Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
FallenSoul23
Janus
Gold III
Level 116
God Stats
0W - 2L
1,482 SR
Queue Stats
120W - 120L
1,362 MMR
Solo
Bacchus
Bacchus
Silver V
LegendOfBundy
Bacchus
Silver V
Level 88
God Stats
0W - 3L
1,704 SR
Queue Stats
18W - 29L
1,132 MMR
Party 1
Arachne
Arachne
Gold III
TurtMcGurt9
Arachne
Gold III
Level 98
God Stats
3W - 6L
1,404 SR
Queue Stats
60W - 53L
1,577 MMR
Party 1
Xbalanque
Xbalanque
Silver I
Viiking
Xbalanque
Silver I
Level 147
God Stats
6W - 8L
1,375 SR
Queue Stats
190W - 204L
1,325 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,493 SR
1,379 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,583 SR
1,344 MMR
Kukulkan
Kukulkan
Platinum V
GammaAkutabi
Kukulkan
Platinum V
Level 160
God Stats
8W - 7L
1,599 SR
Queue Stats
365W - 359L
1,316 MMR
Solo
Izanami
Izanami
Gold V
SmooveJay
Izanami
Gold V
Level 107
God Stats
278W - 247L
1,624 SR
Queue Stats
472W - 485L
1,354 MMR
Solo
Athena
Athena
Gold V
ZampaTeste
Athena
Gold V
Level 152
God Stats
5W - 6L
1,488 SR
Queue Stats
488W - 511L
1,342 MMR
Solo
Danzaburou
Danzaburou
Gold V
cblake913
Danzaburou
Gold V
Level 108
God Stats
3W - 1L
1,621 SR
Queue Stats
34W - 41L
1,356 MMR
Solo
Guan Yu
Guan Yu
Gold IV
tvBui
Guan Yu
Gold IV
Level 126
God Stats
38W - 27L
1,585 SR
Queue Stats
721W - 698L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 5 / 1
6,983
466
5,793
12,703
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 6 / 2
7,603
507
7,432
10,632
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
11
1 / 5 / 3
6,836
456
3,632
12,637
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TurtMcGurt9
Arachne
12
3 / 5 / 1
7,625
508
7,375
12,761
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Viiking
Xbalanque
12
0 / 6 / 1
6,953
464
3,867
11,321
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TiamatCliodhnaUllrCamazotz

VS

Bans
MulanGebKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GammaAkutabi
Kukulkan
17
11 / 1 / 3
10,312
687
10,011
7,459
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
SmooveJay
Izanami
15
6 / 1 / 11
9,882
659
9,580
7,926
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
ZampaTeste
Athena
11
1 / 3 / 17
8,222
548
3,758
13,418
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
cblake913
Danzaburou
14
5 / 1 / 5
9,738
649
11,208
8,214
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
tvBui
Guan Yu
15
4 / 2 / 13
9,224
615
11,174
20,648
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
8
Kills
27
27
Deaths
8
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
1
0.5
L
2
6
2
0.5
W
Kukulkan
GammaAkutabi
Kukulkan
11
1
3
12.5
L
Bacchus
1
5
3
0.5
W
Izanami
SmooveJay
Izanami
6
1
11
11.5
L
Arachne
TurtMcGurt9
Arachne
3
5
1
0.7
L
Xbalanque
Viiking
Xbalanque
0
6
1
0.08
W
Athena
ZampaTeste
Athena
1
3
17
3.17
W
Danzaburou
cblake913
Danzaburou
5
1
5
7.5
W
Guan Yu
tvBui
Guan Yu
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
45,731
60,054
Taken
57,665
31,477
Mitigated
39,071
13,607
Healing
26,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,793
636
0
2,865
12,703
11,093
0
1,653
10,427
32,671
0
L
7,432
382
0
1,768
10,632
2,803
0
4,526
5,979
41,495
0
W
Kukulkan
GammaAkutabi
Kukulkan
10,011
906
0
2,542
7,459
2,903
859
3,433
3,870
80,996
0
L
Bacchus
3,632
537
0
1,812
12,637
9,968
0
3,912
8,567
14,062
0
W
Izanami
SmooveJay
Izanami
9,580
6,665
0
2,782
7,926
3,002
2,505
2,451
5,358
0
72,386
L
Arachne
TurtMcGurt9
Arachne
7,375
4,649
0
4,734
12,761
4,827
0
2,288
10,209
0
50,771
L
Xbalanque
Viiking
Xbalanque
3,867
1,022
0
2,428
11,321
2,786
0
1,555
9,766
0
48,055
W
Athena
ZampaTeste
Athena
3,758
788
0
3,666
13,418
12,802
233
4,339
8,840
14,481
0
W
Danzaburou
cblake913
Danzaburou
11,208
4,798
0
3,323
8,214
3,084
2,979
1,346
6,838
0
60,808
W
Guan Yu
tvBui
Guan Yu
11,174
2,052
2,787
11,291
20,648
17,280
594
7,409
12,504
0
50,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
47,378
346
Minions Killed
496
0
Camps Cleared
0
1,391,423
Distance Traveled
1,474,528
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,983
466
65
4
0
291,609
7
L
Janus
7,603
507
86
6
0
283,503
7
W
Kukulkan
10,312
687
146
10
0
291,718
4
L
Bacchus
6,836
456
14
1
0
286,014
6
W
Izanami
9,882
659
128
9
0
260,981
3
L
Arachne
7,625
508
82
5
0
286,858
4
L
Xbalanque
6,953
464
99
7
0
243,439
3
W
Athena
8,222
548
15
1
0
303,322
6
W
Danzaburou
9,738
649
108
7
0
288,612
3
W
Guan Yu
9,224
615
99
7
0
329,895
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role