Nemesis
5,827
583
61
6
0
194,694
1
L
Horus
5,302
530
55
6
0
208,956
3
L
Anubis
4,790
479
38
4
0
177,653
1
W
Chiron
5,272
527
50
5
0
207,444
1
W
Jormungandr
6,027
603
65
7
0
173,297
3
L
Chernobog
5,200
520
61
6
0
183,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role