Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Enter Slayerr
Rama
Level 69
God Stats
1W - 3L
1,262 SR
Queue Stats
159W - 167L
1,516 Elo+
Solo
Agni
Agni
SrPorta
Agni
Level 128
God Stats
9W - 2L
1,583 SR
Queue Stats
190W - 213L
1,410 Elo+
Party 1
Team Averages
Level 102
1,448 SR
1,475 Elo+

VS

Team Averages
Level 82
1,472 SR
1,469 Elo+
Nox
Nox
HerosWrath
Nox
Level 62
God Stats
10W - 7L
1,550 SR
Queue Stats
79W - 101L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
JediShin00bi
Hun Batz
Level 128
God Stats
4W - 8L
1,390 SR
Queue Stats
216W - 291L
1,451 Elo+
Solo
Cthulhu
Cthulhu
carlospicyweanr
Cthulhu
Level 55
God Stats
26W - 39L
1,477 SR
Queue Stats
74W - 94L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
3 / 0 / 10
6,457
807
2,426
6,215
5,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 5
7,404
926
7,039
7,466
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
SrPorta
Agni
11
4 / 1 / 10
6,699
837
7,453
4,858
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,495
687
4,943
4,457
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
JediShin00bi
Hun Batz
8
0 / 5 / 1
5,240
655
4,120
6,539
3,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,144
643
3,243
9,241
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
10
8
W
7
0
5
9.5
L
1
4
0
0.25
L
Hun Batz
JediShin00bi
Hun Batz
0
5
1
0.1
W
Agni
SrPorta
Agni
4
1
10
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,918
Damage
12,306
18,539
Taken
20,237
9,348
Mitigated
10,341
8,069
Healing
973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,426
201
747
3,001
6,215
5,357
32
2,819
3,096
0
5,118
W
7,039
6,465
0
2,957
7,466
2,564
436
3,375
3,756
0
27,360
L
4,943
137
0
234
4,457
1,683
0
2,291
2,166
13,663
0
L
Hun Batz
JediShin00bi
Hun Batz
4,120
147
0
270
6,539
3,292
0
2,479
4,060
0
13,557
W
Agni
SrPorta
Agni
7,453
348
39
1,325
4,858
1,427
51
1,706
2,967
19,010
0
L
3,243
163
0
469
9,241
5,366
0
2,907
6,334
12,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,560
Gold Earned
15,879
89
Minions Killed
75
3
Camps Cleared
4
442,106
Distance Traveled
410,365
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,457
807
8
1
0
141,237
1
W
Rama
7,404
926
56
7
2
148,509
3
L
Nox
5,495
687
33
4
0
114,509
2
L
Hun Batz
5,240
655
22
3
3
138,733
1
W
Agni
6,699
837
25
3
1
152,360
3
L
Cthulhu
5,144
643
20
3
1
157,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role