Player Matchup

Sol
Sol
AeneasModeus
Sol
Level 67
God Stats
1W - 0L
1,427 SR
Queue Stats
1W - 2L
1,135 Elo+
Solo
Jing Wei
Jing Wei
DaddyFabulous
Jing Wei
Level 105
God Stats
9W - 5L
1,525 SR
Queue Stats
86W - 78L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
Earl Marks
Aphrodite
Level 157
God Stats
3W - 0L
1,954 SR
Queue Stats
274W - 234L
1,587 Elo+
Party 1
Bastet
Bastet
R3ztanR0c
Bastet
Level 149
God Stats
57W - 35L
1,647 SR
Queue Stats
234W - 189L
1,550 Elo+
Party 1
Team Averages
Level 120
1,638 SR
1,447 Elo+

VS

Team Averages
Level 128
1,368 SR
1,374 Elo+
Merlin
Merlin
Dxters_lab
Merlin
Level 99
God Stats
14W - 17L
1,442 SR
Queue Stats
72W - 109L
1,303 Elo+
Solo
Hercules
Hercules
F0R5AK3N
Hercules
Level 142
God Stats
0W - 1L
1,532 SR
Queue Stats
72W - 99L
1,342 Elo+
Solo
Atlas
Atlas
RaijinAzazel
Atlas
Level 149
God Stats
0W - 1L
1,312 SR
Queue Stats
49W - 45L
1,509 Elo+
Solo
Skadi
Skadi
oVentus
Skadi
Level 122
God Stats
0W - 1L
1,187 SR
Queue Stats
3W - 6L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,371
737
1,730
7,049
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
DaddyFabulous
Jing Wei
14
3 / 0 / 2
8,023
802
5,976
6,316
2,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Earl Marks
Aphrodite
13
0 / 0 / 6
8,076
808
5,720
9,002
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
R3ztanR0c
Bastet
14
7 / 0 / 2
9,033
903
8,178
8,178
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dxters_lab
Merlin
14
1 / 1 / 0
7,695
770
5,681
4,116
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
F0R5AK3N
Hercules
12
0 / 3 / 0
7,289
729
4,728
10,145
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
6,672
667
3,830
5,392
4,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
oVentus
Skadi
11
0 / 4 / 0
6,685
669
5,120
7,589
2,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Jing Wei
DaddyFabulous
Jing Wei
3
0
2
4
L
Merlin
Dxters_lab
Merlin
1
1
0
1
W
Aphrodite
Earl Marks
Aphrodite
0
0
6
3
L
Hercules
F0R5AK3N
Hercules
0
3
0
0
W
Bastet
R3ztanR0c
Bastet
7
0
2
8
L
0
2
1
0.25
L
Skadi
oVentus
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,604
Damage
19,359
30,545
Taken
27,242
16,916
Mitigated
16,644
16,938
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,730
242
0
2,730
7,049
2,732
764
4,976
1,819
14,757
1,561
W
Jing Wei
DaddyFabulous
Jing Wei
5,976
5,021
66
1,996
6,316
2,271
2,192
2,837
3,393
0
23,227
L
Merlin
Dxters_lab
Merlin
5,681
108
66
751
4,116
1,355
1,001
479
3,637
34,065
0
W
Aphrodite
Earl Marks
Aphrodite
5,720
916
3,487
7,049
9,002
4,241
657
1,644
7,316
26,608
0
L
Hercules
F0R5AK3N
Hercules
4,728
774
340
4,086
10,145
8,796
236
3,645
6,154
5,370
15,782
W
Bastet
R3ztanR0c
Bastet
8,178
1,833
0
1,610
8,178
7,672
551
1,707
6,447
0
24,362
L
3,830
1,335
0
225
5,392
4,110
0
1,593
3,714
11,578
0
L
Skadi
oVentus
Skadi
5,120
1,713
0
1,150
7,589
2,383
721
2,141
5,291
0
19,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
28,341
167
Minions Killed
166
7
Camps Cleared
7
811,930
Distance Traveled
670,536
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,371
737
34
3
2
196,879
0
W
Jing Wei
8,023
802
32
3
2
192,973
0
L
Merlin
7,695
770
73
7
2
145,509
2
W
Aphrodite
8,076
808
58
6
2
203,646
3
L
Hercules
7,289
729
34
3
2
188,743
3
W
Bastet
9,033
903
43
4
1
218,432
4
L
Atlas
6,672
667
18
2
0
172,341
0
L
Skadi
6,685
669
41
4
3
163,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role