Player Matchup

Da Ji
Da Ji
Sinisterslam
Da Ji
Level 160
God Stats
2W - 3L
1,516 SR
Queue Stats
209W - 159L
1,585 Elo+
Party 2
Atlas
Atlas
Stop Nov
Atlas
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
xEpicPrO
Kukulkan
Level 23
God Stats
18W - 2L
1,570 SR
Queue Stats
25W - 7L
1,647 Elo+
Party 2
Team Averages
Level 110
1,529 SR
1,575 Elo+

VS

Team Averages
Level 93
1,318 SR
1,410 Elo+
Sylvanus
Sylvanus
Allwight19
Sylvanus
Level 65
God Stats
3W - 15L
1,070 SR
Queue Stats
482W - 576L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Kmp993
Danzaburou
Level 107
God Stats
15W - 17L
1,463 SR
Queue Stats
280W - 327L
1,469 Elo+
Party 1
Ra
Ra
hannah_rogen
Ra
Level 106
God Stats
23W - 37L
1,420 SR
Queue Stats
336W - 428L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 7
12,471
693
19,055
11,435
5,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Stop Nov
Atlas
17
5 / 0 / 12
13,221
735
14,454
16,980
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
xEpicPrO
Kukulkan
16
2 / 4 / 10
11,341
630
11,019
8,325
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Allwight19
Sylvanus
14
0 / 3 / 4
9,619
534
6,329
18,103
17,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Kmp993
Danzaburou
13
2 / 7 / 1
10,191
566
10,801
17,304
5,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 2
10,099
561
6,454
13,820
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
4
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Allwight19
Sylvanus
0
3
4
0.67
L
Danzaburou
Kmp993
Danzaburou
2
7
1
0.36
W
10
0
7
13.5
W
Atlas
Stop Nov
Atlas
5
0
12
11
L
2
7
2
0.43
W
Kukulkan
xEpicPrO
Kukulkan
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,528
Damage
23,584
36,740
Taken
49,227
29,718
Mitigated
27,909
5,954
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Allwight19
Sylvanus
6,329
942
950
3,545
18,103
17,637
0
12,850
5,253
14,184
0
L
Danzaburou
Kmp993
Danzaburou
10,801
5,571
0
2,871
17,304
5,687
222
6,668
10,636
0
37,963
W
19,055
4,392
0
1,658
11,435
5,335
1,677
3,432
7,896
0
60,010
W
Atlas
Stop Nov
Atlas
14,454
5,195
0
3,217
16,980
21,064
224
5,126
11,306
41,359
0
L
6,454
110
865
1,753
13,820
4,585
0
6,229
7,591
36,639
0
W
Kukulkan
xEpicPrO
Kukulkan
11,019
457
131
948
8,325
3,319
1,143
4,007
4,172
56,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,033
Gold Earned
29,909
229
Minions Killed
169
12
Camps Cleared
3
1,002,885
Distance Traveled
885,344
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,619
534
13
1
1
299,991
5
L
Danzaburou
10,191
566
77
4
1
279,430
4
W
Da Ji
12,471
693
60
3
10
362,266
2
W
Atlas
13,221
735
49
3
2
330,838
2
L
Ra
10,099
561
79
4
1
305,923
2
W
Kukulkan
11,341
630
120
7
0
309,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role