Player Matchup

Sylvanus
Sylvanus
Apollo42592
Sylvanus
Level 36
God Stats
5W - 5L
1,521 SR
Queue Stats
6W - 9L
1,439 Elo+
Party 1
Medusa
Medusa
freshinout
Medusa
Level 120
God Stats
59W - 57L
1,593 SR
Queue Stats
242W - 308L
1,562 Elo+
Party 1
Eset
Eset
wolflesswolf
Eset
Level 129
God Stats
18W - 15L
1,585 SR
Queue Stats
501W - 498L
1,600 Elo+
Solo
Team Averages
Level 95
1,566 SR
1,534 Elo+

VS

Team Averages
Level 102
1,535 SR
1,527 Elo+
Tiamat
Tiamat
Danof313
Tiamat
Level 118
God Stats
41W - 34L
1,605 SR
Queue Stats
195W - 217L
1,550 Elo+
Solo
Artio
Artio
INapperI
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,532 Elo+
Party 2
Anhur
Anhur
LavshTush
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apollo42592
Sylvanus
13
4 / 1 / 7
9,487
791
7,412
13,976
11,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
freshinout
Medusa
13
2 / 1 / 9
8,688
724
10,206
10,403
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 3 / 5
9,230
769
8,990
10,571
3,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Danof313
Tiamat
12
2 / 3 / 2
7,716
643
8,288
8,404
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
INapperI
Artio
10
0 / 6 / 5
7,836
653
6,871
14,013
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
LavshTush
Anhur
12
3 / 4 / 0
7,927
661
8,832
10,561
3,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Apollo42592
Sylvanus
4
1
7
7.5
L
Tiamat
Danof313
Tiamat
2
3
2
1
L
Artio
INapperI
Artio
0
6
5
0.42
L
Anhur
LavshTush
Anhur
3
4
0
0.75
W
Medusa
freshinout
Medusa
2
1
9
6.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
23,991
34,950
Taken
32,978
19,408
Mitigated
19,194
13,151
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Apollo42592
Sylvanus
7,412
1,245
2,164
5,304
13,976
11,059
336
4,741
9,235
15,614
0
L
Tiamat
Danof313
Tiamat
8,288
626
0
2,219
8,404
4,431
0
5,014
3,390
34,084
0
L
Artio
INapperI
Artio
6,871
511
660
2,989
14,013
11,592
0
6,363
7,650
11,459
0
L
Anhur
LavshTush
Anhur
8,832
2,612
0
982
10,561
3,171
0
5,391
5,170
0
24,322
W
Medusa
freshinout
Medusa
10,206
4,378
356
2,313
10,403
4,399
2,028
4,854
5,549
0
47,242
W
8,990
1,357
807
2,207
10,571
3,950
515
6,088
4,483
27,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
23,479
134
Minions Killed
117
5
Camps Cleared
5
641,573
Distance Traveled
627,640
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,487
791
16
1
0
191,352
0
L
Tiamat
7,716
643
69
6
4
207,152
2
L
Artio
7,836
653
9
1
0
200,164
4
L
Anhur
7,927
661
39
3
1
220,324
3
W
Medusa
8,688
724
73
6
4
233,367
1
W
Eset
9,230
769
45
4
1
216,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role