Player Matchup

Horus
Horus
Biroman
Horus
Level 102
God Stats
0W - 2L
1,279 SR
Queue Stats
87W - 87L
1,534 Elo+
Party 3
Ares
Ares
Fulgore-X
Ares
Level 156
God Stats
3W - 2L
1,746 SR
Queue Stats
298W - 317L
1,504 Elo+
Party 1
Sol
Sol
UrbanShadow
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,501 Elo+
Party 3
Hercules
Hercules
lilk3v
Hercules
Level 105
God Stats
0W - 2L
1,503 SR
Queue Stats
77W - 80L
1,538 Elo+
Party 3
Nox
Nox
xKyubey
Nox
Level 94
God Stats
0W - 3L
1,281 SR
Queue Stats
9W - 8L
1,628 Elo+
Party 1
Team Averages
Level 109
1,462 SR
1,541 Elo+

VS

Team Averages
Level 96
1,648 SR
1,569 Elo+
Nox
Nox
BagmanPT
Nox
Level 127
God Stats
10W - 10L
1,586 SR
Queue Stats
251W - 181L
1,613 Elo+
Party 2
Freya
Freya
FabioPaixaoPT
Freya
Level 123
God Stats
11W - 2L
1,707 SR
Queue Stats
193W - 130L
1,584 Elo+
Party 2
Horus
Horus
NightOrder
Horus
Level 127
God Stats
6W - 0L
1,902 SR
Queue Stats
824W - 837L
1,475 Elo+
Solo
Janus
Janus
Storsh
Janus
Level 38
God Stats
2W - 1L
1,513 SR
Queue Stats
198W - 150L
1,578 Elo+
Party 2
Atlas
Atlas
andrenabo
Atlas
Level 64
God Stats
6W - 7L
1,531 SR
Queue Stats
285W - 253L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Biroman
Horus
13
0 / 3 / 6
7,707
551
4,889
14,909
22,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
14
2 / 5 / 3
9,043
646
11,028
18,321
25,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 3
8,956
640
20,117
11,792
6,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
lilk3v
Hercules
14
2 / 4 / 5
8,152
582
8,034
21,860
29,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
16
1 / 7 / 3
8,766
626
8,826
13,874
7,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 17
10,328
738
11,489
8,601
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
14 / 1 / 9
11,992
857
23,206
14,146
7,477
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
16
1 / 2 / 21
9,881
706
8,252
24,830
25,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Storsh
Janus
15
1 / 3 / 19
9,695
693
13,144
10,076
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
andrenabo
Atlas
18
5 / 2 / 17
10,669
762
15,127
18,542
22,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
7
Kills
24
24
Deaths
8
20
Assists
83
Player
Kills
Deaths
Assists
KDA
W
3
0
17
11.5
L
Horus
Biroman
Horus
0
3
6
1
W
14
1
9
18.5
L
Ares
2
5
3
0.7
W
Horus
1
2
21
5.75
W
Janus
Storsh
Janus
1
3
19
3.5
L
2
5
3
0.7
W
Atlas
andrenabo
Atlas
5
2
17
6.75
L
Hercules
lilk3v
Hercules
2
4
5
1.13
L
Nox
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,894
Damage
71,218
80,756
Taken
76,195
91,303
Mitigated
64,422
32,012
Healing
44,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,489
764
1,408
967
8,601
4,416
1,301
6,365
2,236
25,303
0
L
Horus
Biroman
Horus
4,889
2,009
8,593
7,514
14,909
22,260
29
11,816
2,513
0
8,475
W
23,206
8,671
3,503
6,752
14,146
7,477
1,681
8,043
6,103
38,418
0
L
Ares
11,028
442
811
2,127
18,321
25,683
0
12,641
4,739
15,786
0
W
Horus
8,252
3,505
12,003
13,268
24,830
25,782
930
10,820
14,010
0
13,723
W
Janus
Storsh
Janus
13,144
839
2,016
1,102
10,076
4,344
970
7,303
2,773
26,640
0
L
20,117
3,322
1,014
2,001
11,792
6,674
0
10,450
1,260
33,182
0
W
Atlas
andrenabo
Atlas
15,127
5,018
1,223
2,557
18,542
22,403
152
7,440
11,102
30,488
0
L
Hercules
lilk3v
Hercules
8,034
1,485
371
6,143
21,860
29,402
0
14,627
6,173
0
15,404
L
Nox
8,826
531
1,473
1,965
13,874
7,284
0
11,568
1,743
27,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
52,565
98
Minions Killed
127
0
Camps Cleared
0
1,200,307
Distance Traveled
1,315,305
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,328
738
41
3
0
263,749
0
L
Horus
7,707
551
9
1
0
255,850
0
W
Freya
11,992
857
29
2
0
253,022
0
L
Ares
9,043
646
4
0
0
221,607
0
W
Horus
9,881
706
8
1
0
274,291
5
W
Janus
9,695
693
28
2
0
246,426
2
L
Sol
8,956
640
39
3
0
263,458
0
W
Atlas
10,669
762
21
2
0
277,817
0
L
Hercules
8,152
582
11
1
0
227,785
1
L
Nox
8,766
626
35
3
0
231,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role