Player Matchup

Cthulhu
Cthulhu
Alonedrifter
Cthulhu
Level 28
God Stats
1W - 1L
1,376 SR
Queue Stats
4W - 11L
1,251 Elo+
Party 1
Izanami
Izanami
GilloWolf10
Izanami
Level 107
God Stats
6W - 15L
1,347 SR
Queue Stats
33W - 57L
1,266 Elo+
Solo
Ra
Ra
Kate5360
Ra
Level 27
God Stats
0W - 1L
1,732 SR
Queue Stats
4W - 11L
1,251 Elo+
Party 1
Janus
Janus
PapaPanda4444
Janus
Level 105
God Stats
9W - 11L
1,535 SR
Queue Stats
221W - 235L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
PersonalBeastLF
Erlang Shen
Level 43
God Stats
1W - 2L
1,185 SR
Queue Stats
21W - 33L
1,330 Elo+
Solo
Team Averages
Level 62
1,435 SR
1,306 Elo+

VS

Team Averages
Level 109
1,530 SR
1,397 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Italian Khaos
Atlas
Level 100
God Stats
2W - 2L
1,456 SR
Queue Stats
242W - 258L
1,385 Elo+
Solo
Kukulkan
Kukulkan
KingZog510
Kukulkan
Level 128
God Stats
4W - 3L
1,539 SR
Queue Stats
81W - 86L
1,381 Elo+
Solo
Skadi
Skadi
WarriorCowboy_YT
Skadi
Level 87
God Stats
1W - 0L
1,719 SR
Queue Stats
42W - 45L
1,421 Elo+
Solo
Hera
Hera
curvydrag0n
Hera
Level 68
God Stats
21W - 29L
1,434 SR
Queue Stats
93W - 148L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alonedrifter
Cthulhu
16
1 / 5 / 7
9,363
669
12,473
20,700
14,167
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
GilloWolf10
Izanami
15
1 / 4 / 6
9,014
644
5,155
11,747
4,398
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 4
9,376
670
4,102
8,224
3,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 3 / 2
13,018
930
18,248
15,703
6,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
PersonalBeastLF
Erlang Shen
15
1 / 5 / 7
9,257
661
8,486
20,770
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 4 / 5
8,416
601
5,034
13,126
14,098
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 8
11,061
790
8,247
18,911
23,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
KingZog510
Kukulkan
19
9 / 0 / 7
12,309
879
15,393
7,830
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 3 / 9
10,871
777
14,772
10,037
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 3 / 8
11,743
839
20,759
10,230
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
16
Kills
21
21
Deaths
16
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
4
5
0.63
L
Cthulhu
Alonedrifter
Cthulhu
1
5
7
0.9
L
Izanami
GilloWolf10
Izanami
1
4
6
1
W
3
6
8
1.17
L
1
4
4
0.75
W
Kukulkan
KingZog510
Kukulkan
9
0
7
12.5
L
12
3
2
4.33
L
Erlang Shen
PersonalBeastLF
Erlang Shen
1
5
7
0.9
W
3
3
9
2.5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,464
Damage
64,205
77,144
Taken
60,134
42,204
Mitigated
49,510
15,817
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,034
933
0
3,441
13,126
14,098
609
7,362
5,639
0
21,101
L
Cthulhu
Alonedrifter
Cthulhu
12,473
1,434
899
3,181
20,700
14,167
0
12,372
8,201
31,406
0
L
Izanami
GilloWolf10
Izanami
5,155
3,527
0
1,295
11,747
4,398
482
8,390
3,357
0
28,425
W
8,247
1,814
577
2,659
18,911
23,296
101
9,489
9,215
18,151
0
L
4,102
567
2,103
1,300
8,224
3,301
553
4,964
3,260
21,021
0
W
Kukulkan
KingZog510
Kukulkan
15,393
861
0
1,589
7,830
3,528
321
4,317
3,397
40,863
0
L
18,248
1,185
157
3,037
15,703
6,513
173
8,833
6,870
61,400
0
L
Erlang Shen
PersonalBeastLF
Erlang Shen
8,486
3,207
0
3,845
20,770
13,825
443
10,691
9,942
410
32,362
W
14,772
7,595
0
3,070
10,037
4,082
1,825
6,213
3,593
0
48,703
W
20,759
5,151
542
2,685
10,230
4,506
856
7,874
2,317
48,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,028
Gold Earned
54,400
309
Minions Killed
307
13
Camps Cleared
4
1,324,663
Distance Traveled
1,317,789
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,416
601
37
3
3
245,169
1
L
Cthulhu
9,363
669
47
3
1
305,705
2
L
Izanami
9,014
644
52
4
1
241,020
6
W
Atlas
11,061
790
16
1
0
246,101
4
L
Ra
9,376
670
51
4
0
261,864
0
W
Kukulkan
12,309
879
66
5
0
299,840
0
L
Janus
13,018
930
119
9
0
266,291
3
L
Erlang Shen
9,257
661
40
3
11
249,783
2
W
Skadi
10,871
777
101
7
0
257,643
1
W
Hera
11,743
839
87
6
1
269,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role