Player Matchup

Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Armuz
Janus
Level 103
God Stats
1W - 3L
1,457 SR
Queue Stats
41W - 34L
1,547 Elo+
Party 1
Poseidon
Poseidon
IcedxTea
Poseidon
Level 71
God Stats
41W - 25L
1,586 SR
Queue Stats
302W - 254L
1,556 Elo+
Party 3
Neith
Neith
MajorHadez
Neith
Level 7
God Stats
1W - 1L
1,737 SR
Queue Stats
10W - 8L
1,481 Elo+
Party 3
Tyr
Tyr
Sirxtias
Tyr
Level 31
God Stats
4W - 3L
1,535 SR
Queue Stats
66W - 55L
1,561 Elo+
Party 1
Team Averages
Level 64
1,563 SR
1,529 Elo+

VS

Team Averages
Level 76
1,482 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
ElPiggy69
Awilix
Level 49
God Stats
3W - 3L
1,389 SR
Queue Stats
176W - 191L
1,355 Elo+
Solo
Agni
Agni
NemesisMischief
Agni
Level 41
God Stats
6W - 4L
1,759 SR
Queue Stats
177W - 147L
1,599 Elo+
Party 4
Sun Wukong
Sun Wukong
xImTooSerious-_-
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 234L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
xL3GiT
Erlang Shen
Level 18
God Stats
4W - 1L
1,260 SR
Queue Stats
40W - 44L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
2 / 5 / 2
5,592
559
3,977
9,102
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Armuz
Janus
8
0 / 2 / 3
5,164
516
3,600
5,248
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
IcedxTea
Poseidon
10
1 / 2 / 0
5,606
561
4,696
3,389
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
6
0 / 3 / 0
4,068
407
1,215
3,890
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 3 / 1
4,897
490
914
6,770
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 1 / 5
6,146
615
5,035
4,756
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
ElPiggy69
Awilix
9
1 / 1 / 2
5,386
539
1,394
4,257
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 5
5,845
585
3,719
5,202
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xImTooSerious-_-
Sun Wukong
11
1 / 0 / 0
6,112
611
1,243
5,586
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
xL3GiT
Erlang Shen
11
9 / 1 / 4
6,877
688
8,783
7,224
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
15
15
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
2
0.6
W
Sol
 
Sol
3
1
5
5.5
L
Janus
Armuz
Janus
0
2
3
0.75
W
Awilix
ElPiggy69
Awilix
1
1
2
2
L
Poseidon
IcedxTea
Poseidon
1
2
0
0.5
L
Neith
0
3
0
0
W
1
1
5
3.5
L
1
3
1
0.5
W
Sun Wukong
xImTooSerious-_-
Sun Wukong
1
0
0
1
W
Erlang Shen
xL3GiT
Erlang Shen
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,402
Damage
20,174
28,399
Taken
27,025
8,227
Mitigated
10,825
7,038
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,977
1,515
0
2,702
9,102
2,789
0
999
7,873
0
24,214
W
Sol
 
Sol
5,035
2,542
0
2,740
4,756
1,465
1,048
442
4,274
29,789
4,639
L
Janus
Armuz
Janus
3,600
462
0
976
5,248
1,396
0
1,644
3,406
26,608
0
W
Awilix
ElPiggy69
Awilix
1,394
404
0
220
4,257
1,134
0
699
3,530
0
30,089
L
Poseidon
IcedxTea
Poseidon
4,696
1,360
0
374
3,389
843
0
770
2,364
32,011
0
L
Neith
1,215
640
0
678
3,890
944
0
1,970
1,858
0
13,630
W
3,719
365
0
1,216
5,202
1,491
0
2,726
2,332
26,184
0
L
914
131
575
1,733
6,770
2,255
0
2,479
4,030
0
8,310
W
Sun Wukong
xImTooSerious-_-
Sun Wukong
1,243
140
0
2,385
5,586
3,009
0
3,246
2,340
0
33,989
W
Erlang Shen
xL3GiT
Erlang Shen
8,783
4,800
271
3,068
7,224
3,726
0
1,045
6,105
0
22,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
30,366
243
Minions Killed
289
0
Camps Cleared
0
938,194
Distance Traveled
939,411
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,592
559
58
6
0
183,678
1
W
Sol
6,146
615
66
7
0
153,177
1
L
Janus
5,164
516
70
7
0
176,328
3
W
Awilix
5,386
539
63
6
0
216,141
2
L
Poseidon
5,606
561
71
7
0
202,861
3
L
Neith
4,068
407
34
3
0
188,513
0
W
Agni
5,845
585
58
6
0
191,331
2
L
Tyr
4,897
490
10
1
0
186,814
1
W
Sun Wukong
6,112
611
72
7
0
174,846
0
W
Erlang Shen
6,877
688
30
3
0
203,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role