Player Matchup

Anubis
Anubis
DataRiku234
Anubis
Level 57
God Stats
17W - 18L
1,475 SR
Queue Stats
209W - 257L
1,368 Elo+
Party 1
Atlas
Atlas
IamBenjiT
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,394 Elo+
Party 2
Ao Kuang
Ao Kuang
Xerezrogue
Ao Kuang
Level 81
God Stats
17W - 15L
1,510 SR
Queue Stats
333W - 351L
1,429 Elo+
Party 2
Hachiman
Hachiman
aw102090king4077
Hachiman
Level 19
God Stats
2W - 3L
1,489 SR
Queue Stats
24W - 33L
1,411 Elo+
Party 1
Chaac
Chaac
uwu_MrFunkNasti
Chaac
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 170L
1,365 Elo+
Party 1
Team Averages
Level 55
1,495 SR
1,393 Elo+

VS

Team Averages
Level 55
1,470 SR
1,350 Elo+
Chang'e
Chang'e
Dabababy4380
Chang'e
Level 63
God Stats
3W - 3L
1,571 SR
Queue Stats
47W - 72L
1,346 Elo+
Party 3
Cthulhu
Cthulhu
Enough Trapz
Cthulhu
Level 50
God Stats
19W - 26L
1,442 SR
Queue Stats
29W - 47L
1,325 Elo+
Party 3
Apollo
Apollo
Hold_on_Its_420
Apollo
Level 99
God Stats
13W - 10L
1,411 SR
Queue Stats
211W - 222L
1,390 Elo+
Solo
Sobek
Sobek
KareembeSus
Sobek
Level 18
God Stats
1W - 0L
1,639 SR
Queue Stats
7W - 14L
1,349 Elo+
Party 3
Pele
Pele
KingCoo4ie
Pele
Level 44
God Stats
1W - 3L
1,285 SR
Queue Stats
19W - 31L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 6 / 3
8,553
389
9,816
14,552
6,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
IamBenjiT
Atlas
16
2 / 6 / 3
10,167
462
10,015
22,000
18,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Xerezrogue
Ao Kuang
19
5 / 7 / 0
11,740
534
15,582
23,377
10,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 2
9,467
430
10,229
17,852
5,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 5 / 5
10,968
499
16,632
24,249
13,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dabababy4380
Chang'e
19
7 / 6 / 9
12,336
561
23,486
21,097
7,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Enough Trapz
Cthulhu
18
8 / 3 / 7
11,910
541
18,807
23,632
20,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 2 / 1
13,481
613
7,486
13,634
5,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 0 / 7
10,449
475
7,184
22,095
30,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 4
12,370
562
18,240
14,030
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
14
Kills
31
31
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dabababy4380
Chang'e
7
6
9
1.92
L
Anubis
1
6
3
0.42
W
Cthulhu
Enough Trapz
Cthulhu
8
3
7
3.83
W
6
2
1
3.25
L
Atlas
IamBenjiT
Atlas
2
6
3
0.58
W
2
0
7
5.5
W
8
3
4
3.33
L
Ao Kuang
Xerezrogue
Ao Kuang
5
7
0
0.71
L
1
7
2
0.29
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,274
Damage
75,203
102,030
Taken
94,488
53,851
Mitigated
68,920
35,664
Healing
31,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dabababy4380
Chang'e
23,486
980
2,633
8,569
21,097
7,229
1,739
9,455
11,642
64,342
0
L
Anubis
9,816
946
437
7,032
14,552
6,728
440
9,083
4,289
46,404
0
W
Cthulhu
Enough Trapz
Cthulhu
18,807
1,410
768
6,990
23,632
20,624
818
12,218
11,414
48,585
0
W
7,486
5,085
0
5,567
13,634
5,248
9,470
5,191
8,443
0
94,143
L
Atlas
IamBenjiT
Atlas
10,015
2,826
2,417
3,245
22,000
18,091
0
8,636
12,893
40,723
0
W
7,184
924
541
3,834
22,095
30,309
360
5,577
16,518
27,087
0
W
18,240
4,026
0
2,754
14,030
5,510
2,383
2,972
11,058
0
103,289
L
Ao Kuang
Xerezrogue
Ao Kuang
15,582
4,808
381
8,748
23,377
10,129
0
11,236
11,588
82,177
0
L
10,229
6,552
0
2,531
17,852
5,750
28
5,309
12,408
0
61,961
L
16,632
2,784
0
10,873
24,249
13,153
0
12,359
10,945
0
70,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,895
Gold Earned
60,546
465
Minions Killed
539
0
Camps Cleared
0
1,804,202
Distance Traveled
2,150,067
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,336
561
92
4
0
424,932
0
L
Anubis
8,553
389
92
4
0
226,933
0
W
Cthulhu
11,910
541
67
3
0
443,228
0
W
Apollo
13,481
613
192
9
0
397,688
0
L
Atlas
10,167
462
34
2
0
387,291
1
W
Sobek
10,449
475
38
2
0
436,936
2
W
Pele
12,370
562
150
7
0
447,283
1
L
Ao Kuang
11,740
534
138
6
0
364,327
1
L
Hachiman
9,467
430
111
5
0
344,799
0
L
Chaac
10,968
499
90
4
0
480,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role