Player Matchup

Neith
Neith
Carolita22 xPRx
Neith
Level 88
God Stats
69W - 75L
1,463 SR
Queue Stats
111W - 127L
1,366 Elo+
Solo
Bakasura
Bakasura
CupcakeOwnage-
Bakasura
Level 18
God Stats
3W - 3L
1,470 SR
Queue Stats
9W - 8L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
JustRaider-
Gilgamesh
Level 28
God Stats
1W - 1L
1,243 SR
Queue Stats
6W - 15L
1,194 Elo+
Party 2
Geb
Geb
MrSacalious-
Geb
Level 47
God Stats
4W - 3L
1,420 SR
Queue Stats
107W - 105L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
Steel_OW
Nu Wa
Level 83
God Stats
4W - 2L
1,551 SR
Queue Stats
61W - 74L
1,345 Elo+
Party 2
Team Averages
Level 53
1,429 SR
1,355 Elo+

VS

Team Averages
Level 51
1,465 SR
1,413 Elo+
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CaptainInsano315
Raijin
Level 46
God Stats
0W - 6L
1,342 SR
Queue Stats
29W - 32L
1,404 Elo+
Party 1
Ratatoskr
Ratatoskr
HaramboGaming
Ratatoskr
Level 97
God Stats
7W - 8L
1,485 SR
Queue Stats
39W - 42L
1,350 Elo+
Party 1
Chaac
Chaac
Mythosaur14
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,311 Elo+
Solo
Kuzenbo
Kuzenbo
joerally
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,562
469
9,481
7,721
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
12
0 / 5 / 1
7,013
501
3,305
8,553
2,238
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
JustRaider-
Gilgamesh
12
3 / 2 / 0
7,686
549
6,441
9,022
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 1
6,891
492
3,999
11,130
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Steel_OW
Nu Wa
12
6 / 4 / 1
8,282
592
11,670
7,114
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 2 / 3
5,905
422
5,072
10,442
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 4
7,722
552
5,974
8,640
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
HaramboGaming
Ratatoskr
14
10 / 1 / 3
8,901
636
9,445
11,579
4,046
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 3
6,586
470
4,149
10,361
5,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
joerally
Kuzenbo
11
2 / 1 / 2
6,519
466
5,594
12,665
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
11
Kills
15
15
Deaths
11
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
3
0.75
L
3
5
4
1
W
1
3
1
0.5
W
Bakasura
0
5
1
0.1
L
Ratatoskr
HaramboGaming
Ratatoskr
10
1
3
11.5
W
Gilgamesh
JustRaider-
Gilgamesh
3
2
0
1.5
W
1
1
1
1.5
L
0
2
3
0.75
W
Nu Wa
Steel_OW
Nu Wa
6
4
1
1.63
L
Kuzenbo
joerally
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,896
Damage
30,234
43,540
Taken
53,687
21,171
Mitigated
27,137
11,617
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,072
1,785
0
3,298
10,442
2,564
0
3,250
7,192
0
32,300
L
5,974
1,217
290
2,644
8,640
2,483
312
4,434
4,196
46,413
0
W
9,481
4,217
820
2,577
7,721
3,207
772
2,803
4,918
0
53,621
W
Bakasura
3,305
2,584
84
2,287
8,553
2,238
135
1,631
6,844
0
26,007
L
Ratatoskr
HaramboGaming
Ratatoskr
9,445
2,330
0
4,128
11,579
4,046
107
2,914
8,536
0
49,655
W
Gilgamesh
JustRaider-
Gilgamesh
6,441
1,418
0
3,076
9,022
5,789
0
847
8,149
0
35,342
W
3,999
877
0
2,515
11,130
8,143
130
2,565
8,565
18,011
0
L
4,149
901
0
1,745
10,361
5,398
786
1,623
8,127
0
28,752
W
Nu Wa
Steel_OW
Nu Wa
11,670
4,335
0
258
7,114
1,794
496
3,317
3,496
48,278
0
L
Kuzenbo
joerally
Kuzenbo
5,594
2,047
0
1,171
12,665
12,646
0
3,448
9,217
16,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
35,633
341
Minions Killed
326
0
Camps Cleared
0
1,364,695
Distance Traveled
1,342,667
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,905
422
59
4
0
181,656
0
L
Raijin
7,722
552
98
7
0
239,385
1
W
Neith
6,562
469
101
7
0
232,379
0
W
Bakasura
7,013
501
78
6
0
321,189
0
L
Ratatoskr
8,901
636
95
7
0
363,330
2
W
Gilgamesh
7,686
549
74
5
0
292,414
0
W
Geb
6,891
492
21
2
0
272,848
2
L
Chaac
6,586
470
56
4
0
297,145
1
W
Nu Wa
8,282
592
67
5
0
245,865
5
L
Kuzenbo
6,519
466
18
1
0
261,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role