Player Matchup

Heimdallr
Heimdallr
CliodhnaDuh
Heimdallr
Level 42
God Stats
19W - 4L
1,809 SR
Queue Stats
116W - 46L
1,709 Elo+
Party 1
Vulcan
Vulcan
DrumsKiller12
Vulcan
Level 143
God Stats
1W - 0L
1,276 SR
Queue Stats
18W - 18L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
HeatDtLord
Kuzenbo
Level 91
God Stats
1W - 0L
1,119 SR
Queue Stats
32W - 33L
1,508 Elo+
Party 2
Mulan
Mulan
LoNEWolV3zs
Mulan
Level 85
God Stats
30W - 10L
1,797 SR
Queue Stats
239W - 123L
1,715 Elo+
Party 1
Hercules
Hercules
ll_Estarossa_ll
Hercules
Level 132
God Stats
2W - 2L
1,544 SR
Queue Stats
11W - 15L
1,496 Elo+
Party 2
Team Averages
Level 99
1,509 SR
1,587 Elo+

VS

Team Averages
Level 71
1,644 SR
1,566 Elo+
Merlin
Merlin
PapiAvatar13
Merlin
Level 107
God Stats
25W - 31L
1,571 SR
Queue Stats
522W - 572L
1,498 Elo+
Party 4
Ravana
Ravana
SevenheadedCrab
Ravana
Level 39
God Stats
1W - 2L
1,508 SR
Queue Stats
127W - 115L
1,547 Elo+
Solo
Skadi
Skadi
freedomindreams
Skadi
Level 105
God Stats
35W - 55L
1,546 SR
Queue Stats
346W - 474L
1,443 Elo+
Party 4
Cabrakan
Cabrakan
imgBanned
Cabrakan
Level 7
God Stats
11W - 4L
1,865 SR
Queue Stats
17W - 12L
1,682 Elo+
Party 3
Bastet
Bastet
killerGAPMAN
Bastet
Level 99
God Stats
18W - 11L
1,730 SR
Queue Stats
613W - 526L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CliodhnaDuh
Heimdallr
17
7 / 2 / 0
10,245
603
10,095
8,248
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 3
8,899
523
6,753
8,263
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
HeatDtLord
Kuzenbo
12
2 / 0 / 6
7,948
468
5,457
11,806
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 1 / 2
10,019
589
11,146
17,697
12,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
15
6 / 3 / 6
9,434
555
10,598
14,979
6,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 6 / 2
8,607
506
7,742
11,580
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 1
8,462
498
14,835
12,287
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 1
7,092
417
5,050
10,200
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
imgBanned
Cabrakan
10
0 / 4 / 3
6,140
361
4,874
13,490
11,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
13
4 / 0 / 2
7,945
467
7,768
8,588
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
9
9
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CliodhnaDuh
Heimdallr
7
2
0
3.5
W
1
3
3
0.83
W
Kuzenbo
HeatDtLord
Kuzenbo
2
0
6
5
W
2
1
2
3
L
Merlin
3
6
2
0.67
L
2
2
1
1.25
L
0
6
1
0.08
L
Cabrakan
imgBanned
Cabrakan
0
4
3
0.38
L
Bastet
4
0
2
5
W
Hercules
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,049
Damage
40,269
60,993
Taken
56,145
36,003
Mitigated
33,258
29,224
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CliodhnaDuh
Heimdallr
10,095
3,848
0
3,813
8,248
3,347
692
1,189
6,975
0
84,397
W
6,753
2,326
0
1,335
8,263
2,692
805
5,199
3,064
65,044
0
W
Kuzenbo
HeatDtLord
Kuzenbo
5,457
2,512
819
3,215
11,806
10,495
80
2,549
9,222
28,405
0
W
11,146
2,051
552
13,513
17,697
12,931
151
3,280
13,356
0
75,718
L
Merlin
7,742
772
86
1,761
11,580
3,820
0
4,338
6,934
56,860
0
L
14,835
2,456
0
3,129
12,287
13,331
0
408
11,201
13,879
44,276
L
5,050
2,719
0
1,372
10,200
1,665
0
1,310
8,890
0
46,720
L
Cabrakan
imgBanned
Cabrakan
4,874
683
125
625
13,490
11,977
0
4,437
8,710
18,422
0
L
Bastet
7,768
1,606
0
3,886
8,588
2,465
0
1,295
7,265
0
47,421
W
Hercules
10,598
2,721
0
5,977
14,979
6,538
214
4,081
10,688
0
54,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,545
Gold Earned
38,246
569
Minions Killed
448
0
Camps Cleared
0
1,685,034
Distance Traveled
1,658,870
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,245
603
151
9
0
298,440
7
W
Vulcan
8,899
523
125
7
0
322,666
5
W
Kuzenbo
7,948
468
41
2
0
362,487
3
W
Mulan
10,019
589
166
10
0
323,100
3
L
Merlin
8,607
506
122
7
0
299,079
5
L
Ravana
8,462
498
103
6
0
303,492
3
L
Skadi
7,092
417
101
6
0
318,257
5
L
Cabrakan
6,140
361
31
2
0
317,704
7
L
Bastet
7,945
467
91
5
0
420,338
2
W
Hercules
9,434
555
86
5
0
378,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role