Player Matchup

Terra
Terra
 
Terra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BreakfastAtNoon
Arachne
Level 101
God Stats
20W - 5L
1,706 SR
Queue Stats
85W - 88L
1,434 Elo+
Party 3
Neith
Neith
Graphisan
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,268 Elo+
Party 3
Chronos
Chronos
Nasir
Chronos
Level 69
God Stats
5W - 6L
1,194 SR
Queue Stats
7W - 7L
1,539 Elo+
Solo
Ravana
Ravana
xxDanManxxx
Ravana
Level 84
God Stats
3W - 2L
1,649 SR
Queue Stats
62W - 79L
1,390 Elo+
Party 2
Team Averages
Level 68
1,510 SR
1,426 Elo+

VS

Team Averages
Level 61
1,404 SR
1,438 Elo+
Izanami
Izanami
Eliher
Izanami
Level 27
God Stats
13W - 9L
1,420 SR
Queue Stats
15W - 14L
1,458 Elo+
Party 4
Cliodhna
Cliodhna
Expulsi0n
Cliodhna
Level 62
God Stats
10W - 16L
1,188 SR
Queue Stats
267W - 291L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
KamGC
Zhong Kui
Level 78
God Stats
17W - 21L
1,514 SR
Queue Stats
60W - 63L
1,414 Elo+
Party 4
Cthulhu
Cthulhu
PhoenixEater
Cthulhu
Level 107
God Stats
1W - 6L
1,530 SR
Queue Stats
165W - 149L
1,480 Elo+
Party 1
Merlin
Merlin
iSiiiN
Merlin
Level 29
God Stats
4W - 7L
1,368 SR
Queue Stats
79W - 74L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 4 / 9
10,469
455
3,105
25,243
27,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 5 / 5
13,786
599
22,868
26,022
13,618
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Graphisan
Neith
15
0 / 5 / 2
9,725
423
4,839
12,437
4,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Nasir
Chronos
19
3 / 2 / 3
11,417
496
16,295
14,256
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
19
6 / 2 / 4
12,214
531
13,118
14,465
12,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eliher
Izanami
18
4 / 4 / 2
11,550
502
12,754
17,122
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Expulsi0n
Cliodhna
18
5 / 4 / 3
11,365
494
15,829
19,782
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
KamGC
Zhong Kui
19
4 / 3 / 3
11,525
501
12,648
16,897
11,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PhoenixEater
Cthulhu
14
4 / 5 / 9
9,991
434
11,467
27,211
28,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
iSiiiN
Merlin
15
1 / 7 / 5
9,835
428
12,430
8,716
2,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
23
Kills
18
18
Deaths
23
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
4
9
1.63
W
12
5
5
2.9
L
Izanami
Eliher
Izanami
4
4
2
1.25
L
Cliodhna
Expulsi0n
Cliodhna
5
4
3
1.63
W
Neith
Graphisan
Neith
0
5
2
0.2
L
Zhong Kui
KamGC
Zhong Kui
4
3
3
1.83
W
Chronos
Nasir
Chronos
3
2
3
2.25
L
Cthulhu
PhoenixEater
Cthulhu
4
5
9
1.7
L
Merlin
iSiiiN
Merlin
1
7
5
0.5
W
Ravana
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,225
Damage
65,128
92,423
Taken
89,728
63,840
Mitigated
57,905
34,348
Healing
31,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,105
652
4,385
7,929
25,243
27,875
212
10,625
14,298
15,533
0
W
22,868
13,138
0
9,836
26,022
13,618
797
6,857
19,017
0
135,046
L
Izanami
Eliher
Izanami
12,754
9,305
0
5,837
17,122
6,439
1,615
2,330
14,704
0
101,262
L
Cliodhna
Expulsi0n
Cliodhna
15,829
1,936
0
8,990
19,782
8,403
0
3,810
15,760
0
94,274
W
Neith
Graphisan
Neith
4,839
2,881
0
3,368
12,437
4,288
2,078
3,517
8,912
0
60,774
L
Zhong Kui
KamGC
Zhong Kui
12,648
811
290
9,389
16,897
11,409
0
1,694
15,147
67,836
0
W
Chronos
Nasir
Chronos
16,295
3,080
984
3,322
14,256
5,563
913
7,850
6,151
83,061
0
L
Cthulhu
PhoenixEater
Cthulhu
11,467
610
782
5,897
27,211
28,671
137
8,754
17,979
38,315
0
L
Merlin
iSiiiN
Merlin
12,430
410
0
741
8,716
2,983
291
1,994
6,672
59,844
0
W
Ravana
13,118
2,866
0
4,524
14,465
12,496
872
7,139
7,244
0
63,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,611
Gold Earned
54,266
548
Minions Killed
625
0
Camps Cleared
0
2,232,100
Distance Traveled
2,117,617
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,469
455
24
1
0
451,313
5
W
Arachne
13,786
599
179
8
0
452,934
2
L
Izanami
11,550
502
174
8
0
385,299
0
L
Cliodhna
11,365
494
157
7
0
499,103
8
W
Neith
9,725
423
93
4
0
331,972
0
L
Zhong Kui
11,525
501
137
6
0
385,108
2
W
Chronos
11,417
496
122
5
0
519,373
0
L
Cthulhu
9,991
434
47
2
0
433,974
8
L
Merlin
9,835
428
110
5
0
414,133
11
W
Ravana
12,214
531
130
6
0
476,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role