Player Matchup

Sol
Sol
JustALearnedMan
Sol
Level 39
God Stats
0W - 2L
1,391 SR
Queue Stats
29W - 18L
1,650 Elo+
Party 1
Jormungandr
Jormungandr
Kidakane
Jormungandr
Level 40
God Stats
1W - 4L
1,345 SR
Queue Stats
9W - 13L
1,485 Elo+
Party 1
Anhur
Anhur
NoDuhYoda
Anhur
Level 109
God Stats
2W - 2L
1,728 SR
Queue Stats
27W - 17L
1,659 Elo+
Party 1
Team Averages
Level 63
1,488 SR
1,598 Elo+

VS

Team Averages
Level 61
1,479 SR
1,521 Elo+
Medusa
Medusa
ThatsLyfe1994
Medusa
Level 101
God Stats
7W - 7L
1,534 SR
Queue Stats
18W - 25L
1,384 Elo+
Party 2
Chang'e
Chang'e
grabrear8
Chang'e
Level 76
God Stats
104W - 105L
1,577 SR
Queue Stats
447W - 474L
1,680 Elo+
Solo
Chaac
Chaac
sedate-toad7
Chaac
Level 7
God Stats
1W - 0L
1,327 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
10,826
601
12,314
12,695
4,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Kidakane
Jormungandr
14
1 / 3 / 6
10,206
567
8,727
19,094
22,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
NoDuhYoda
Anhur
15
4 / 3 / 2
10,939
608
13,637
15,287
5,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
11,679
649
12,818
13,307
3,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
grabrear8
Chang'e
16
2 / 2 / 7
11,486
638
12,632
12,188
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 6
12,024
668
13,023
18,776
19,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
10
10
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Jormungandr
Kidakane
Jormungandr
1
3
6
1.33
L
Anhur
NoDuhYoda
Anhur
4
3
2
1.67
W
4
3
4
2
W
Chang'e
grabrear8
Chang'e
2
2
7
2.75
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,678
Damage
38,473
47,076
Taken
44,271
32,613
Mitigated
27,323
7,615
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,314
4,322
0
3,178
12,695
4,568
0
4,575
8,120
40,437
0
L
Jormungandr
Kidakane
Jormungandr
8,727
1,956
0
915
19,094
22,168
0
5,637
13,457
33,247
0
L
Anhur
NoDuhYoda
Anhur
13,637
5,777
0
3,522
15,287
5,877
0
4,446
10,841
0
59,950
W
12,818
5,487
0
932
13,307
3,771
2,255
7,005
6,302
0
48,760
W
Chang'e
grabrear8
Chang'e
12,632
1,120
8,739
7,805
12,188
3,870
342
6,491
5,697
50,503
0
W
13,023
1,614
0
3,883
18,776
19,682
158
8,163
10,613
2,555
37,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
35,189
201
Minions Killed
220
7
Camps Cleared
9
916,405
Distance Traveled
1,056,948
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,826
601
83
5
1
309,988
2
L
Jormungandr
10,206
567
30
2
0
292,220
0
L
Anhur
10,939
608
88
5
6
314,197
11
W
Medusa
11,679
649
86
5
3
327,397
0
W
Chang'e
11,486
638
85
5
5
349,193
3
W
Chaac
12,024
668
49
3
1
380,358
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role