Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Animeperson1132
Ah Muzen Cab
Level 15
God Stats
2W - 4L
1,216 SR
Queue Stats
5W - 14L
1,242 Elo+
Party 2
Hel
Hel
BWC Heatstroke
Hel
Level 47
God Stats
8W - 11L
1,402 SR
Queue Stats
123W - 144L
1,371 Elo+
Solo
Ganesha
Ganesha
DXCKat
Ganesha
Level 64
God Stats
5W - 3L
1,523 SR
Queue Stats
134W - 136L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Djb35
Amaterasu
Level 98
God Stats
3W - 3L
1,567 SR
Queue Stats
158W - 140L
1,491 Elo+
Solo
Team Averages
Level 66
1,442 SR
1,411 Elo+

VS

Team Averages
Level 96
1,439 SR
1,391 Elo+
Ymir
Ymir
Bunks0n
Ymir
Level 78
God Stats
18W - 32L
1,391 SR
Queue Stats
245W - 259L
1,395 Elo+
Party 1
Bakasura
Bakasura
G3TONMYL3V3L98
Bakasura
Level 148
God Stats
4W - 11L
1,310 SR
Queue Stats
267W - 295L
1,402 Elo+
Party 1
Anhur
Anhur
Klown-Gami
Anhur
Level 74
God Stats
4W - 1L
1,511 SR
Queue Stats
188W - 191L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
RecklessD00DE
Baron Samedi
Level 130
God Stats
46W - 31L
1,484 SR
Queue Stats
242W - 242L
1,418 Elo+
Party 1
Tyr
Tyr
Senor Phrog8506
Tyr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 179L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 7 / 4
7,739
484
7,893
13,019
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Animeperson1132
Ah Muzen Cab
11
1 / 7 / 2
6,792
425
5,828
10,262
2,226
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 5 / 1
8,826
552
9,838
11,771
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
DXCKat
Ganesha
12
0 / 4 / 6
7,504
469
5,932
15,178
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Djb35
Amaterasu
14
0 / 1 / 1
8,044
503
5,542
9,976
8,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bunks0n
Ymir
13
1 / 1 / 18
8,466
529
6,392
11,413
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
17
6 / 1 / 4
9,829
614
8,170
12,778
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
16
10 / 1 / 5
10,030
627
13,006
11,241
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
RecklessD00DE
Baron Samedi
14
7 / 5 / 9
8,815
551
12,504
12,036
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 0
8,207
513
3,597
10,351
10,133
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
9
Kills
24
24
Deaths
9
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
4
0.57
L
Ah Muzen Cab
Animeperson1132
Ah Muzen Cab
1
7
2
0.29
L
6
5
1
1.3
W
Ymir
Bunks0n
Ymir
1
1
18
10
L
Ganesha
DXCKat
Ganesha
0
4
6
0.75
L
Amaterasu
Djb35
Amaterasu
0
1
1
0.5
W
Bakasura
6
1
4
8
W
Anhur
10
1
5
12.5
W
Baron Samedi
RecklessD00DE
Baron Samedi
7
5
9
2.3
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
43,669
60,206
Taken
57,819
29,390
Mitigated
35,897
17,465
Healing
20,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,893
1,177
71
2,560
13,019
3,890
0
3,694
9,075
0
48,329
L
Ah Muzen Cab
Animeperson1132
Ah Muzen Cab
5,828
2,079
0
1,736
10,262
2,226
0
5,153
5,109
0
30,148
L
9,838
125
1,365
4,316
11,771
3,912
355
5,742
5,429
48,777
0
W
Ymir
Bunks0n
Ymir
6,392
1,303
0
2,185
11,413
10,374
535
3,696
7,610
21,229
0
L
Ganesha
DXCKat
Ganesha
5,932
480
267
3,550
15,178
10,480
169
4,307
10,731
24,670
0
L
Amaterasu
Djb35
Amaterasu
5,542
2,350
0
3,600
9,976
8,882
486
0
9,666
0
51,907
W
Bakasura
8,170
5,218
0
5,023
12,778
5,964
230
2,224
10,466
0
70,727
W
Anhur
13,006
8,007
0
5,338
11,241
3,901
4,206
2,743
8,446
0
53,351
W
Baron Samedi
RecklessD00DE
Baron Samedi
12,504
844
1,240
3,939
12,036
5,525
603
5,220
6,443
42,173
0
W
3,597
435
0
2,524
10,351
10,133
629
1,234
9,084
0
42,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,905
Gold Earned
45,347
369
Minions Killed
417
0
Camps Cleared
0
1,568,404
Distance Traveled
1,499,963
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,739
484
86
5
0
312,005
8
L
Ah Muzen Cab
6,792
425
42
3
0
297,997
5
L
Hel
8,826
552
108
7
0
319,092
0
W
Ymir
8,466
529
34
2
0
308,058
6
L
Ganesha
7,504
469
25
2
0
328,982
1
L
Amaterasu
8,044
503
108
7
0
310,328
6
W
Bakasura
9,829
614
144
9
0
331,997
6
W
Anhur
10,030
627
101
6
0
267,241
4
W
Baron Samedi
8,815
551
55
3
0
283,060
6
W
Tyr
8,207
513
83
5
0
309,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role