Player Matchup

Tiamat
Tiamat
IsaiahDaBeanie
Tiamat
Level 124
God Stats
12W - 18L
1,413 SR
Queue Stats
193W - 190L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
LordKillReaper
Gilgamesh
Level 83
God Stats
34W - 34L
1,554 SR
Queue Stats
199W - 188L
1,502 Elo+
Party 2
Odin
Odin
UpgradeSpider45
Odin
Level 28
God Stats
7W - 7L
1,608 SR
Queue Stats
25W - 20L
1,534 Elo+
Party 2
Team Averages
Level 78
1,525 SR
1,506 Elo+

VS

Team Averages
Level 64
1,640 SR
1,381 Elo+
Ganesha
Ganesha
Trinity Lazer
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
Trinity Zyrok
Kukulkan
Level 26
God Stats
10W - 2L
1,838 SR
Queue Stats
28W - 24L
1,420 Elo+
Party 1
Izanami
Izanami
Tsmooth1126
Izanami
Level 120
God Stats
17W - 18L
1,582 SR
Queue Stats
204W - 258L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 9
8,189
819
9,758
8,092
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LordKillReaper
Gilgamesh
13
7 / 2 / 7
8,550
855
11,808
9,571
7,063
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 7
7,601
760
3,999
9,322
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
3 / 2 / 3
8,457
846
6,649
12,456
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Trinity Zyrok
Kukulkan
10
2 / 7 / 2
7,142
714
4,734
8,714
2,934
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tsmooth1126
Izanami
10
1 / 6 / 2
6,646
665
4,678
7,338
2,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
6
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Gilgamesh
LordKillReaper
Gilgamesh
7
2
7
5.25
L
Ganesha
3
2
3
2.25
L
Kukulkan
Trinity Zyrok
Kukulkan
2
7
2
0.43
L
Izanami
Tsmooth1126
Izanami
1
6
2
0.33
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
16,061
26,985
Taken
28,508
18,759
Mitigated
15,831
3,685
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,758
889
0
3,108
8,092
5,382
301
3,644
4,448
28,993
0
W
Gilgamesh
LordKillReaper
Gilgamesh
11,808
3,405
0
156
9,571
7,063
350
4,853
4,718
0
23,261
L
Ganesha
6,649
943
298
1,911
12,456
10,450
0
3,614
8,238
17,074
0
L
Kukulkan
Trinity Zyrok
Kukulkan
4,734
822
232
1,027
8,714
2,934
0
2,918
5,475
13,056
0
L
Izanami
Tsmooth1126
Izanami
4,678
2,846
0
0
7,338
2,447
0
2,857
4,105
0
21,959
W
3,999
1,928
0
421
9,322
6,314
0
3,420
5,902
0
13,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
22,245
107
Minions Killed
100
5
Camps Cleared
4
592,623
Distance Traveled
515,142
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,189
819
64
6
5
197,093
1
W
Gilgamesh
8,550
855
26
3
0
201,096
2
L
Ganesha
8,457
846
6
1
0
194,914
2
L
Kukulkan
7,142
714
43
4
3
147,939
0
L
Izanami
6,646
665
51
5
1
172,289
2
W
Odin
7,601
760
17
2
0
194,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role