Player Matchup

Camazotz
Camazotz
NastyNath
Camazotz
Level 81
God Stats
1W - 0L
1,549 SR
Queue Stats
174W - 96L
1,712 Elo+
Party 1
Cthulhu
Cthulhu
ToucanTim
Cthulhu
Level 85
God Stats
10W - 6L
1,624 SR
Queue Stats
237W - 192L
1,630 Elo+
Party 1
Olorun
Olorun
hotholy93
Olorun
Level 61
God Stats
2W - 3L
1,549 SR
Queue Stats
202W - 193L
1,516 Elo+
Party 1
Team Averages
Level 76
1,574 SR
1,620 Elo+

VS

Team Averages
Level 101
1,613 SR
1,547 Elo+
Cthulhu
Cthulhu
FrostTheShadow
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,424 Elo+
Solo
Rama
Rama
TESDAI
Rama
Level 102
God Stats
1W - 3L
1,794 SR
Queue Stats
151W - 120L
1,588 Elo+
Party 2
Ra
Ra
walker69
Ra
Level 116
God Stats
7W - 9L
1,545 SR
Queue Stats
215W - 188L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
NastyNath
Camazotz
15
10 / 2 / 5
11,014
787
16,926
22,793
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
ToucanTim
Cthulhu
14
2 / 2 / 11
9,754
697
15,561
13,321
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
hotholy93
Olorun
15
3 / 2 / 11
10,507
751
13,480
9,567
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,396
671
10,782
26,058
16,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
TESDAI
Rama
12
1 / 3 / 3
8,531
609
9,727
13,644
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 4
9,532
681
8,546
11,479
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
6
6
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Camazotz
NastyNath
Camazotz
10
2
5
6.25
L
Rama
TESDAI
Rama
1
3
3
0.83
W
Cthulhu
ToucanTim
Cthulhu
2
2
11
3.75
W
Olorun
hotholy93
Olorun
3
2
11
4.25
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,967
Damage
29,055
45,681
Taken
51,181
23,572
Mitigated
24,045
24,948
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,782
1,027
41
4,267
26,058
16,790
0
15,812
9,146
17,366
0
W
Camazotz
NastyNath
Camazotz
16,926
2,649
0
14,193
22,793
10,224
848
9,208
13,002
0
49,999
L
Rama
TESDAI
Rama
9,727
8,361
0
432
13,644
4,025
0
6,337
6,544
0
33,365
W
Cthulhu
ToucanTim
Cthulhu
15,561
1,066
1,092
4,037
13,321
9,090
334
4,668
8,279
39,550
0
W
Olorun
hotholy93
Olorun
13,480
6,766
718
4,908
9,567
4,258
1,952
4,701
4,714
34,899
3,510
L
8,546
407
1,167
1,623
11,479
3,230
0
4,161
6,686
40,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
27,459
179
Minions Killed
139
9
Camps Cleared
3
870,490
Distance Traveled
801,077
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,396
671
18
1
0
267,174
2
W
Camazotz
11,014
787
52
4
5
289,090
3
L
Rama
8,531
609
68
5
1
266,949
5
W
Cthulhu
9,754
697
63
5
1
303,271
6
W
Olorun
10,507
751
64
5
3
278,129
0
L
Ra
9,532
681
53
4
2
266,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role