Player Matchup

Heimdallr
Heimdallr
FancyMangoloco
Heimdallr
Level 82
God Stats
6W - 13L
1,353 SR
Queue Stats
120W - 135L
1,415 Elo+
Solo
Chernobog
Chernobog
Ghost_RiderX23
Chernobog
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,209 Elo+
Solo
Serqet
Serqet
Tufffen
Serqet
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
144W - 150L
1,367 Elo+
Party 1
Sol
Sol
XlynnX_Wicked
Sol
Level 20
God Stats
9W - 8L
1,333 SR
Queue Stats
13W - 12L
1,361 Elo+
Party 1
Ganesha
Ganesha
jaluvisi
Ganesha
Level 160
God Stats
23W - 32L
1,436 SR
Queue Stats
604W - 700L
1,361 Elo+
Solo
Team Averages
Level 81
1,424 SR
1,343 Elo+

VS

Team Averages
Level 92
1,529 SR
1,344 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Al-Capone-030
Arachne
Level 63
God Stats
2W - 0L
1,737 SR
Queue Stats
23W - 38L
1,227 Elo+
Solo
Ra
Ra
Dariorm97
Ra
Level 102
God Stats
9W - 9L
1,462 SR
Queue Stats
37W - 48L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
Franju_Esp17
Gilgamesh
Level 109
God Stats
3W - 1L
1,631 SR
Queue Stats
30W - 51L
1,279 Elo+
Party 2
Yemoja
Yemoja
xXJOEZOMBIEXx
Yemoja
Level 66
God Stats
1W - 1L
1,315 SR
Queue Stats
219W - 272L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FancyMangoloco
Heimdallr
14
5 / 8 / 1
8,715
513
9,758
16,937
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Ghost_RiderX23
Chernobog
10
2 / 7 / 1
6,985
411
3,271
7,805
1,742
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Tufffen
Serqet
11
3 / 10 / 1
7,884
464
4,137
14,036
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 8 / 2
7,729
455
7,379
10,928
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
jaluvisi
Ganesha
15
2 / 5 / 9
8,900
524
12,752
14,477
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
24 / 1 / 6
12,245
720
21,169
13,504
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
13
2 / 2 / 8
8,351
491
3,441
11,593
3,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 3 / 10
10,160
598
11,163
11,509
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Franju_Esp17
Gilgamesh
14
3 / 5 / 7
8,831
519
8,530
16,817
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 3 / 0
5,811
342
655
3,696
1,112
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
14
Kills
37
38
Deaths
14
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
24
1
6
27
W
Arachne
2
2
8
3
W
8
3
10
4.33
L
Heimdallr
FancyMangoloco
Heimdallr
5
8
1
0.69
W
Gilgamesh
Franju_Esp17
Gilgamesh
3
5
7
1.3
L
Chernobog
Ghost_RiderX23
Chernobog
2
7
1
0.36
L
Serqet
Tufffen
Serqet
3
10
1
0.35
L
2
8
2
0.38
L
Ganesha
jaluvisi
Ganesha
2
5
9
1.3
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,297
Damage
44,958
64,183
Taken
57,119
24,874
Mitigated
20,931
9,809
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
21,169
3,149
0
5,090
13,504
4,474
1,090
3,115
10,274
0
68,797
W
Arachne
3,441
1,851
177
4,720
11,593
3,146
1,365
2,664
8,682
0
39,221
W
11,163
1,797
1,118
4,300
11,509
3,731
2,910
4,627
6,520
60,487
0
L
Heimdallr
FancyMangoloco
Heimdallr
9,758
3,923
0
3,924
16,937
4,920
455
464
16,447
0
53,134
W
Gilgamesh
Franju_Esp17
Gilgamesh
8,530
2,284
0
1,183
16,817
8,468
832
6,044
9,703
0
44,237
L
Chernobog
Ghost_RiderX23
Chernobog
3,271
2,241
130
261
7,805
1,742
258
2,306
5,429
0
30,178
L
Serqet
Tufffen
Serqet
4,137
588
0
2,060
14,036
3,420
0
3,242
10,582
0
26,014
L
7,379
1,937
0
342
10,928
3,312
606
2,297
8,505
31,448
4,295
L
Ganesha
jaluvisi
Ganesha
12,752
696
0
3,092
14,477
11,480
100
3,112
11,257
48,240
0
W
655
473
266
39
3,696
1,112
189
1,828
1,868
5,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
45,398
329
Minions Killed
386
0
Camps Cleared
0
1,322,302
Distance Traveled
1,580,932
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,245
720
104
6
0
449,625
2
W
Arachne
8,351
491
69
4
0
354,229
0
W
Ra
10,160
598
130
8
0
332,557
1
L
Heimdallr
8,715
513
94
6
0
261,179
1
W
Gilgamesh
8,831
519
67
4
0
318,694
0
L
Chernobog
6,985
411
57
3
0
202,231
0
L
Serqet
7,884
464
48
3
0
290,767
0
L
Sol
7,729
455
58
3
0
302,740
3
L
Ganesha
8,900
524
72
4
0
265,385
4
W
Yemoja
5,811
342
16
1
0
125,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role