Player Matchup

Danzaburou
Danzaburou
Kidds2ill
Danzaburou
Level 126
God Stats
9W - 2L
1,868 SR
Queue Stats
282W - 115L
1,672 Elo+
Party 2
Raijin
Raijin
Ryejoh
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 121L
1,700 Elo+
Party 2
Fenrir
Fenrir
Wolf2647
Fenrir
Level 29
God Stats
1W - 0L
1,352 SR
Queue Stats
18W - 8L
1,571 Elo+
Party 2
Team Averages
Level 72
1,573 SR
1,648 Elo+

VS

Team Averages
Level 72
1,508 SR
1,459 Elo+
Ares
Ares
FootedSaucer364
Ares
Level 113
God Stats
16W - 10L
1,606 SR
Queue Stats
417W - 458L
1,517 Elo+
Party 1
Raijin
Raijin
RoseVictoria163
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,369 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThEAlchemist807
Ah Muzen Cab
Level 82
God Stats
4W - 4L
1,417 SR
Queue Stats
202W - 219L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kidds2ill
Danzaburou
15
7 / 2 / 12
10,944
782
15,199
10,693
3,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Ryejoh
Raijin
16
12 / 1 / 8
11,514
822
22,582
10,017
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Wolf2647
Fenrir
13
2 / 2 / 12
9,522
680
5,284
12,256
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
9,759
697
8,668
21,448
21,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 3
8,529
609
5,641
11,260
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ThEAlchemist807
Ah Muzen Cab
12
1 / 7 / 3
8,495
607
6,592
14,703
4,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
5
5
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Danzaburou
Kidds2ill
Danzaburou
7
2
12
6.5
L
1
6
3
0.42
W
Raijin
Ryejoh
Raijin
12
1
8
16
L
Ah Muzen Cab
ThEAlchemist807
Ah Muzen Cab
1
7
3
0.36
W
Fenrir
Wolf2647
Fenrir
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,065
Damage
20,901
32,966
Taken
47,411
14,698
Mitigated
29,356
13,069
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,668
527
0
1,335
21,448
21,257
0
7,625
12,949
17,020
0
W
Danzaburou
Kidds2ill
Danzaburou
15,199
6,571
0
4,600
10,693
3,474
2,521
4,362
6,046
0
51,752
L
5,641
334
0
285
11,260
3,310
0
6,060
4,645
21,020
0
W
Raijin
Ryejoh
Raijin
22,582
2,542
0
4,243
10,017
3,357
442
5,119
4,622
60,956
0
L
Ah Muzen Cab
ThEAlchemist807
Ah Muzen Cab
6,592
2,436
0
1,143
14,703
4,789
400
7,883
6,359
0
31,925
W
Fenrir
Wolf2647
Fenrir
5,284
1,568
0
4,226
12,256
7,867
0
4,908
7,198
0
14,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
26,783
204
Minions Killed
133
9
Camps Cleared
2
765,315
Distance Traveled
670,305
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,759
697
13
1
1
223,056
2
W
Danzaburou
10,944
782
72
5
3
246,548
1
L
Raijin
8,529
609
53
4
0
215,540
0
W
Raijin
11,514
822
105
8
5
233,515
2
L
Ah Muzen Cab
8,495
607
67
5
1
231,709
3
W
Fenrir
9,522
680
27
2
1
285,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role