Player Matchup

Da Ji
Da Ji
AnnaAmaterasu
Da Ji
Level 88
God Stats
3W - 4L
1,430 SR
Queue Stats
125W - 101L
1,491 Elo+
Party 2
Ganesha
Ganesha
ForceAttack91
Ganesha
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
146W - 132L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
Graveyardshark
Ah Puch
Level 87
God Stats
1W - 4L
1,226 SR
Queue Stats
146W - 123L
1,484 Elo+
Party 2
Geb
Geb
ImLocke_
Geb
Level 107
God Stats
0W - 3L
1,234 SR
Queue Stats
183W - 193L
1,404 Elo+
Solo
Chang'e
Chang'e
PandaTao
Chang'e
Level 107
God Stats
1W - 1L
1,802 SR
Queue Stats
103W - 116L
1,467 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,466 Elo+

VS

Team Averages
Level 137
1,524 SR
1,440 Elo+
Terra
Terra
DerFliegel
Terra
Level 160
God Stats
19W - 11L
1,566 SR
Queue Stats
920W - 1,010L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
Manuk1c
Hou Yi
Level 149
God Stats
5W - 2L
1,540 SR
Queue Stats
225W - 194L
1,490 Elo+
Party 1
Khepri
Khepri
PhantomMash
Khepri
Level 122
God Stats
36W - 19L
1,534 SR
Queue Stats
475W - 513L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperDuperSumo
Tsukuyomi
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
w0tash0ck3r
Erlang Shen
Level 118
God Stats
5W - 5L
1,479 SR
Queue Stats
315W - 322L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 10
13,860
693
32,784
24,486
15,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
20
0 / 4 / 24
11,955
598
9,591
30,157
39,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 4 / 14
13,451
673
46,098
24,366
13,842
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
2 / 6 / 19
12,581
629
28,332
37,812
46,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
PandaTao
Chang'e
20
5 / 3 / 15
12,920
646
15,154
28,461
27,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
3 / 7 / 17
12,831
642
27,634
36,656
23,317
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Manuk1c
Hou Yi
20
6 / 4 / 14
14,187
709
34,137
17,568
10,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
20
3 / 2 / 21
13,346
667
16,539
27,335
31,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SuperDuperSumo
Tsukuyomi
20
7 / 6 / 10
14,257
713
32,013
29,783
15,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
w0tash0ck3r
Erlang Shen
20
6 / 7 / 15
14,033
702
17,634
42,509
38,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
102
26
Kills
25
25
Deaths
26
82
Assists
77
Player
Kills
Deaths
Assists
KDA
L
12
8
10
2.13
W
Terra
3
7
17
1.64
L
Ganesha
0
4
24
3
L
7
4
14
3.5
L
2
6
19
1.92
W
Hou Yi
Manuk1c
Hou Yi
6
4
14
3.25
L
Chang'e
PandaTao
Chang'e
5
3
15
4.17
W
Khepri
3
2
21
6.75
W
Tsukuyomi
SuperDuperSumo
Tsukuyomi
7
6
10
2
W
Erlang Shen
w0tash0ck3r
Erlang Shen
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,959
Damage
127,957
145,282
Taken
153,851
142,198
Mitigated
119,185
60,519
Healing
75,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,784
10,318
3,368
3,480
24,486
15,069
499
3,485
21,001
0
42,611
W
Terra
27,634
333
13,582
10,399
36,656
23,317
796
23,112
13,544
47,613
0
L
Ganesha
9,591
1,338
4,173
2,109
30,157
39,033
1,217
8,651
21,506
26,882
0
L
46,098
3,303
6,726
5,508
24,366
13,842
1,257
9,504
14,862
73,584
0
L
28,332
1,837
3,420
5,862
37,812
46,535
168
11,152
26,660
45,702
0
W
Hou Yi
Manuk1c
Hou Yi
34,137
13,535
697
3,891
17,568
10,844
2,361
12,197
5,371
0
68,663
L
Chang'e
PandaTao
Chang'e
15,154
1,415
15,351
10,522
28,461
27,719
678
11,381
17,080
39,871
0
W
Khepri
16,539
954
3,836
12,873
27,335
31,249
562
19,495
7,840
31,071
0
W
Tsukuyomi
SuperDuperSumo
Tsukuyomi
32,013
6,096
1,053
10,541
29,783
15,182
527
15,836
13,947
0
63,519
W
Erlang Shen
w0tash0ck3r
Erlang Shen
17,634
8,862
2,954
16,095
42,509
38,593
383
28,535
13,974
0
30,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,767
Gold Earned
68,654
188
Minions Killed
242
0
Camps Cleared
0
1,671,593
Distance Traveled
1,791,453
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,860
693
17
1
0
315,525
0
W
Terra
12,831
642
27
1
0
359,826
0
L
Ganesha
11,955
598
1
0
0
307,997
0
L
Ah Puch
13,451
673
78
4
0
329,979
0
L
Geb
12,581
629
34
2
0
337,152
0
W
Hou Yi
14,187
709
102
5
0
322,167
1
L
Chang'e
12,920
646
58
3
0
380,940
3
W
Khepri
13,346
667
40
2
0
410,852
1
W
Tsukuyomi
14,257
713
57
3
0
377,923
0
W
Erlang Shen
14,033
702
16
1
0
320,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role