Player Matchup

Tyr
Tyr
Einhand
Tyr
Level 152
God Stats
4W - 9L
1,512 SR
Queue Stats
79W - 71L
1,592 Elo+
Solo
Geb
Geb
GreenTEEEEEE
Geb
Level 84
God Stats
70W - 38L
1,650 SR
Queue Stats
394W - 307L
1,560 Elo+
Party 1
Bacchus
Bacchus
HardKoolJJ
Bacchus
Level 80
God Stats
4W - 5L
1,568 SR
Queue Stats
392W - 345L
1,563 Elo+
Solo
Danzaburou
Danzaburou
ThiaMoon
Danzaburou
Level 105
God Stats
68W - 40L
1,628 SR
Queue Stats
349W - 277L
1,546 Elo+
Party 1
Janus
Janus
muerte1263
Janus
Level 65
God Stats
6W - 4L
1,594 SR
Queue Stats
217W - 227L
1,538 Elo+
Solo
Team Averages
Level 97
1,590 SR
1,560 Elo+

VS

Team Averages
Level 124
1,570 SR
1,534 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Howard666
Medusa
Level 120
God Stats
7W - 10L
1,578 SR
Queue Stats
606W - 589L
1,580 Elo+
Solo
Ares
Ares
WolfAngel17
Ares
Level 158
God Stats
0W - 2L
1,784 SR
Queue Stats
28W - 29L
1,532 Elo+
Solo
Merlin
Merlin
willwilliamll
Merlin
Level 123
God Stats
62W - 61L
1,486 SR
Queue Stats
935W - 896L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 0 / 5
5,966
1,193
2,942
3,127
1,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 7
6,027
1,205
1,916
4,769
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
HardKoolJJ
Bacchus
11
4 / 0 / 4
6,284
1,257
1,884
2,295
1,621
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ThiaMoon
Danzaburou
11
3 / 1 / 4
6,285
1,257
4,064
3,681
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
11
1 / 0 / 6
5,812
1,162
4,561
3,135
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

387

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 3 / 1
5,886
1,177
5,685
3,982
1,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
 
Ne Zha
10
0 / 3 / 0
5,121
1,024
1,024
3,561
1,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Howard666
Medusa
11
0 / 3 / 0
5,441
1,088
3,974
5,578
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
5,928
1,186
2,594
3,738
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 0
4,680
936
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
10
Kills
2
2
Deaths
10
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Tyr
2
0
5
4.5
W
0
1
7
3.5
W
Bacchus
HardKoolJJ
Bacchus
4
0
4
6
L
Medusa
Howard666
Medusa
0
3
0
0
W
Danzaburou
ThiaMoon
Danzaburou
3
1
4
5
L
1
1
1
1.5
W
Janus
1
0
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,367
Damage
13,277
17,007
Taken
16,859
8,878
Mitigated
7,670
2,286
Healing
576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,685
35
0
0
3,982
1,385
0
2,056
1,926
21,349
0
L
Ne Zha
 
Ne Zha
1,024
148
0
73
3,561
1,174
0
1,958
1,603
0
6,936
W
Tyr
2,942
88
0
452
3,127
1,331
0
691
2,436
0
10,972
W
1,916
77
0
608
4,769
3,523
0
2,121
2,648
8,127
0
W
Bacchus
HardKoolJJ
Bacchus
1,884
310
0
0
2,295
1,621
0
703
1,592
4,305
0
L
Medusa
Howard666
Medusa
3,974
1,118
0
58
5,578
2,743
0
2,251
3,327
0
21,955
W
Danzaburou
ThiaMoon
Danzaburou
4,064
1,817
0
184
3,681
1,317
0
2,959
722
0
11,179
L
2,594
0
0
445
3,738
2,368
0
2,096
1,642
3,641
0
W
Janus
4,561
160
132
910
3,135
1,086
0
1,805
1,330
18,437
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
27,056
92
Minions Killed
89
4
Camps Cleared
5
561,261
Distance Traveled
363,723
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,886
1,177
32
6
0
102,304
1
L
Ne Zha
5,121
1,024
17
3
1
78,104
0
W
Tyr
5,966
1,193
21
4
1
132,034
1
W
Geb
6,027
1,205
5
1
0
114,816
0
W
Bacchus
6,284
1,257
11
2
2
105,637
0
L
Medusa
5,441
1,088
40
8
4
98,985
1
W
Danzaburou
6,285
1,257
21
4
1
100,831
2
L
Ares
5,928
1,186
0
0
0
84,330
0
W
Janus
5,812
1,162
34
7
0
107,943
1
L
Merlin
4,680
936
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role