Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brooksicon71
Ah Muzen Cab
Level 83
God Stats
2W - 1L
1,801 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 3
Ra
Ra
Cold91
Ra
Level 96
God Stats
7W - 4L
1,577 SR
Queue Stats
327W - 348L
1,498 Elo+
Solo
Awilix
Awilix
LordSnek
Awilix
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mastellar
Cthulhu
Level 29
God Stats
2W - 1L
1,441 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 3
Chaac
Chaac
StgSwegin
Chaac
Level 117
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Team Averages
Level 89
1,562 SR
1,523 Elo+

VS

Team Averages
Level 67
1,547 SR
1,488 Elo+
Geb
Geb
Dragon10789
Geb
Level 89
God Stats
5W - 4L
1,569 SR
Queue Stats
303W - 274L
1,542 Elo+
Party 2
Erlang Shen
Erlang Shen
Medix92
Erlang Shen
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 55L
1,523 Elo+
Solo
Olorun
Olorun
Pyrius7
Olorun
Level 93
God Stats
2W - 2L
1,557 SR
Queue Stats
141W - 142L
1,467 Elo+
Party 2
Izanami
Izanami
Quirkyotaku
Izanami
Level 42
God Stats
13W - 13L
1,578 SR
Queue Stats
122W - 129L
1,440 Elo+
Party 2
Loki
Loki
Redstonerebel464
Loki
Level 71
God Stats
14W - 11L
1,531 SR
Queue Stats
107W - 105L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brooksicon71
Ah Muzen Cab
20
8 / 3 / 6
14,432
555
18,284
21,459
9,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
20
6 / 3 / 6
14,205
546
21,500
19,031
9,791
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
LordSnek
Awilix
18
1 / 5 / 7
11,698
450
7,684
16,091
9,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Mastellar
Cthulhu
16
1 / 2 / 12
11,730
451
7,904
23,301
32,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
StgSwegin
Chaac
20
7 / 3 / 12
13,555
521
16,841
30,186
31,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
12,252
471
12,019
23,077
34,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Medix92
Erlang Shen
18
4 / 5 / 4
11,839
455
20,655
25,178
24,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Pyrius7
Olorun
1
0 / 2 / 0
4,973
191
0
1,092
56
Izanami
Quirkyotaku
Izanami
17
5 / 9 / 2
11,892
457
20,858
20,354
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 1
11,498
442
12,608
22,162
8,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
23
Kills
16
16
Deaths
23
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Brooksicon71
Ah Muzen Cab
8
3
6
3.67
W
Ra
6
3
6
3
L
3
2
8
3.5
W
Awilix
LordSnek
Awilix
1
5
7
0.9
W
Cthulhu
Mastellar
Cthulhu
1
2
12
3.5
L
Erlang Shen
Medix92
Erlang Shen
4
5
4
1.2
L
Olorun
Pyrius7
Olorun
0
2
0
0
L
Izanami
Quirkyotaku
Izanami
5
9
2
0.67
L
4
5
1
0.9
W
Chaac
StgSwegin
Chaac
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,213
Damage
66,140
110,068
Taken
91,863
93,271
Mitigated
75,454
36,376
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Brooksicon71
Ah Muzen Cab
18,284
10,981
0
9,493
21,459
9,107
4,864
1,226
20,233
0
143,017
W
Ra
21,500
3,842
2,982
8,178
19,031
9,791
1,146
3,655
15,376
127,174
0
L
12,019
1,240
0
2,142
23,077
34,384
0
6,923
16,154
37,873
0
W
Awilix
LordSnek
Awilix
7,684
3,143
0
379
16,091
9,515
527
1,746
14,345
0
73,220
W
Cthulhu
Mastellar
Cthulhu
7,904
843
1,020
2,179
23,301
32,862
1,067
2,924
20,377
36,670
0
L
Erlang Shen
Medix92
Erlang Shen
20,655
10,445
0
4,489
25,178
24,397
729
5,907
19,271
1,184
80,781
L
Olorun
Pyrius7
Olorun
0
0
0
0
1,092
56
0
183
909
0
0
L
Izanami
Quirkyotaku
Izanami
20,858
11,489
418
4,739
20,354
7,722
987
6,170
14,184
0
88,798
L
12,608
1,954
0
3,575
22,162
8,895
0
10,399
11,763
0
88,612
W
Chaac
StgSwegin
Chaac
16,841
4,292
0
12,145
30,186
31,996
762
3,518
26,668
0
69,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,620
Gold Earned
52,454
656
Minions Killed
476
0
Camps Cleared
0
2,486,690
Distance Traveled
1,863,231
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,432
555
202
8
0
454,364
0
W
Ra
14,205
546
218
8
0
484,105
3
L
Geb
12,252
471
40
2
0
496,868
4
W
Awilix
11,698
450
96
4
0
551,881
0
W
Cthulhu
11,730
451
49
2
0
502,598
0
L
Erlang Shen
11,839
455
135
5
0
461,281
0
L
Olorun
4,973
191
0
0
0
0
0
L
Izanami
11,892
457
172
7
0
403,826
5
L
Loki
11,498
442
129
5
0
501,256
0
W
Chaac
13,555
521
91
4
0
493,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role