Player Matchup

Horus
Horus
AlphaCrafter64
Horus
Level 95
God Stats
3W - 3L
1,498 SR
Queue Stats
429W - 391L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
MRwreckaBITS
Danzaburou
Level 143
God Stats
7W - 6L
1,447 SR
Queue Stats
394W - 348L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
OnionKnightFF94
Xing Tian
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
196W - 140L
1,619 Elo+
Party 2
Fafnir
Fafnir
PROJE3T
Fafnir
Level 118
God Stats
1W - 1L
1,274 SR
Queue Stats
112W - 72L
1,612 Elo+
Party 2
Ares
Ares
jo pope
Ares
Level 120
God Stats
5W - 2L
1,628 SR
Queue Stats
219W - 176L
1,583 Elo+
Party 2
Team Averages
Level 110
1,469 SR
1,583 Elo+

VS

Team Averages
Level 72
1,594 SR
1,533 Elo+
Discordia
Discordia
DisplacedHero
Discordia
Level 27
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 9L
1,487 Elo+
Party 1
Eset
Eset
Fizzz Khalifa
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
InsanitYN92
Ra
Level 73
God Stats
0W - 1L
1,780 SR
Queue Stats
46W - 34L
1,586 Elo+
Party 1
Izanami
Izanami
RashidoGrey
Izanami
Level 105
God Stats
1W - 1L
1,740 SR
Queue Stats
100W - 86L
1,554 Elo+
Party 1
Neith
Neith
Selfless97
Neith
Level 129
God Stats
2W - 2L
1,641 SR
Queue Stats
212W - 185L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 17
8,044
1,006
3,136
6,946
8,159
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MRwreckaBITS
Danzaburou
14
6 / 1 / 13
8,846
1,106
8,328
8,576
4,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
OnionKnightFF94
Xing Tian
14
6 / 1 / 11
8,974
1,122
3,838
12,195
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
PROJE3T
Fafnir
13
2 / 3 / 19
8,128
1,016
5,690
10,931
11,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
jo pope
Ares
15
6 / 0 / 16
9,506
1,188
7,975
12,553
11,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DisplacedHero
Discordia
12
0 / 5 / 2
6,044
756
8,647
6,734
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 1
5,923
740
3,146
6,831
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 2
6,419
802
6,369
6,619
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RashidoGrey
Izanami
13
3 / 4 / 1
7,447
931
12,221
6,937
2,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
1 / 4 / 3
7,443
930
3,785
6,161
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
23
Kills
5
6
Deaths
24
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
L
Discordia
DisplacedHero
Discordia
0
5
2
0.2
L
0
6
1
0.08
L
1
5
2
0.4
W
Danzaburou
MRwreckaBITS
Danzaburou
6
1
13
12.5
W
Xing Tian
OnionKnightFF94
Xing Tian
6
1
11
11.5
W
Fafnir
PROJE3T
Fafnir
2
3
19
3.83
L
Izanami
RashidoGrey
Izanami
3
4
1
0.88
L
Neith
1
4
3
0.63
W
Ares
jo pope
Ares
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
34,168
51,201
Taken
33,282
48,213
Mitigated
13,254
22,687
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,136
979
6,978
2,488
6,946
8,159
1,572
2,853
4,093
0
7,883
L
Discordia
DisplacedHero
Discordia
8,647
338
454
671
6,734
2,191
0
4,046
2,688
14,745
0
L
3,146
383
0
179
6,831
2,947
0
2,772
4,059
4,670
0
L
6,369
375
1,116
821
6,619
2,678
0
3,863
2,756
13,341
0
W
Danzaburou
MRwreckaBITS
Danzaburou
8,328
2,462
519
1,673
8,576
4,174
1,908
2,593
4,926
0
31,583
W
Xing Tian
OnionKnightFF94
Xing Tian
3,838
499
1,157
1,367
12,195
12,702
1,043
3,606
7,104
10,997
0
W
Fafnir
PROJE3T
Fafnir
5,690
2,113
1,049
1,553
10,931
11,202
1,001
3,222
7,709
11,247
0
L
Izanami
RashidoGrey
Izanami
12,221
8,628
124
454
6,937
2,676
0
3,417
3,520
0
23,574
L
Neith
3,785
689
0
557
6,161
2,762
0
3,405
2,756
0
14,791
W
Ares
jo pope
Ares
7,975
441
3,073
2,830
12,553
11,976
281
5,888
6,665
13,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
33,276
83
Minions Killed
79
0
Camps Cleared
0
805,428
Distance Traveled
680,609
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,044
1,006
9
1
0
161,038
4
L
Discordia
6,044
756
7
1
0
148,822
1
L
Eset
5,923
740
5
1
0
126,667
0
L
Ra
6,419
802
18
2
0
133,059
0
W
Danzaburou
8,846
1,106
47
6
0
147,580
0
W
Xing Tian
8,974
1,122
10
1
0
159,536
0
W
Fafnir
8,128
1,016
11
1
0
158,076
3
L
Izanami
7,447
931
33
4
0
122,568
2
L
Neith
7,443
930
16
2
0
149,493
3
W
Ares
9,506
1,188
6
1
0
179,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role