Player Matchup

Mercury
Mercury
Blackbeltnini
Mercury
Level 73
God Stats
16W - 4L
1,688 SR
Queue Stats
33W - 13L
1,703 Elo+
Party 1
Aphrodite
Aphrodite
CharlieKun
Aphrodite
Level 151
God Stats
4W - 2L
1,626 SR
Queue Stats
349W - 318L
1,606 Elo+
Party 1
Ares
Ares
EternumShadow
Ares
Level 112
God Stats
10W - 6L
1,738 SR
Queue Stats
183W - 154L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
JonnyMcSizzle
Jing Wei
Level 120
God Stats
1W - 2L
1,611 SR
Queue Stats
260W - 220L
1,570 Elo+
Party 1
Hades
Hades
LimpCawk
Hades
Level 27
God Stats
58W - 36L
1,646 SR
Queue Stats
86W - 73L
1,585 Elo+
Party 1
Team Averages
Level 97
1,662 SR
1,602 Elo+

VS

Team Averages
Level 55
1,508 SR
1,531 Elo+
Atlas
Atlas
Isthistaken
Atlas
Level 149
God Stats
2W - 3L
1,506 SR
Queue Stats
252W - 159L
1,645 Elo+
Party 3
Neith
Neith
Seigss
Neith
Level 58
God Stats
4W - 3L
1,665 SR
Queue Stats
178W - 105L
1,645 Elo+
Party 3
Raijin
Raijin
boomsniper2007
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
lmaocookies113
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,385 Elo+
Party 2
Odin
Odin
ryanmiket
Odin
Level 15
God Stats
3W - 3L
1,369 SR
Queue Stats
31W - 19L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
9 / 1 / 16
11,267
1,127
13,321
8,853
4,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
CharlieKun
Aphrodite
17
3 / 1 / 18
9,965
997
10,662
8,384
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 23
10,520
1,052
6,983
13,870
19,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
JonnyMcSizzle
Jing Wei
18
12 / 0 / 12
12,396
1,240
25,932
14,433
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
LimpCawk
Hades
17
5 / 1 / 16
9,832
983
11,405
8,360
5,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

282

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,024
1,002
11,542
17,582
25,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Seigss
Neith
15
1 / 4 / 3
9,144
914
17,408
10,237
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 8 / 4
8,692
869
6,041
14,650
12,971
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
0 / 8 / 3
8,869
887
6,578
13,500
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
15
1 / 5 / 1
8,831
883
6,693
17,280
17,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
17
29
Kills
4
4
Deaths
29
85
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
9
1
16
17
W
Aphrodite
CharlieKun
Aphrodite
3
1
18
12
W
0
1
23
11.5
L
2
4
2
0.75
W
Jing Wei
JonnyMcSizzle
Jing Wei
12
0
12
18
W
Hades
LimpCawk
Hades
5
1
16
13
L
Neith
Seigss
Neith
1
4
3
0.63
L
0
8
4
0.25
L
Kukulkan
0
8
3
0.19
L
Odin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,303
Damage
48,262
53,900
Taken
73,249
42,535
Mitigated
66,671
21,895
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
13,321
4,681
0
60
8,853
4,930
0
4,259
4,477
0
27,467
W
Aphrodite
CharlieKun
Aphrodite
10,662
1,085
5,236
4,798
8,384
5,573
0
3,258
5,005
28,688
0
W
6,983
420
0
1,044
13,870
19,523
0
6,516
6,863
11,642
0
L
11,542
1,844
0
973
17,582
25,088
0
5,842
11,740
29,151
0
W
Jing Wei
JonnyMcSizzle
Jing Wei
25,932
20,347
0
6,992
14,433
7,039
0
7,393
6,799
0
55,102
W
Hades
LimpCawk
Hades
11,405
661
312
3,453
8,360
5,470
0
4,681
3,593
24,611
0
L
Neith
Seigss
Neith
17,408
9,328
0
2,182
10,237
5,032
0
3,223
7,014
0
28,515
L
6,041
1,495
271
521
14,650
12,971
0
8,336
6,314
23,030
0
L
Kukulkan
6,578
1,333
226
497
13,500
6,151
0
5,732
7,768
28,575
0
L
Odin
6,693
1,007
0
627
17,280
17,429
0
5,917
11,363
7,568
11,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,980
Gold Earned
45,560
193
Minions Killed
168
7
Camps Cleared
3
1,025,646
Distance Traveled
904,743
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,267
1,127
37
4
3
228,391
0
W
Aphrodite
9,965
997
54
5
1
215,325
0
W
Ares
10,520
1,052
8
1
1
204,702
0
L
Atlas
10,024
1,002
38
4
1
219,766
2
W
Jing Wei
12,396
1,240
65
7
1
202,464
1
W
Hades
9,832
983
29
3
1
174,764
0
L
Neith
9,144
914
25
3
0
176,191
0
L
Raijin
8,692
869
30
3
0
158,745
0
L
Kukulkan
8,869
887
52
5
2
155,266
0
L
Odin
8,831
883
23
2
0
194,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role