Player Matchup

Danzaburou
Danzaburou
Dr Nuggethead
Danzaburou
Level 5
God Stats
2W - 4L
1,195 SR
Queue Stats
62W - 46L
1,236 Elo+
Party 2
Ra
Ra
DrugRixh JiM
Ra
Level 8
God Stats
16W - 21L
1,183 SR
Queue Stats
17W - 26L
1,236 Elo+
Party 2
Sun Wukong
Sun Wukong
EMAOAP
Sun Wukong
Level 4
God Stats
32W - 26L
1,500 SR
Queue Stats
37W - 32L
1,500 Elo+
Party 2
Atlas
Atlas
LumpiestBark3
Atlas
Level 134
God Stats
16W - 8L
1,385 SR
Queue Stats
50W - 38L
1,427 Elo+
Party 2
Loki
Loki
wilbert77777
Loki
Level 156
God Stats
2W - 1L
1,562 SR
Queue Stats
95W - 72L
1,578 Elo+
Party 2
Team Averages
Level 61
1,365 SR
1,396 Elo+

VS

Team Averages
Level 64
1,463 SR
1,443 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ayepeak53
Morgan Le Fay
Level 108
God Stats
14W - 15L
1,590 SR
Queue Stats
104W - 106L
1,470 Elo+
Party 1
Sol
Sol
UrNicotineAddict
Sol
Level 5
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 4L
1,257 Elo+
Party 1
Zeus
Zeus
donovan cole
Zeus
Level 30
God Stats
0W - 2L
1,480 SR
Queue Stats
17W - 15L
1,518 Elo+
Solo
Bellona
Bellona
mufasa uuhhhhhh
Bellona
Level 29
God Stats
112W - 96L
1,463 SR
Queue Stats
118W - 102L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr Nuggethead
Danzaburou
17
2 / 3 / 9
10,624
966
8,753
10,519
4,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 2 / 6
9,902
900
3,023
4,851
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sun Wukong
EMAOAP
Sun Wukong
17
0 / 4 / 9
9,633
876
8,374
15,345
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 0 / 11
10,612
965
10,279
11,188
13,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
14 / 0 / 3
13,825
1,257
23,758
9,974
5,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

245

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
1 / 1 / 2
9,423
857
5,157
4,874
1,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Ayepeak53
Morgan Le Fay
17
0 / 6 / 6
10,144
922
19,807
18,292
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 4
9,347
850
4,261
11,432
2,802
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 6 / 7
10,118
920
6,468
11,284
2,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 1
11,469
1,043
9,212
14,205
10,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
19
Kills
9
9
Deaths
19
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
2
2
L
Morgan Le Fay
Ayepeak53
Morgan Le Fay
0
6
6
0.5
W
Danzaburou
Dr Nuggethead
Danzaburou
2
3
9
2.17
W
2
2
6
2.5
W
Sun Wukong
EMAOAP
Sun Wukong
0
4
9
1.13
W
1
0
11
6.5
L
0
5
4
0.4
L
1
6
7
0.75
L
7
1
1
7.5
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,187
Damage
44,905
51,877
Taken
60,087
36,525
Mitigated
22,872
5,718
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,157
1,304
696
1,577
4,874
1,458
0
1,569
3,026
0
18,712
L
Morgan Le Fay
Ayepeak53
Morgan Le Fay
19,807
1,961
194
2,110
18,292
5,221
0
2,980
14,437
44,558
0
W
Danzaburou
Dr Nuggethead
Danzaburou
8,753
5,380
0
1,167
10,519
4,789
0
7,129
3,156
0
28,357
W
3,023
466
341
510
4,851
2,857
0
2,602
2,075
11,567
0
W
Sun Wukong
EMAOAP
Sun Wukong
8,374
1,992
0
1,412
15,345
10,051
0
8,322
6,795
0
13,880
W
10,279
2,895
0
450
11,188
13,430
0
6,453
4,434
28,302
0
L
4,261
778
0
1,011
11,432
2,802
0
1,608
9,274
12,446
0
L
6,468
1,892
0
987
11,284
2,724
0
3,971
6,950
25,008
0
L
9,212
4,193
0
1,253
14,205
10,667
0
2,644
10,712
0
26,743
W
23,758
4,985
0
1,838
9,974
5,398
0
4,912
4,881
0
52,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,596
Gold Earned
50,501
189
Minions Killed
197
10
Camps Cleared
8
1,058,456
Distance Traveled
879,686
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,423
857
35
3
2
124,074
2
L
Morgan Le Fay
10,144
922
63
6
1
229,998
1
W
Danzaburou
10,624
966
58
5
0
168,740
0
W
Ra
9,902
900
31
3
0
192,598
0
W
Sun Wukong
9,633
876
13
1
0
206,458
1
W
Atlas
10,612
965
33
3
0
232,866
1
L
Sol
9,347
850
14
1
1
156,233
0
L
Zeus
10,118
920
44
4
1
154,096
0
L
Bellona
11,469
1,043
41
4
3
215,285
1
W
Loki
13,825
1,257
54
5
10
257,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role