Player Matchup

Aphrodite
Aphrodite
Hungarpanda
Aphrodite
Level 65
God Stats
2W - 3L
1,326 SR
Queue Stats
61W - 59L
1,461 Elo+
Party 2
Artio
Artio
LiamtheLead
Artio
Level 8
God Stats
3W - 4L
1,671 SR
Queue Stats
4W - 4L
1,627 Elo+
Party 2
Hercules
Hercules
Mawsoleum
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,466 Elo+
Party 2
Team Averages
Level 53
1,499 SR
1,518 Elo+

VS

Team Averages
Level 93
1,486 SR
1,500 Elo+
Hera
Hera
DeathFrmAslugz
Hera
Level 125
God Stats
3W - 1L
1,416 SR
Queue Stats
85W - 83L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
DirtyDjon
Xing Tian
Level 18
God Stats
2W - 0L
1,763 SR
Queue Stats
28W - 20L
1,542 Elo+
Party 1
Achilles
Achilles
ThaWigSplittah
Achilles
Level 136
God Stats
3W - 6L
1,279 SR
Queue Stats
86W - 125L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hungarpanda
Aphrodite
15
4 / 4 / 3
10,313
688
13,449
14,804
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 7 / 4
9,149
610
7,067
18,203
19,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Mawsoleum
Hercules
12
4 / 7 / 3
9,812
654
10,511
16,415
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 5
11,585
772
23,789
10,747
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
DirtyDjon
Xing Tian
13
2 / 4 / 14
9,901
660
6,782
18,185
13,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
14
4 / 3 / 8
10,513
701
9,711
13,872
12,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
18
18
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
4
5
3.63
W
Xing Tian
DirtyDjon
Xing Tian
2
4
14
2.25
L
Aphrodite
Hungarpanda
Aphrodite
4
4
3
1.38
L
2
7
4
0.57
L
Hercules
Mawsoleum
Hercules
4
7
3
0.79
W
Achilles
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,027
Damage
40,282
49,422
Taken
42,804
31,936
Mitigated
30,601
12,511
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,789
3,766
114
2,282
10,747
4,068
423
4,877
5,575
62,017
0
W
Xing Tian
DirtyDjon
Xing Tian
6,782
902
1,205
3,956
18,185
13,552
877
8,986
8,739
16,088
0
L
Aphrodite
Hungarpanda
Aphrodite
13,449
751
2,854
5,431
14,804
6,003
0
9,011
5,281
54,141
0
L
7,067
1,280
375
2,590
18,203
19,684
0
10,790
6,344
21,950
0
L
Hercules
Mawsoleum
Hercules
10,511
3,340
0
1,261
16,415
6,249
0
11,179
4,733
0
27,198
W
Achilles
9,711
2,435
0
5,066
13,872
12,981
1,060
6,283
7,138
1,407
23,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,274
Gold Earned
31,999
130
Minions Killed
124
5
Camps Cleared
5
758,580
Distance Traveled
712,079
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,585
772
79
5
3
247,689
1
W
Xing Tian
9,901
660
16
1
1
250,593
0
L
Aphrodite
10,313
688
70
5
4
264,680
2
L
Artio
9,149
610
28
2
0
253,709
1
L
Hercules
9,812
654
32
2
1
240,191
5
W
Achilles
10,513
701
29
2
1
213,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role