Player Matchup

Danzaburou
Danzaburou
Decrafted
Danzaburou
Level 8
God Stats
1W - 2L
1,334 SR
Queue Stats
3W - 5L
1,339 Elo+
Party 1
Artio
Artio
Decraftt
Artio
Level 106
God Stats
0W - 1L
1,418 SR
Queue Stats
24W - 47L
1,301 Elo+
Party 1
Ra
Ra
Encurable
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 46
1,417 SR
1,380 Elo+

VS

Team Averages
Level 106
1,425 SR
1,455 Elo+
Zeus
Zeus
 
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Innerlike_Vrede
Bacchus
Level 72
God Stats
41W - 47L
1,274 SR
Queue Stats
147W - 194L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Decrafted
Danzaburou
8
0 / 9 / 0
5,530
553
2,425
10,505
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Decraftt
Artio
7
0 / 10 / 0
5,584
558
3,049
16,824
7,403
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 11 / 0
5,592
559
2,983
9,013
2,971
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
12 / 0 / 17
9,499
950
17,253
5,354
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
12
9 / 0 / 12
8,424
842
8,120
5,389
3,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
9 / 0 / 19
8,652
865
6,767
6,566
5,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
78
0
Kills
30
30
Deaths
0
0
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
0
17
20.5
W
Fenrir
 
Fenrir
9
0
12
15
L
Danzaburou
Decrafted
Danzaburou
0
9
0
0
L
Artio
Decraftt
Artio
0
10
0
0
L
0
11
0
0
W
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,457
Damage
32,140
36,342
Taken
17,309
13,796
Mitigated
10,061
3,396
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,253
2,243
0
1,989
5,354
1,716
1,563
2,596
2,758
42,540
0
W
Fenrir
 
Fenrir
8,120
1,892
0
2,095
5,389
3,119
264
2,027
3,362
0
19,185
L
Danzaburou
Decrafted
Danzaburou
2,425
1,069
0
147
10,505
3,422
0
5,959
4,222
0
11,693
L
Artio
Decraftt
Artio
3,049
169
294
2,390
16,824
7,403
0
10,885
5,601
11,049
0
L
2,983
1,047
186
379
9,013
2,971
0
6,218
2,499
9,272
0
W
6,767
490
0
2,716
6,566
5,226
243
1,649
4,917
13,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,706
Gold Earned
26,575
59
Minions Killed
107
0
Camps Cleared
6
413,434
Distance Traveled
545,388
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,499
950
73
7
3
172,047
2
W
Fenrir
8,424
842
18
2
2
186,066
2
L
Danzaburou
5,530
553
31
3
0
142,698
1
L
Artio
5,584
558
15
2
0
156,187
3
L
Ra
5,592
559
13
1
0
114,549
2
W
Bacchus
8,652
865
16
2
1
187,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role