Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CRAZY N D HEAD
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,744 Elo+
Party 2
Hel
Hel
Living In Audio
Hel
Level 106
God Stats
0W - 1L
1,313 SR
Queue Stats
8W - 6L
1,490 Elo+
Party 2
Vamana
Vamana
TheNameIsRango
Vamana
Level 126
God Stats
0W - 1L
1,841 SR
Queue Stats
12W - 6L
1,490 Elo+
Party 2
Anhur
Anhur
gkuhn04
Anhur
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 111L
1,420 Elo+
Solo
Team Averages
Level 103
1,531 SR
1,529 Elo+

VS

Team Averages
Level 109
1,497 SR
1,390 Elo+
He Bo
He Bo
El Sopas69
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,286 Elo+
Solo
Yemoja
Yemoja
MrSanchezC137
Yemoja
Level 106
God Stats
2W - 0L
1,502 SR
Queue Stats
32W - 42L
1,377 Elo+
Party 1
Odin
Odin
PhantomTroupe_4
Odin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,435 Elo+
Party 1
Cabrakan
Cabrakan
Slay1nMantis
Cabrakan
Level 145
God Stats
6W - 4L
1,485 SR
Queue Stats
325W - 348L
1,418 Elo+
Solo
Geb
Geb
UnfatalSoul
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 64L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 9
8,221
747
9,165
4,350
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 6 / 6
8,396
763
5,444
8,027
3,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 8
7,623
693
4,697
6,582
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 11
7,678
698
8,524
11,141
7,762
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
gkuhn04
Anhur
16
4 / 2 / 9
8,829
803
10,365
7,681
3,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
7 / 4 / 8
9,656
878
9,860
8,071
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 12
8,426
766
2,140
5,578
4,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 13
8,153
741
6,440
14,280
11,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
Slay1nMantis
Cabrakan
14
2 / 2 / 16
8,287
753
7,687
8,894
12,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 13
9,263
842
6,977
12,101
13,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
13
Kills
18
18
Deaths
13
43
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
9
3.75
L
4
6
6
1.17
W
He Bo
7
4
8
2.75
L
2
4
8
1.5
W
3
2
12
4.5
W
2
3
13
2.83
W
Cabrakan
Slay1nMantis
Cabrakan
2
2
16
5
L
0
4
11
1.38
W
4
2
13
5.25
L
Anhur
gkuhn04
Anhur
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
33,104
37,781
Taken
48,924
18,723
Mitigated
44,437
9,389
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,165
913
305
524
4,350
1,749
466
2,751
1,599
15,651
0
L
5,444
889
107
436
8,027
3,399
210
6,605
1,422
0
13,152
W
He Bo
9,860
582
284
838
8,071
3,164
525
2,901
5,170
23,668
0
L
4,697
737
3,304
808
6,582
2,578
494
5,332
1,250
9,843
0
W
2,140
588
8,491
1,005
5,578
4,308
1,189
2,380
3,198
8,813
0
W
6,440
726
294
3,908
14,280
11,553
1,132
2,638
11,642
0
12,775
W
Cabrakan
Slay1nMantis
Cabrakan
7,687
602
274
1,194
8,894
12,346
1,035
2,635
6,259
15,413
0
L
8,524
5,196
182
2,878
11,141
7,762
0
7,561
3,580
0
16,056
W
6,977
342
2,204
2,841
12,101
13,066
1,128
3,308
8,793
14,718
0
L
Anhur
gkuhn04
Anhur
10,365
6,298
115
730
7,681
3,235
534
4,415
3,266
0
23,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
43,785
76
Minions Killed
76
0
Camps Cleared
0
873,293
Distance Traveled
934,979
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,221
747
11
1
0
132,609
0
L
Pele
8,396
763
6
1
0
195,817
0
W
He Bo
9,656
878
33
3
0
177,518
0
L
Hel
7,623
693
18
2
0
169,201
0
W
Yemoja
8,426
766
8
1
0
150,427
0
W
Odin
8,153
741
9
1
0
211,065
0
W
Cabrakan
8,287
753
14
1
0
191,470
0
L
Vamana
7,678
698
9
1
0
189,225
1
W
Geb
9,263
842
12
1
0
204,499
4
L
Anhur
8,829
803
32
3
0
186,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role