Player Matchup

Kuzenbo
Kuzenbo
CaIIMeClanK
Kuzenbo
Level 38
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 14L
1,408 Elo+
Party 3
Bastet
Bastet
Its_Me_SethBitcn
Bastet
Level 28
God Stats
13W - 11L
1,714 SR
Queue Stats
19W - 15L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Omq_ItsCream
Morgan Le Fay
Level 29
God Stats
3W - 7L
1,758 SR
Queue Stats
90W - 92L
1,468 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iTooWavy-YT
Ah Muzen Cab
Level 79
God Stats
0W - 2L
1,283 SR
Queue Stats
53W - 65L
1,386 Elo+
Party 3
Mulan
Mulan
young_Asian_boy2
Mulan
Level 61
God Stats
20W - 17L
1,571 SR
Queue Stats
182W - 227L
1,393 Elo+
Party 1
Team Averages
Level 47
1,522 SR
1,445 Elo+

VS

Team Averages
Level 88
1,464 SR
1,522 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
MAYHEM945
Charybdis
Level 48
God Stats
17W - 12L
1,627 SR
Queue Stats
158W - 150L
1,562 Elo+
Party 2
Sol
Sol
MUI Ninja
Sol
Level 159
God Stats
5W - 6L
1,476 SR
Queue Stats
575W - 546L
1,581 Elo+
Party 2
Fenrir
Fenrir
TTVaceroiaP
Fenrir
Level 34
God Stats
5W - 8L
1,149 SR
Queue Stats
151W - 169L
1,385 Elo+
Solo
Athena
Athena
motts sauce VI
Athena
Level 128
God Stats
39W - 27L
1,568 SR
Queue Stats
1,285W - 1,196L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaIIMeClanK
Kuzenbo
7
0 / 4 / 0
4,705
428
3,559
9,967
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 4 / 3
6,114
556
5,939
7,580
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Omq_ItsCream
Morgan Le Fay
10
4 / 3 / 0
5,962
542
6,150
4,367
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
iTooWavy-YT
Ah Muzen Cab
6
0 / 7 / 0
4,332
394
2,485
6,685
2,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 5
6,228
566
8,482
6,714
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
3 / 5 / 1
6,060
551
4,548
9,258
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
MAYHEM945
Charybdis
12
5 / 0 / 6
7,177
652
10,510
7,291
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 3
6,943
631
3,369
6,995
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
10
2 / 3 / 1
5,964
542
2,381
6,048
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
8 / 1 / 6
6,835
621
5,631
9,098
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
21
21
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
5
1
0.7
L
Kuzenbo
CaIIMeClanK
Kuzenbo
0
4
0
0
L
3
4
3
1.13
W
Charybdis
MAYHEM945
Charybdis
5
0
6
8
W
3
1
3
4.5
L
Morgan Le Fay
Omq_ItsCream
Morgan Le Fay
4
3
0
1.33
W
Fenrir
2
3
1
0.83
L
Ah Muzen Cab
iTooWavy-YT
Ah Muzen Cab
0
7
0
0
W
8
1
6
11
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
26,439
35,313
Taken
38,690
17,160
Mitigated
17,290
7,879
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,548
811
0
1,775
9,258
4,139
0
894
7,911
0
22,531
L
Kuzenbo
CaIIMeClanK
Kuzenbo
3,559
1,243
49
1,302
9,967
7,568
0
1,836
8,131
16,568
0
L
5,939
1,870
0
2,975
7,580
2,185
7
1,482
5,991
0
30,203
W
Charybdis
MAYHEM945
Charybdis
10,510
5,869
0
4,029
7,291
2,515
367
1,620
5,546
0
50,702
W
3,369
1,107
0
3,041
6,995
2,788
1,027
3,538
3,421
35,405
4,631
L
Morgan Le Fay
Omq_ItsCream
Morgan Le Fay
6,150
946
0
385
4,367
1,522
0
2,593
1,774
30,600
0
W
Fenrir
2,381
567
0
2,080
6,048
1,928
58
566
5,443
0
28,010
L
Ah Muzen Cab
iTooWavy-YT
Ah Muzen Cab
2,485
558
120
1,002
6,685
2,045
62
2,500
4,185
0
17,536
W
5,631
1,630
258
1,865
9,098
5,920
0
3,091
5,784
15,428
0
L
8,482
1,303
0
2,046
6,714
3,840
0
264
6,055
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
32,979
232
Minions Killed
335
0
Camps Cleared
0
996,068
Distance Traveled
1,025,614
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,060
551
43
4
0
214,457
0
L
Kuzenbo
4,705
428
27
2
0
210,287
0
L
Bastet
6,114
556
70
6
0
224,325
1
W
Charybdis
7,177
652
107
10
0
191,480
1
W
Sol
6,943
631
92
8
0
198,410
0
L
Morgan Le Fay
5,962
542
55
5
0
189,842
1
W
Fenrir
5,964
542
65
6
0
211,134
1
L
Ah Muzen Cab
4,332
394
36
3
0
168,496
0
W
Athena
6,835
621
28
3
0
210,133
1
L
Mulan
6,228
566
44
4
0
203,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role