Player Matchup

Pele
Pele
Aceius
Pele
Level 67
God Stats
2W - 11L
1,192 SR
Queue Stats
125W - 149L
1,426 Elo+
Solo
Sol
Sol
BaconWarrior750
Sol
Level 49
God Stats
41W - 43L
1,465 SR
Queue Stats
193W - 266L
1,409 Elo+
Party 2
Baba Yaga
Baba Yaga
Lordwinterduck
Baba Yaga
Level 58
God Stats
2W - 4L
1,297 SR
Queue Stats
200W - 251L
1,434 Elo+
Party 2
Chaac
Chaac
MisterSandman09
Chaac
Level 71
God Stats
19W - 23L
1,458 SR
Queue Stats
371W - 471L
1,450 Elo+
Party 2
Fenrir
Fenrir
TheClinicalTrial
Fenrir
Level 59
God Stats
2W - 6L
1,382 SR
Queue Stats
229W - 223L
1,457 Elo+
Party 2
Team Averages
Level 61
1,359 SR
1,435 Elo+

VS

Team Averages
Level 51
1,466 SR
1,360 Elo+
Bastet
Bastet
 
Bastet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BeastlyWas
Tiamat
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,225 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ItsOnlyZack
Cu Chulainn
Level 14
God Stats
1W - 1L
1,127 SR
Queue Stats
9W - 18L
1,287 Elo+
Party 3
Athena
Athena
James0243
Athena
Level 49
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 18L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aceius
Pele
16
2 / 2 / 2
8,817
551
4,684
9,227
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,566
473
6,817
10,910
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
Lordwinterduck
Baba Yaga
14
3 / 5 / 1
8,484
530
8,695
9,667
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 2
8,581
536
7,874
11,449
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 5 / 2
6,848
428
2,544
11,426
4,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
8 / 0 / 4
9,059
566
10,419
12,286
4,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
 
Ullr
14
4 / 1 / 6
8,552
535
7,152
10,522
4,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
BeastlyWas
Tiamat
14
1 / 4 / 4
8,024
502
3,927
10,580
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ItsOnlyZack
Cu Chulainn
14
2 / 4 / 4
7,985
499
5,510
9,988
6,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
James0243
Athena
12
2 / 0 / 7
7,949
497
3,603
6,538
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
17
17
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
4
10
W
Ullr
 
Ullr
4
1
6
7
L
Pele
Aceius
Pele
2
2
2
1.5
L
1
4
1
0.38
W
Tiamat
BeastlyWas
Tiamat
1
4
4
0.75
W
Cu Chulainn
ItsOnlyZack
Cu Chulainn
2
4
4
1
W
Athena
James0243
Athena
2
0
7
5.5
L
Baba Yaga
Lordwinterduck
Baba Yaga
3
5
1
0.7
L
2
1
2
3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,614
Damage
30,611
52,679
Taken
49,914
23,168
Mitigated
26,061
17,071
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,419
3,637
0
2,330
12,286
4,108
0
1,862
10,127
0
60,409
W
Ullr
 
Ullr
7,152
2,194
0
561
10,522
4,259
1,825
4,243
6,223
0
58,140
L
Pele
Aceius
Pele
4,684
918
0
4,407
9,227
3,391
0
1,560
7,561
0
69,875
L
6,817
1,579
0
3,875
10,910
3,406
0
1,550
9,360
40,882
4,845
W
Tiamat
BeastlyWas
Tiamat
3,927
467
42
1,958
10,580
5,058
195
3,918
6,202
38,965
0
W
Cu Chulainn
ItsOnlyZack
Cu Chulainn
5,510
945
0
2,347
9,988
6,793
0
1,832
7,543
2,936
36,142
W
Athena
James0243
Athena
3,603
1,223
0
1,601
6,538
5,843
354
2,470
3,924
13,843
0
L
Baba Yaga
Lordwinterduck
Baba Yaga
8,695
674
0
2,520
9,667
3,700
596
2,650
6,705
50,163
0
L
7,874
1,652
0
5,323
11,449
8,135
508
585
10,860
0
51,414
L
2,544
268
0
946
11,426
4,536
0
1,347
10,079
0
27,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
41,569
473
Minions Killed
418
0
Camps Cleared
0
1,640,561
Distance Traveled
1,658,277
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,059
566
98
6
0
371,144
4
W
Ullr
8,552
535
114
7
0
317,788
2
L
Pele
8,817
551
145
9
0
406,665
1
L
Sol
7,566
473
88
6
0
283,244
9
W
Tiamat
8,024
502
99
6
0
298,114
0
W
Cu Chulainn
7,985
499
77
5
0
320,802
1
W
Athena
7,949
497
30
2
0
350,429
4
L
Baba Yaga
8,484
530
87
5
0
292,593
3
L
Chaac
8,581
536
111
7
0
339,999
5
L
Fenrir
6,848
428
42
3
0
318,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role