Player Matchup

Neith
Neith
Dice428
Neith
Level 29
God Stats
2W - 0L
1,894 SR
Queue Stats
62W - 17L
1,775 Elo+
Party 1
Hercules
Hercules
Fantastic Genji
Hercules
Level 126
God Stats
10W - 12L
1,580 SR
Queue Stats
402W - 335L
1,685 Elo+
Party 1
Awilix
Awilix
Jayvizua1
Awilix
Level 148
God Stats
16W - 14L
1,657 SR
Queue Stats
231W - 209L
1,707 Elo+
Party 1
Vulcan
Vulcan
JerryOnPC
Vulcan
Level 137
God Stats
2W - 3L
1,393 SR
Queue Stats
287W - 234L
1,748 Elo+
Party 1
Atlas
Atlas
Peglegpecker
Atlas
Level 8
God Stats
1W - 0L
1,757 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1
Team Averages
Level 90
1,656 SR
1,728 Elo+

VS

Team Averages
Level 66
1,582 SR
1,553 Elo+
Fenrir
Fenrir
Azariee
Fenrir
Level 49
God Stats
8W - 10L
1,654 SR
Queue Stats
141W - 99L
1,574 Elo+
Solo
Jormungandr
Jormungandr
Cashor
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 95L
1,540 Elo+
Solo
Ymir
Ymir
Chase8080
Ymir
Level 80
God Stats
33W - 36L
1,461 SR
Queue Stats
68W - 83L
1,451 Elo+
Solo
Eset
Eset
Lissa of Ylisse
Eset
Level 47
God Stats
11W - 6L
1,784 SR
Queue Stats
105W - 76L
1,653 Elo+
Solo
Xbalanque
Xbalanque
concvha
Xbalanque
Level 107
God Stats
10W - 13L
1,510 SR
Queue Stats
465W - 464L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dice428
Neith
17
3 / 1 / 4
10,659
561
11,458
7,803
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
16
2 / 0 / 2
10,389
547
9,191
16,361
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Jayvizua1
Awilix
18
9 / 2 / 4
11,598
610
8,144
10,533
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
JerryOnPC
Vulcan
18
4 / 0 / 9
11,493
605
12,051
6,823
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 5
8,200
432
3,202
9,613
7,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azariee
Fenrir
15
4 / 4 / 0
8,769
462
3,884
11,716
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Cashor
Jormungandr
14
0 / 2 / 1
8,849
466
6,969
11,455
8,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
13
1 / 6 / 2
7,539
397
4,737
15,941
11,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
1 / 2 / 2
9,409
495
7,466
8,378
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
concvha
Xbalanque
14
0 / 5 / 2
8,450
445
5,253
13,394
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
6
6
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Azariee
Fenrir
4
4
0
1
L
Jormungandr
Cashor
Jormungandr
0
2
1
0.25
L
Ymir
1
6
2
0.33
W
Neith
Dice428
Neith
3
1
4
5
W
Hercules
2
0
2
3
W
Awilix
Jayvizua1
Awilix
9
2
4
5.5
W
Vulcan
JerryOnPC
Vulcan
4
0
9
8.5
L
1
2
2
1
W
1
3
5
1.17
L
Xbalanque
concvha
Xbalanque
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,046
Damage
28,309
51,133
Taken
60,884
33,859
Mitigated
33,014
18,573
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Azariee
Fenrir
3,884
523
0
3,614
11,716
4,901
0
2,559
8,984
0
46,635
L
Jormungandr
Cashor
Jormungandr
6,969
2,182
0
945
11,455
8,900
460
2,324
8,738
54,147
0
L
Ymir
4,737
136
0
2,589
15,941
11,607
502
4,936
10,719
30,559
0
W
Neith
Dice428
Neith
11,458
3,991
0
2,598
7,803
2,974
1,801
2,678
5,073
0
81,764
W
Hercules
9,191
2,762
0
8,211
16,361
15,123
457
6,913
9,424
0
63,776
W
Awilix
Jayvizua1
Awilix
8,144
3,312
0
5,061
10,533
4,125
0
3,050
7,483
0
82,107
W
Vulcan
JerryOnPC
Vulcan
12,051
4,739
0
1,634
6,823
3,874
724
3,621
3,165
96,831
0
L
7,466
495
231
2,460
8,378
2,806
0
2,500
5,724
62,912
0
W
3,202
1,360
0
1,069
9,613
7,763
332
4,489
5,124
15,932
0
L
Xbalanque
concvha
Xbalanque
5,253
2,371
0
2,497
13,394
4,800
2,349
2,474
10,739
0
57,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,339
Gold Earned
43,016
568
Minions Killed
488
0
Camps Cleared
0
1,958,767
Distance Traveled
1,746,836
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,769
462
95
5
0
386,236
8
L
Jormungandr
8,849
466
114
6
0
335,859
0
L
Ymir
7,539
397
60
3
0
335,169
2
W
Neith
10,659
561
147
8
0
338,067
1
W
Hercules
10,389
547
138
7
0
421,086
6
W
Awilix
11,598
610
111
6
0
441,481
5
W
Vulcan
11,493
605
158
8
0
412,746
9
L
Eset
9,409
495
111
6
0
357,149
12
W
Atlas
8,200
432
14
1
0
345,387
1
L
Xbalanque
8,450
445
108
6
0
332,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role