Player Matchup

Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KINGSLICKWITHIT
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,396 Elo+
Solo
Raijin
Raijin
LaMermeMx
Raijin
Level 106
God Stats
0W - 2L
1,278 SR
Queue Stats
85W - 99L
1,423 Elo+
Party 1
Arachne
Arachne
RxANDxY
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,434 Elo+
Solo
Tiamat
Tiamat
heyatomicwolf
Tiamat
Level 126
God Stats
2W - 3L
1,634 SR
Queue Stats
115W - 148L
1,433 Elo+
Party 1
Team Averages
Level 109
1,482 SR
1,437 Elo+

VS

Team Averages
Level 105
1,587 SR
1,447 Elo+
Ne Zha
Ne Zha
Angelfart
Ne Zha
Level 128
God Stats
3W - 8L
1,195 SR
Queue Stats
575W - 647L
1,354 Elo+
Solo
Pele
Pele
Mouhyahn
Pele
Level 103
God Stats
2W - 0L
1,749 SR
Queue Stats
61W - 60L
1,442 Elo+
Solo
Anubis
Anubis
XxBubby2007xX
Anubis
Level 88
God Stats
4W - 1L
1,658 SR
Queue Stats
56W - 56L
1,478 Elo+
Party 2
Persephone
Persephone
elijahb84
Persephone
Level 142
God Stats
11W - 7L
1,596 SR
Queue Stats
378W - 383L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
ragingyoda001
Cthulhu
Level 62
God Stats
17W - 5L
1,739 SR
Queue Stats
350W - 389L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 8 / 9
10,083
840
7,959
12,636
4,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 5 / 5
9,486
791
14,328
11,100
3,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
LaMermeMx
Raijin
13
3 / 10 / 4
8,382
699
6,194
13,035
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RxANDxY
Arachne
16
7 / 5 / 6
9,648
804
8,349
14,254
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 8 / 7
8,604
717
10,263
14,161
6,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Angelfart
Ne Zha
16
3 / 6 / 25
9,936
828
8,858
12,686
5,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
17
8 / 2 / 14
10,272
856
5,137
8,510
3,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
13 / 3 / 17
11,419
952
17,642
11,639
6,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
elijahb84
Persephone
17
8 / 4 / 21
10,938
912
16,343
11,583
5,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
19
4 / 4 / 25
10,999
917
12,814
26,878
24,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
138
17
Kills
36
36
Deaths
19
31
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
8
9
1.06
W
Ne Zha
Angelfart
Ne Zha
3
6
25
2.58
L
3
5
5
1.1
L
Raijin
LaMermeMx
Raijin
3
10
4
0.5
W
Pele
8
2
14
7.5
L
Arachne
RxANDxY
Arachne
7
5
6
2
W
13
3
17
7.17
W
Persephone
elijahb84
Persephone
8
4
21
4.63
L
0
8
7
0.44
W
Cthulhu
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,093
Damage
60,794
65,186
Taken
71,296
22,023
Mitigated
46,187
13,736
Healing
30,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,959
624
42
962
12,636
4,214
0
8,468
4,168
0
14,643
W
Ne Zha
Angelfart
Ne Zha
8,858
1,780
1,023
2,884
12,686
5,736
662
3,942
8,624
0
25,421
L
14,328
2,469
907
3,371
11,100
3,051
0
8,797
2,303
32,833
0
L
Raijin
LaMermeMx
Raijin
6,194
509
796
918
13,035
3,135
0
9,530
3,505
11,246
0
W
Pele
5,137
599
598
2,477
8,510
3,754
1,588
4,261
4,131
0
15,707
L
Arachne
RxANDxY
Arachne
8,349
5,825
818
3,613
14,254
4,856
0
10,218
4,036
0
12,493
W
17,642
271
2,130
4,141
11,639
6,623
632
6,537
4,966
29,997
0
W
Persephone
elijahb84
Persephone
16,343
732
1,809
3,744
11,583
5,533
1,645
5,998
5,279
30,167
0
L
10,263
343
42
2,267
14,161
6,767
0
9,786
4,375
24,492
0
W
Cthulhu
12,814
639
1,423
10,297
26,878
24,541
381
9,103
17,510
31,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,203
Gold Earned
53,564
105
Minions Killed
158
0
Camps Cleared
0
969,556
Distance Traveled
1,141,643
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,083
840
16
1
0
209,002
0
W
Ne Zha
9,936
828
30
3
0
244,736
0
L
Nu Wa
9,486
791
43
4
0
190,989
3
L
Raijin
8,382
699
12
1
0
170,048
0
W
Pele
10,272
856
22
2
0
223,859
3
L
Arachne
9,648
804
11
1
0
213,140
0
W
Anubis
11,419
952
33
3
0
204,984
0
W
Persephone
10,938
912
28
2
0
204,722
0
L
Tiamat
8,604
717
23
2
0
186,377
0
W
Cthulhu
10,999
917
45
4
0
263,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role